Wave 3: Siege I
🠪 When one of your characters defends. When Revealed
🠪 You may play an Armor onto the defender.
If, when defending, you reveal Bolster to upgrade a character with an Emergency Barricade, it will remain on them until the next time they defends. This is because the 'when defends' event has already happened before Emergency Barricade was played. If, instead, you had upgraded with Crystal of Power, it will remain until the next time the upgraded character battles.
It will stay out for your second turn and scrap at the end of your opponent's turn.
Secret Actions are a new kind of Action card, keeping your opponent in the dark until it’s too
late for them to stop you. To play a Secret Action, put it into the played area (where actions and
flipped battle cards normally go) face down. Secret Actions don’t have an immediate effect, but
wait until later in the game to do their thing, often on your opponent’s turn!
Each Secret Action has two parts. First, a Reveal condition. This tells you when to reveal the
Secret Action by turning it face up. Most Reveal conditions are things your opponent does, like
attack one of your characters or play certain kinds of cards.
Second, a When Revealed effect. This tells you what the Secret Action does when it’s finally
revealed. After a Secret Action is revealed this way, it stays in the played area and will be
scrapped at the end of the turn.
One warning though: Secret Actions won’t wait around forever. If a Secret Action is played
during your turn, it will wait until the end of your opponent’s next turn. If its Reveal condition
isn’t met by then, it will be scrapped along with all the other played or flipped cards from that
turn. It’s scrapped face up, and scrapping it this way won’t cause its When Revealed effect to
Yes. For example, if a card says you can play an Action, it can be a Secret Action.
Yes. Your opponent can’t look at your Secret Actions until you reveal them.
It will trigger when you first play the Secret Action. The ability won’t trigger again when the
Secret Action is revealed.
It stays in the played area and scraps at the end of your opponent’s turn.
As long as another card is allowing you to play more than one action, that action can be a Secret Action.
Revealing Secret Actions is optional. A little while back, we had answered a question pertaining to this issue and said revealing Secret Actions was mandatory. After testing and reflecting on this internally, we’ve decided to reverse that decision. If additional game actions occur after the event that would have revealed the Secret Action, the player whose Secret Action it is will be considered to have elected not to reveal it. Note: This doesn’t mean you should play fast in order to try and trip your opponent up. If your opponent has played a Secret Action, you should give them a reasonable chance to reveal it.
Things that effect actions also effect secret actions, which are a subset of actions.