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Private Pteraxadon
Air Command • Artillery
Wave 3: Siege I
Number: 17
Uncommon
6★
Useable Stratagems:
Heroic Spotlight
Brutal Conditioning
Heroic Perseverance
Bot Mode
3   9   0   Autobot Battle Master Melee
Binary Edgewing Scythe
Upgrade - Weapon
+3   Autobot Battle Master
When the upgraded character attacks and you flip at least 🠪 The defender's base becomes 0 during this battle. If this would leave the battlefield 🠪 Put it into your KO area instead.
Relevant Rulings
Would Cornered work on a Battle Master causing it to flip to its upgrade side? If yes, what would happen to the upgrade?

No, you can’t flip a Battle Master while it’s on the battlefield.
Source: Wizards of the Coast (2019-08-09)    【Link to Ruling】
Tags: Cornered!, Battle Master
Can you use I Still Function to replay a Battle Master?

Hard no.
Source: Wizards of the Coast (2019-05-10)    【Link to Ruling】
Tags: I Still Function!, Battle Master
Once a Battle Master is in the KO pile does it still count as a character while in it's upgrade mode? Can I bring it back to the field with ISF? Is it forced back into bot mode to take the damage if it can? If not does it automatically equip? if it can equip, is it forced to ko pile at the end of the turn?

No, no, not applicable, not applicable, not applicable.
Source: Wizards of the Coast (2019-07-29)    【Link to Ruling】
Tags: I Still Function!, Battle Master
Some cards refer to Autobots or Decepticons. How do I know which characters are Autobots?

Autobots have a red frame and the Autobot insignia in the lower right corner. Decepticons have a purple frame and the Decepticon insignia in the lower right corner. A few characters have "Autobot" or "Decepticon" in their names, although these aren’t the only Autobots and Decepticons.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Autobot, Decepticon
Do you have to attach the Battle Master's Upgrade side? My Wife pulled 2 Lionizers in Turbo Sealed but pull no Orange. When I KO'd Lionizer, would she be forced to scrap EM24 IR Laser Launcher, or could she choose not to attach Lionizer?

Yes, you must attach the Battle Master's Upgrade side. When you attach the Battle Master, you must scrap the older upgrade; in this case, EM24 IR Laser Launcher.
Source: Wizards of the Coast (2019-07-12)    【Link to Ruling】
Tags: Battle Master
Do Battle Masters in Upgrade mode count towards Stars in the KO area for Emergency Maintenance?

No. When in Upgrade mode, Battle Masters do not count as characters, so they would not be counted by Emergency Maintenance on the battlefield or in the KO area.
Source: Wizards of the Coast (2019-07-29)    【Link to Ruling】
Tags: Battle Master
Can I KO a Battle Master with Involuntary Promotion if I have no bots in my KO area?

Yes. If you have no characters in KO or the characters in your KO area have too many stars, you can use Involuntary Promotion to KO one of your characters.
Source: Wizards of the Coast (2019-11-09)    【Link to Ruling】
Tags: Battle Master
What are Battle Masters?

Battle Masters are characters that start in bot mode and can be played in their upgrade mode
after they are KO’d. Battle Masters don’t have an alt mode and can’t flip while they are on the
battlefield. There are both Autobot and Decepticon Battle Masters.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
Battle Masters are the same size as battle cards! What does that mean?

The size of the card doesn’t change how they play. While in bot mode, Battle Masters are
just like other characters. They can attack and be attacked, they can be damaged, they can be
upgraded, and so on.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
If Battle Masters don’t have an alt mode, how do they start the game?

They start on the battlefield in bot mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
If a card tells me to flip a Battle Master, what happens?

It doesn’t flip. It just stays in bot mode. If the card has additional instructions, those are still
followed if possible.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
So how do I access the upgrade mode?

If a Battle Master in bot mode is KO’d, you can immediately flip the card and play its other
mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
Most of the time, characters are KO’d on their opponent’s turn. If that happens to my Battle
Master, can I still play the upgrade?


