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Superion
Sky Protector
Wave 2: Rise of the Combiners
Number: G05
Common
25★
Combiner Mode
6   39   1   Autobot Aerialbot Ranged
Bold 1, Tough 2, Pierce 3

When this is combined 🠪 Do 3 damage to an enemy.
Relevant Rulings
If a combiner combined and untapped. Would Lose the Initiative cancel the untap combiner effect?

A team of characters combining isn't actually untapping; the resulting Combiner character is entering the battlefield untapped (like all characters which enter the battlefield after the start of the game, unless another card or ability says otherwise).
Source: Wizards of the Coast (2020-06-10)    【Link to Ruling】
Tags: Lose the Initiative, Combiner
The question I have today is in regard to attacking with Anticipation Engine. I am playing with a combiner team, and I have just converted my last character. I don't have the Enigma in my hand to play it, so I play a different action instead. I attack using a character with Anticipation Engine and flip the Enigma. Am I able to play it, transform, and continue the attack with the Combiner, or does my attack get cancelled and it becomes my opponent's turn? (This is because the Enigma has the Combiner enter play untapped)

Update to the question, as I see it was already answered in a previous Rules Round-up.

Anticipation Engine + Enigma = Transformed and attacking, but untapped. You said the character was untapped, but still attacking. Does this mean that my opponent can only attack with one character if they have multiple available?


Yes, your opponent can attack with only one character.
Source: Wizards of the Coast (2019-08-23)    【Link to Ruling】
Tags: Anticipation Engine, Combiner
I couldnt find this having been asked before - if Marksmanship is played against a Combiner - does this do the 2 damage? Are Combiners in bot mode?
Combiner mode is not the same as bot mode, so Marksmanship would not do 2 damage.
Source: Wizards of the Coast (2019-04-12)    【Link to Ruling】
Tags: Marksmanship, Combiner
When Combiners combine can the keep an equipment that they normally couldn't equip? Example could Optimus Maximus keep a Power Sword from Ironhide even though he's a ranged character?

Yes.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
The enigma cards mention a Combiner keeps an upgrade in each slot, but here's a weird scenario involving that: Say Prowl, Strategic Mastermind is upgraded with a Power Sword. Since he's a melee character, he can obviously take this upgrade. But could you keep that Power Sword on Optimus Maximus when he combines, even though he's a ranged character?

Yes.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
If Motormaster or Ironhide - Steadfast Brawler have three Cargo Trailer attached to them and they combine, can the Cargo Trailers be transferred over to the new Combiner even though the new Combiner is not a Truck? If so, can you transfer all three Cargo Trailers or just one?

You can transfer all three Cargo Trailers.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
Since temporary effects applied to individual members of a Combiner team carry over to the Combined form for the turn, what happens if I have two active Sentinels, transform Wave 2 Ironhide in my KO area to give them Pierce 2, then play the Sentinel Enigma to combine them? Does Optimus Maximus then have Pierce 2 or Pierce 4?

In this scenario, Optimus Maximus would have Pierce 4.
Source: Wizards of the Coast (2019-05-28)    【Link to Ruling】
Tags: Combiner
If I have a Laser Cutlass on an Aerialbot and combine, do I keep the Laser Cutlass because it was put on a 7-star or less bot in the first instance?

Yes. You can keep it if you want as Superions only weapon.
Source: Wizards of the Coast (2019-06-07)    【Link to Ruling】
Tags: Combiner
Same for Predaking? So he could be combined with up to 3 Laser Cutlasses?

Yes.
Source: Wizards of the Coast (2019-06-07)    【Link to Ruling】
Tags: Combiner
Does the I Still Function! + Dreadwing rule apply generally to Combiners or is it specific to Dreadwings method of Combination? Suppose I control Dinobot Sludge - Mighty Stomper and have the five Dinobot components in my KO Area. Can I Brainstorm+ I Still Function! + Dinobot Enigma and expect to keep Volcanicus at the end of the turn?

The same ruling applies. If you I Still Function! One of the Dinobots and then play Dinobot Enigma, at the end of your turn, Volcanicus will be KOd.
Source: Wizards of the Coast (2019-02-28)    【Link to Ruling】
Tags: Combiner
Are Combiners are considered to be in bot mode? I realize they say Combiner in that slot but asking because of cards like Marksmanship. Can that target a combiner?

Combiner mode is a new third mode that is different than bot mode, so Marksmanship, for example, would not be applicable to a Combiner.
Source: Wizards of the Coast (2019-02-28)    【Link to Ruling】
Tags: Combiner
So with the ruling for combiners KOing after you play I Still Function! because the sort of 'status effect' of the card, would all buffs/debuffs/other status effects carry over to Combiner mode?

