Wave 3: Siege I
Number: P7 2019
Rare
7★
Here's what happens. Your opponent starts to play Brainstorm, this causes Nightbirds ability to trigger, but that effect doesnt resolve immediately. Continuing to resolve Brainstorm, your opponent then plays System Reboot. Another Nightbird trigger happens, which, again, doesnt resolve immediately. The System Reboot resolves, causing Shockwave to trigger four times. Continuing to resolve Brain Storm, your opponent then plays the second System Reboot. This causes another Nightbird trigger. The second System Reboot causes another four Shockwave triggers. Now that Brainstorm has resolved, we start resolving triggers, beginning with the ones that triggered most recently and working backwards. The four Shockwave triggers caused by the second System Reboot happen one at a time. Next, the Nightbird trigger caused by the second System Reboot happens. Next, the Shockwave triggers caused by the first System Reboot happens. Next, the Nightbird trigger caused by the first System Reboot happens. And finally, the Nightbird trigger caused by the Brain Storm happens. At any point, if resolving one of these triggers causes a player to KO their last character, that player loses the game. If Shockwave was at 3 and Nightbird was at 8 at the beginning of this sequence, Nightbird is going to lose.
No. The card is effectively considered your card since you're the one playing it, even though your opponent is the one who owns it.
Yes. Unless the game ends when Nightbird is KO’d.
The second Contract Contingency won’t trigger because it will be played after the attack damage has been done.
You can play the Steamroll, however you cannot use it for Nightbird's attack as by the time Steamroll is played, Nightbird's damage was already applied and the defender was already KO'd. If you happen to attack again on that same turn, Steamroll could be usefully applied to an attacker.
Yes. Even when cancelled by an action such as Infiltrate, Jam Signals, or Overrule, a card is still played and an effects that refer to cards, or number of cards, being played still occur. Another example would be Thundercracker, Mach Warrior's bot mode effect.
No. Any action you play from your opponent’s scrap pile goes into your played area, and eventually back to their scrap pile. (Cards always go to their owner’s hand, deck, KO area, and scrap pile).
Bounty abilities and Revenge abilities will usually trigger at the same time. Bounty abilities are usually handled first because they belong to the active player.
Abilities are only active if that side is face-up. I.E. you must be in Bot Mode to use a Bot Mode ability.
There are two parts to a Bounty ability: a trigger condition that tells you to “use this card’s Bounty ability” and the Bounty ability itself that gives you a reward. In this set, all the conditions are the same: when the character does enough attack damage to KO an enemy. The rewards are different on each card.
Yes. The character can do more attack damage than is necessary to KO the enemy and you’ll still get the reward.