Yes. This may cause some abilities to trigger that normally don’t during your opponent’s turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
When I play the Battle Master in upgrade mode, does it count as my upgrade play for the
turn?


No. If you played an upgrade earlier in the turn, you can still play the Battle Master in its
upgrade mode after it’s KO’d in bot mode.
In some unusual situations, your Battle Master in bot mode is KO’d during your turn before you
attack. Playing the upgrade mode in those situations doesn’t stop you from then playing an
upgrade from your hand before you attack.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
What happens if the Battle Master upgrade would leave the battlefield?

If that happens, the card is put into your KO area with its upgrade mode face up. This can
happen if the upgrade would be returned to your hand, returned to your deck, directly
scrapped, or if the character that had it is KO’d.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
Regarding when Battle Masters go to the KO area when they're removed from the battlefield in upgrade mode: Do they switch to bot mode when they go there or do they stay in upgrade mode? And if they do stay in upgrade mode, how does this interact with Emergency Maintenance?

They stay on their Upgrade side and it does not interact with Emergency Maintenance because upgrades are not counted as characters.
Source: Wizards of the Coast (2019-04-12)    【Link to Ruling】
Tags: Battle Master, KO
So, when a Battle Master is KO'd, does it count as a KO since they are technically not sent to the KO pile? Or is the instance of "KO" simply contingent on reaching your HP total?

It is a KO and they go to the KO Area, before flipping to its Upgrade side.
Source: Wizards of the Coast (2019-04-12)    【Link to Ruling】
Tags: Battle Master, KO
What are Battle Masters & Weaponizers?

Battle Masters and Weaponizers are characters that start in bot mode and can be played in their Upgrade mode after they are KO’d. They don’t have alt modes and can’t flip while they are on the battlefield.
In Siege 2 (Wave 4), there are two Weaponizers, each made up of two cards. They start assembled together in bot mode. When one of these Weaponizers is KO’d, it splits into two different Upgrades that you can then play. These Upgrades can be played on separate characters or onto the same character.
After a Battle Master or Weaponizer Upgrade would leave the battlefield, it’s put into your KO area instead.
Source: Wizards of the Coast (2019-11-08)    【Link to Ruling】
Tags: Weaponizer, Battle Master
If a Battle Master or Weaponizer is in the KO Pile, and the match runs to time and damage on all characters is assessed, should they count their damage for that total, or are they simply an upgrade with no damage on them?

They are an upgrade with no damage on them.This FAQ item refers to a form of tie-breaker from November 2019 tournament rules prior to November 2019. It is no longer relevant.
Source: Wizards of the Coast (2019-08-09)    【Link to Ruling】
Tags: Weaponizer, Battle Master, KO, Tie-Break
Can I have more than one of the same Upgrade on the battlefield?

Yes. Upgrades aren’t unique. You could have two characters each with the same Weapon, for
example.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Upgrade
Some Upgrades say "Put on [something] only." How does that work?

These abilities describe what kind of character the Upgrade can be put on. This is usually a trait such
as Melee, Plane, or Insecticon. An Upgrade can be put on a character only if that character matches the
listed requirement.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Upgrade
Let’s say I have an Upgrade that says "Put on Planes only" and I put it on a Plane. But then next turn I
flip the Plane to its other mode, and it’s no longer a Plane. What happens?


The Upgrade stays with the character it’s on. That ability limits only what the Upgrade can initially be
put on. Once that happens, the Upgrade doesn’t check again.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Upgrade
Recent Decks Using This Card
Deck of the Day #240 (November 28th 2023)
Deck Traits: Autobot Motorcycle Specialist Leader Decepticon Battle Master Melee
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Jan 22, '24

Characters
Arcee 5★
Skilled Fighter
Chromia 8★
Special Ops
Flamewar 5★
Veteran Decepticon
Private Pteraxadon 6★
Air Command • Artillery