Yes.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
You target Blackwing, bring him back and combine. Now, Blackwing is technically gone right? As Dreadwing is its own bot. But you said I Still Function! KOs Dreadwing.

As a Combiner, Dreadwing is a mode of Blackwing. Dreadwing is also a mode of Dreadwind.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
Ive heard that a Combiner can keep the skills of the characters its used to combine. Is this true? E.G. Alpha Bravo can give pierce 3, does Superion also get pierce 3?

This would not apply to Alpha Bravo, as he has a static ability of pierce 3. However, any effects effecting one of the Combiner pieces will continue to affect the character once they are in Combiner mode for the duration of that affect.
Source: Wizards of the Coast (2019-03-15)    【Link to Ruling】
Tags: Combiner
Following up on this ruling:
"Based off the I Still Function! Ruling, would I be able to transform Razorclaw to bot mode, then combine into Predaking but retain his flip ability to attack untapped characters since he's part of the Combiner?
Yes."
Does this mean that if I flip Rampage into bot-mode and combine into Predaking that turn, will Predaking carry over the ability to repair 1 damage to all my Predacons if Predaking KO's an enemy character?


Rampages ability has not triggered yet and would not carry over as it does not specify the duration of this turn like Razorclaws ability does.
Source: Wizards of the Coast (2019-03-15)    【Link to Ruling】
Tags: Combiner
My questions are:
1. If all my opponents characters have already been tapped, can I still attack with the newly formed Combiner?


If all of your opponents characters have already been tapped and you finish an attack with your untapped Combiner, you will then attack a second time with the Combiner.

When Bolster activates during my opponents turn, and Multi-Mission Gear is played with a Combiner Enigma, where does the attack land? As the defending character is no longer there, does it hit the Combiner?

The character they were attacking is part of your newly formed Combiner, so they are now attacking your Combiner.
Source: Wizards of the Coast (2019-08-23)    【Link to Ruling】
Tags: Combiner
In a previous round up you mentioned that if Ion Blaster of Optimus Prime was played on Optimus, then he was combined into Optimus Maximus, the Combiner could keep that weapon, however not if he was already formed. Im assuming that also works with Laser Cutlass? Play onto an Aerialbot for example. Once combined, does it carry over?

Yes.
Source: Wizards of the Coast (2019-09-06)    【Link to Ruling】
Tags: Combiner
I have a Torox with Tooth and Claw and Mining Pick in his Armor Slot, as well as Divebomb with a Field Communicator. If I combine them into Predaking via the Predacon Enigma, am I required to keep Tooth and Claw in order to carry the Mining Pick to Predaking's armor slot, or can I bring the Field Communicator instead?

Once an Upgrade is legally put into a slot, it stays there, even if the ability that allowed it to be upgraded in the first place no longer applies. In your example, you could keep Mining Pick in Predakings Armor slot. Upgrades that are on characters that combine into Combiners are considered to stay in their slots, even though those slots now belong to the Combiner.
Source: Wizards of the Coast (2019-10-11)    【Link to Ruling】
Tags: Combiner
Combiners retain until-end of-turn-effects even after they combine, but what happens with effects that impact more than one character? For example, if I have 3 Sentinels in play and I flip Ironhide - Steadfast Brawler in the KO area to give them all Pierce 2 and then combine, does Optimus Maximus have Pierce 2 or Pierce 6?

In this scenario, Optimus Maximus would be granted Pierce 6.
Source: Wizards of the Coast (2019-04-22)    【Link to Ruling】
Tags: Combiner
For Omega Supreme, it says once your opponent shuffles their deck you combine. If I swing with one of Omega's pieces, but mid-attack my opponent shuffles their deck, do I combine and stop my attack because the character who triggered the attack isn't and my opponent has another character untapped? Along the same lines, when someone attacks into an Omega Supreme piece and they shuffle their deck. When you go to combine, does the attack still go through to the now combined Omega Supreme? Or does the attack get canceled as the original target isn't on the field anymore?

If a character attacks or defends, and in the middle of the attack, combines into another character, the new combined character continues to attack or defend. Note that the combined character is untapped and will remain untapped for the duration of the attack.
Source: Wizards of the Coast (2019-11-09)    【Link to Ruling】
Tags: Combiner
When you play an Enigma of Combination to combine and all characters are in bot mode, do you also get to do the other text on the Enigma such as drawing 2 cards when you play the Stunticon Enigma, or do you only get that effect if you play the Stunticon Enigma once Menasor has already been formed?

You perform the actions on the card in the order that they’re written, which dictates when effects are applicable to a given scenario. For example, if you’ve already played an Enigma to combine, you would receive the top bonus.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
Furthermore, can a Power Sword be transferred if the combined form is not Melee?

Yes.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
If the Combiner is treated like a new character upon combination, will Armed Hovercraft activate if moved from a composite part to the Combiner upon combination?

No. It would stay attached, but would not activate upon combination.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
When I play Brainstorm, Heat of Battle, then the Combiner Enigma, do all of my combiners get the BOLD 3 so therefore my Combined Combiner gets all of the BOLD stacked?

“Sadly, yes.” - Rules Master Matt Tabak.
Source: Wizards of the Coast (2019-06-07)    【Link to Ruling】
Tags: Combiner
Is keeping a weapon, armor, and utility a feature of combining or is it based on an action?

It’s a feature of combining. Combiners have one of each slot unless otherwise specified.
Source: Wizards of the Coast (2019-02-18)    【Link to Ruling】
Tags: Combiner
With the some of the new combiner teams being over 25 points, how does this work? Do the players decide on the points totals they’ll be playing or are you still only able to take 25 points and you’ll not be able to use this team to combine?

In a normal game, you must still adhere to the 25-star limit when building your deck, but Optimus Maximus and Volcanicus have special rules on their cards that explain how they function with more than 25 stars.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
The enigma cards state that all the of the combiner component characters must be “in bot mode on the battlefield and/or in your KO area”. Do they still have to be in bot mode if they are in the KO area? Given how Volcanicus is formed I assumed they could be in alt mode, but now that the new rules state you can flip characters in the KO area, I’m not so sure.

Yes.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
When a Combiner combines and the upgrades on its components go onto it, does that count as putting it on a character in the same way that Swap Parts does? For example: Torox has Energon Slingshot before Predacon Enigma was played. When Predaking is combined into, will Slingshot count as being put on a melee character and have its ability to deal 1 damage activate?

No. Upgrades are not “put on” when Combining, they are “kept on”.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
What are Combiners?

It would be hard to have a set called Rise of the Combiners without… the Combiners!
Combiners are teams of characters that join in a third mode called Combiner mode. Most teams have a corresponding battle card called an Enigma that combines the team under the right circumstances. One Combiner in this set (Dreadwing - Sky Destroyer) has a different way of combining.
When a character is combined, it starts untapped and it gets all the damage counters from the characters that formed it. It can keep upgrades from those characters based on its upgrade slots. Unless the Combiner says differently, it will have 1 Weapon slot, 1 Utility slot, and 1 Armor slot like most characters. If there are too many Upgrades to fit into a slot, you can keep as many as you can fit, and the rest are scrapped.
A character in Combiner mode is a single character, even though it’s made up of multiple cards. When it attacks, the whole thing becomes tapped. If it’s KO’d (and somehow you haven’t lost the game), it stays in Combiner mode in the KO area.
A character in Combiner mode can’t flip. Ignore any instruction to flip it. Also, a character in Combiner mode can’t “break apart” into its individual cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Combiner
Let's say you have a team of combiners. And your opponent’s characters are all tapped out. You have one character untapped and all of your characters are in bot mode. I know you can’t use Inferno Breath in this instance because you wouldn’t be able to attack to end the turn. However, if you play Brainstorm and then play Inferno Breath, tapping your last character and then using the Brainstorm’s second effect to play and enigma and combine, is that a legal play?

In this scenario, you actually could play Inferno Breath because you can tap your last character. When it comes time to attack, if you have no untapped characters, your turn would end. If your opponent also has no untapped character, you would untap all characters as usual and your opponent’s turn would begin. If you play the enigma and combine your characters into a Combiner, the Combiner begins untapped, so it would be the character that attacks.
Source: Wizards of the Coast (2019-04-01)    【Link to Ruling】
Tags: Combiner
Are Combiners able to flip to their separate alt modes once they are combined?

Currently there is no way to flip a Combiner once it is combined.
Source: Wizards of the Coast (2019-01-25)    【Link to Ruling】
Tags: Combiner
If a combiner is KO'd, do each of its individual components get put into the KO space, or does it stay a combiner? If it's the components, do they get KO'd in bot mode?