Stratagems
Bike Gang 1★
Chromia, Special Ops
Sideboard
None
Actions
Regular Actions
1 Ramming Speed
3 Supercharge
3 Fight For Position
3 Head-On Collision
Secret Actions
2 Hold the Line
Rolling Actions
3 Take the Shot
Upgrades
Weapons
3 Grenade Launcher
3 Erratic Cannon
2 Paralyzo Box
3 Plasma Horns
Armor
3 Force Field
1 Bashing Shield
3 Improvised Shield
Utilities
1 Debilitating Crystal
3 Field Communicator
3 Acute Reflexes
Deck Stats
15 action cards
  10 regular action cards
  2 secret action cards
  3 rolling action cards
25 upgrade cards
  11 weapon cards
  7 armor cards
  7 utility cards

Battle Icons in Deck
26 icons on 20 cards (50%)
0 icons on 0 cards (0%)
20 icons on 20 cards (50%)
5 icons on 5 cards (13%)
3 icons on 3 cards (8%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
8%
6%
6%
6%
5%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 75%
Bashing Shield: 9%
Hold the Line: 17%
Paralyzo Box: 17%
Sets Used In Deck
Wave 1: 14 cards
Wave 2: 4 cards
Wave 3: 1 cards
Wave 4: 12 cards
Wave 5: 11 cards
Wave 8: 3 cards
[4th] Bike gang vs junkions
Deck Traits: Autobot Motorcycle Specialist Leader Decepticon Junkion Vehicle Melee
Deck: 41🂠 25★ | Sideboard: 10🂠 6★ Added by francist Modified on Jul 30, '22

Characters
Arcee 5★
Skilled Fighter
Chromia 8★
Special Ops
Flamewar 5★
Veteran Decepticon
Rum-Maj 6★
Wreck-Gar Sold Separately!

Stratagems
Bike Gang 1★
Chromia, Special Ops
Sideboard
Private Pteraxadon 6★
Air Command • Artillery
1 Crushing Size
1 Force Field
1 Bashing Shield
2 Quartermaster
2 Hold the Line
1 Turnabout Snare
2 Scatter Blaster
Actions
Regular Actions
2 Supercharge
2 Reckless Charge
3 Pop a Wheelie
2 Fight For Position
3 Head-On Collision
Rolling Actions
3 Take the Shot
Upgrades
Weapons
2 Grenade Launcher
2 Erratic Lightning
2 Power Punch
2 Erratic Cannon
2 Plasma Horns
2 "Dutch"
2 Sidecar Artillery
2 Spear of the Moment
Armor
3 Improvised Shield
2 Performance Gear Selector
Utilities
3 Field Communicator
2 Acute Reflexes
Deck Stats
15 action cards
  12 regular action cards
  0 secret action cards
  3 rolling action cards
26 upgrade cards
  16 weapon cards
  5 armor cards
  5 utility cards

Battle Icons in Deck
26 icons on 20 cards (49%)
0 icons on 0 cards (0%)
21 icons on 21 cards (51%)
0 icons on 0 cards (0%)
4 icons on 4 cards (10%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
11%
10%
9%
8%
8%
6%
6%
Likelihood of Flipping
+2 Bonus Flip: 77%
Sets Used In Deck
Wave 1: 12 cards
Wave 2: 10 cards
Wave 3: 6 cards
Wave 4: 9 cards
Wave 5: 5 cards
Wave 6: 5 cards
Wave 7: 2 cards
Wave 8: 8 cards

Placed 4th in Teletraan I's One-Day OCTGN Tournament (Summer '22), played by francist.

Notes from francist:
"With the upcoming new set from bfa time to mix the old with the new bikes and see how they do as a massive fan of motorbikes bikes vs junkions for me can the old format bikes still bring it vs full junkion bikes...time will tell my entre for z-roe one day octgn event time to pop some wheelies "
[16th] Still Can't Touch This
Deck Traits: Autobot Car Melee Ranged Aerialbot Plane Battle Master
Deck: 40🂠 25★ | Sideboard: 10🂠 6★ Added by Z-R0E Modified on Mar 27, '22

Characters
Autobot Mirage 9★
Lone Wolf
Fireflight 5★
Sky High Recon
Private Pteraxadon 6★
Air Command • Artillery
Private Vanguard 5★
Ground Command • Advance Guard

Sideboard
Autobot Jazz 6★
Special Ops
Heroic Spotlight 1★
Autobots
Hit Me With That Beat 1★
Autobot Jazz, Special Ops
1 Leap of Faith 1★
2 Ultra Magnus Armor 2★
1 Reprocess
1 Toolbox
2 Speed Trap
1 What Lies Beyond
Actions
Regular Actions
1 System Reboot
2 Surprise Attack
2 Quartermaster
3 Diagnosis
3 Involuntary Promotion
3 Hit and Run
2 Contemplation
3 Impetuous Stand
3 Hand of Adaptus
Secret Actions
2 Hold the Line
Upgrades
Weapons
3 Sturdy Javelin
3 Paralyzo Box
2 Sidecar Artillery
Armor
1 Force Field
2 Medic's Protective Field
Utilities
2 Data Bank
1 Debilitating Crystal
2 Rapid Response Cycle
Deck Stats
24 action cards
  22 regular action cards
  2 secret action cards
  0 rolling action cards
16 upgrade cards
  8 weapon cards
  3 armor cards
  5 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
37 icons on 37 cards (93%)
8 icons on 8 cards (20%)
8 icons on 8 cards (20%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
18%
12%
11%
10%
8%
7%
7%
Likelihood of Flipping
+2 Bonus Flip: 100%
Hold the Line: 19%
Paralyzo Box: 30%
Hand of Adaptus: 30%
Sets Used In Deck
Wave 1: 7 cards
Wave 2: 4 cards
Wave 3: 8 cards
Wave 4: 11 cards
Wave 5: 11 cards
Wave 6: 4 cards
Wave 7: 7 cards
Wave 8: 3 cards

Placed 16th in The 2022 Omega Invitational, played by Z-R0E.
[7th] Can't Touch This
Deck Traits: Autobot Car Melee Ranged Aerialbot Plane Battle Master
Deck: 40🂠 25★ | Sideboard: 10🂠 0★ Added by Z-R0E Modified on Dec 5, '21

Characters
Autobot Mirage 9★
Lone Wolf
Fireflight 5★
Sky High Recon
Private Pteraxadon 6★
Air Command • Artillery
Private Vanguard 5★
Ground Command • Advance Guard

Sideboard
2 Spare Parts
2 Designated Target
2 Speed Trap
1 What Lies Beyond
3 Impetuous Stand
Actions
Regular Actions
2 Surprise Attack
2 Quartermaster
3 Diagnosis
3 Involuntary Promotion
3 Hit and Run
3 Mission Briefing
Secret Actions
3 Swerve
3 Hold the Line
2 What Lies Beyond
Upgrades
Weapons
3 Sturdy Javelin
2 Paralyzo Box
2 Sidecar Artillery
Armor
1 Force Field
2 Medic's Protective Field
Utilities
2 Data Bank
2 Debilitating Crystal
2 Rapid Response Cycle
Deck Stats
24 action cards
  16 regular action cards
  8 secret action cards
  0 rolling action cards
16 upgrade cards
  7 weapon cards
  3 armor cards
  6 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
37 icons on 37 cards (93%)
10 icons on 10 cards (25%)
13 icons on 13 cards (33%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
9%
8%
8%
7%
6%
5%
Likelihood of Flipping
+2 Bonus Flip: 100%
Hold the Line: 32%
Mission Briefing: 29%
Paralyzo Box: 20%
What Lies Beyond: 20%
Sets Used In Deck
Wave 1: 6 cards
Wave 2: 5 cards
Wave 3: 6 cards
Wave 4: 14 cards
Wave 5: 13 cards
Wave 6: 5 cards
Wave 7: 5 cards

Placed 7th in Psi Pre-Invitational, played by Z-R0E.
[6th] I'm bring wheelies back
Deck Traits: Autobot Motorcycle Specialist Leader Decepticon Battle Master Ranged
Deck: 41🂠 25★ | Sideboard: 10🂠 6★ Added by francist Modified on Dec 5, '21

Characters
Arcee 5★
Skilled Fighter
Chromia 8★
Special Ops
Flamewar 5★
Veteran Decepticon
Private Vanguard 5★
Ground Command • Advance Guard

Stratagems
Bike Gang 1★
Chromia, Special Ops
Sideboard
Private Pteraxadon 6★
Air Command • Artillery
2 Force Field
1 Stealthiness
2 Hold the Line
1 Holomatter Projector
2 Discordant Cacophony
2 Motorcycle Chase
Actions
Regular Actions
3 Supercharge
1 Leap of Faith 1★
2 Reckless Charge
3 Pop a Wheelie
2 Quartermaster
2 Head-On Collision
Rolling Actions
3 Take the Shot
Upgrades
Weapons
2 Grenade Launcher
2 Erratic Lightning
2 Power Punch
2 Erratic Cannon
2 Plasma Horns
2 "Dutch"
2 Sidecar Artillery
Armor
3 Improvised Shield
1 Bashing Shield
Utilities
3 Field Communicator
2 Acute Reflexes
2 Rapid Response Cycle
Deck Stats
16 action cards
  13 regular action cards
  0 secret action cards
  3 rolling action cards
25 upgrade cards
  14 weapon cards
  4 armor cards
  7 utility cards

Battle Icons in Deck
26 icons on 20 cards (49%)
0 icons on 0 cards (0%)
21 icons on 21 cards (51%)
1 icons on 1 cards (2%)
2 icons on 2 cards (5%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
13%
11%
11%
10%
9%
6%
4%
Likelihood of Flipping
+2 Bonus Flip: 77%
Bashing Shield: 9%
Sets Used In Deck
Wave 1: 13 cards
Wave 2: 12 cards
Wave 3: 6 cards
Wave 4: 7 cards
Wave 5: 6 cards
Wave 6: 8 cards
Wave 7: 2 cards
Wave 8: 3 cards

Placed 6th in Psi Pre-Invitational, played by francist.
[12th] Cycling Across
Deck Traits: Autobot Motorcycle Specialist Leader Decepticon Battle Master Melee
Deck: 40🂠 25★ | Sideboard: 10🂠 9★ Added by The1dutchy Modified on May 30, '21

Characters
Arcee 5★
Skilled Fighter
Chromia 8★
Special Ops
Flamewar 5★
Veteran Decepticon
Private Pteraxadon 6★
Air Command • Artillery

Stratagems
Bike Gang 1★
Chromia, Special Ops
Sideboard
Autobot Mirage 9★
Lone Wolf
3 Matrix of Leadership
2 System Reboot
1 Espionage
2 Spare Parts
2 Motorcycle Chase
Actions
Regular Actions
3 Peace through Tyranny
3 Supercharge
1 Treasure Hunt
2 Escape Route
2 Reckless Charge
1 Heat of Battle
3 Pop a Wheelie
3 Quartermaster
Upgrades
Weapons
3 Flamethrower
3 Grenade Launcher
3 Power Punch
Armor
3 Force Field
2 Bashing Shield
3 Improvised Shield
Utilities
2 Crushing Size
3 Field Communicator
Deck Stats
18 action cards
  18 regular action cards
  0 secret action cards
  0 rolling action cards
22 upgrade cards
  9 weapon cards
  8 armor cards
  5 utility cards

Battle Icons in Deck
29 icons on 23 cards (58%)
0 icons on 0 cards (0%)
17 icons on 17 cards (43%)
4 icons on 4 cards (10%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
12%
10%
9%
7%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 66%
Bashing Shield: 17%
Escape Route: 15%
Sets Used In Deck
Wave 1: 27 cards
Wave 2: 18 cards
Wave 3: 8 cards
Wave 5: 1 cards
Wave 6: 2 cards

Placed 12th in World|Strike Tournament Season One: Encounter 3, played by The1dutchy.
Screaming Aggro
Deck Traits: Decepticon Plane Ranged Autobot Sentinel Car Melee
Deck: 41🂠 25★ | Sideboard: 19🂠 30★ Added by Broke Box Modified on Apr 28, '21

Characters
Acid Storm 6★
Toxic Terror
Prowl 7★
Strategic Mastermind
Captain Starscream 12★
Infantry • Air Commander

Sideboard
Dinobot Swoop 6★
Fearsome Flyer
Prowl 6★
Military Strategist
Skywarp 6★
Sneaky Prankster
Warpath 6★
Confident Sharpshooter
Private Pteraxadon 6★
Air Command • Artillery
1 Aerial Recon
1 Battle Ready
2 Grenade Launcher
1 Improvised Shield
1 Incoming Transmission
1 Rapid Ascent
1 Rapid Conversion
1 Scrapper Gauntlets
1 Erratic Lightning
1 Mining Pick
1 Mounted Missiles 1★
1 Reckless Charge
1 Scrounge
1 Basic Combat Protocol
1 Bolster
1 Dampening Field
1 Defensive Formation
1 Reactive Armor
Actions
Regular Actions
1 Incoming Transmission
2 New Designs
3 Peace through Tyranny
2 Ramming Speed
1 Repair Bay
3 Supercharge
1 System Reboot
2 Treasure Hunt
1 All-Out Attack
1 Escape Route
1 Espionage
1 Reckless Charge
1 Two-Pronged Attack
Upgrades
Weapons
2 Flamethrower
1 Null-Ray of Starscream
1 Enforcement Batons
1 Erratic Lightning
3 Power Punch
Armor
3 Force Field
2 Improvised Shield
1 Scrapper Gauntlets
2 Bashing Shield
2 Cooling Vents
Utilities
1 Crushing Size
2 Energy Pack
Deck Stats
20 action cards
  20 regular action cards
  0 secret action cards
  0 rolling action cards
21 upgrade cards
  8 weapon cards
  10 armor cards
  3 utility cards

Battle Icons in Deck
39 icons on 34 cards (83%)
0 icons on 0 cards (0%)
7 icons on 7 cards (17%)
5 icons on 5 cards (12%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
39%
17%
10%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 31%
Bashing Shield: 13%
Enforcement Batons: 6%
Escape Route: 6%
Espionage: 6%
Sets Used In Deck
Wave 1: 37 cards
Wave 1C: 1 cards
Wave 2: 20 cards
Wave 3: 10 cards
Mirage Combo - T1
Deck Traits: Autobot Car Melee Ranged Aerialbot Plane Battle Master
Deck: 40🂠 25★ | Sideboard: 10🂠 0★ Added by Christian Young Modified on Apr 13, '21

Characters
Autobot Mirage 9★
Lone Wolf
Fireflight 5★
Sky High Recon
Private Pteraxadon 6★
Air Command • Artillery
Private Vanguard 5★
Ground Command • Advance Guard

Sideboard
3 Dampening Field
3 Heat of Battle
3 Paralyzo Box
1 UNSUPPORTED CARD
Actions
Regular Actions
3 Equipment Enthusiast
3 Espionage
2 Surprise Attack
3 Quartermaster
3 Diagnosis
3 Hit and Run
Secret Actions
2 Hold the Line
Upgrades
Weapons
3 Piercing Blaster
3 Sturdy Javelin
Armor
3 Force Field
2 Increased Durability
3 Medic's Protective Field
Utilities
2 Crushing Size
3 Acute Reflexes
Deck Stats
19 action cards
  17 regular action cards
  2 secret action cards
  0 rolling action cards
19 upgrade cards
  6 weapon cards
  8 armor cards
  5 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
38 icons on 38 cards (95%)
7 icons on 7 cards (18%)
5 icons on 5 cards (13%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
25%
22%
10%
10%
9%
7%
6%
Likelihood of Flipping
+2 Bonus Flip: 100%
Espionage: 31%
Hold the Line: 21%
UNSUPPORTED CARD: 20%
Sets Used In Deck
Wave 1: 12 cards
Wave 2: 6 cards
Wave 3: 13 cards
Wave 4: 12 cards
Wave 5: 8 cards
ATP-2: 3 cards