It is KO’d in combiner mode. That is generally the end of the game, but in corner cases like Volcanicus and REDACTED this can come up.
Source: Wizards of the Coast (2019-02-11)    【Link to Ruling】
Tags: Combiner, KO
Recent Decks Using This Card
If you can't beat 'em, join 'em
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Wheeljank Modified on Mar 4, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
None
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
2 Aerialbot Enigma
1 Smelt
1 Rock Toss
3 Steady Shot
3 Fight For Position
1 Disassemble
3 Precision Fire
3 Scouting Mission
Secret Actions
3 Concealing Contrails
Upgrades
Weapons
3 Combat Dagger
3 Unflinching Courage
3 Sidecar Artillery
3 Mecha Star
Armor
1 Bashing Shield
3 Decoy Flares
Utilities
2 Staggering Might
2 300-TT Crusher Claw
Deck Stats
20 action cards
  17 regular action cards
  3 secret action cards
  0 rolling action cards
20 upgrade cards
  12 weapon cards
  4 armor cards
  4 utility cards

Battle Icons in Deck
11 icons on 11 cards (28%)
10 icons on 10 cards (25%)
7 icons on 7 cards (18%)
5 icons on 5 cards (13%)
35 icons on 32 cards (80%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
8%
7%
5%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 33%
Aerialbot Enigma: 13%
Bashing Shield: 6%
Smelt: 6%
Disassemble: 6%
Sets Used In Deck
Wave 2: 10 cards
Wave 3: 7 cards
Wave 4: 6 cards
Wave 5: 15 cards
Wave 6: 5 cards
Wave 9: 5 cards
Deck of the Day #279 (January 6th 2024)
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Feb 10, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Sideboard
None
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
2 The Bigger They Are
3 Aerialbot Enigma
2 Heavy-Handed
1 Inferno Breath
2 Marksmanship
1 Smelt
2 Vaporize
3 Scouting Mission
Secret Actions
3 Patrol the Perimeter
Upgrades
Weapons
2 Armed Hovercraft
1 Energon Axe
2 Noble's Blaster
2 Laser Cutlass
2 Sturdy Javelin
2 Heavy-Duty Plasma Blaster
Armor
1 Sparring Gear
1 Reflex Circuits
3 Smoke Cloak
Utilities
1 Debilitating Crystal
1 Field Communicator
1 Pocket Processor
1 Staggering Might
1 300-TT Crusher Claw
Deck Stats
19 action cards
  16 regular action cards
  3 secret action cards
  0 rolling action cards
21 upgrade cards
  11 weapon cards
  5 armor cards
  5 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
29 icons on 29 cards (73%)
6 icons on 6 cards (15%)
9 icons on 9 cards (23%)
9 icons on 9 cards (23%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
17%
16%
8%
7%
5%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 29%
Aerialbot Enigma: 19%
Noble's Blaster: 13%
Smelt: 7%
Sparring Gear: 7%
Reflex Circuits: 7%
Pocket Processor: 7%
Sets Used In Deck
Wave 1: 6 cards
Wave 2: 21 cards
Wave 3: 6 cards
Wave 4: 3 cards
Wave 5: 4 cards
Wave 8: 3 cards
Wave 9: 3 cards
Deck of the Day #255 (December 13th 2023)
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Jan 25, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Sideboard
None
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
3 The Bigger They Are
2 Aerialbot Enigma
2 Marksmanship
3 Open Agenda
Secret Actions
3 Hidden Fortification
1 Sabotaged Armaments
1 Step Forward
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Armed Hovercraft
2 Noble's Blaster
3 Laser Cutlass
3 Handheld Blaster
Armor
2 Reinforced Plating
1 Sparring Gear
2 Reflex Circuits
Utilities
2 Field Communicator
2 Auxiliary Fuel Tank
2 300-TT Crusher Claw
Deck Stats
18 action cards
  10 regular action cards
  5 secret action cards
  3 rolling action cards
22 upgrade cards
  11 weapon cards
  5 armor cards
  6 utility cards

Battle Icons in Deck
3 icons on 3 cards (8%)
37 icons on 31 cards (78%)
4 icons on 4 cards (10%)
7 icons on 7 cards (18%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
27%
16%
13%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 19%
Aerialbot Enigma: 12%
Noble's Blaster: 12%
Sparring Gear: 6%
Reflex Circuits: 12%
Sets Used In Deck
Wave 1: 8 cards
Wave 2: 15 cards
Wave 3: 5 cards
Wave 4: 5 cards
Wave 5: 3 cards
Wave 6: 3 cards
Wave 8: 5 cards
Wave 9: 2 cards
Superion [Budget/New Players]
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 10★ Added by Matafer [The Ark] Modified on Mar 6, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Sideboard
Jetfire 10★
Air Guardian
2 Disarm
1 Aerialbot Enigma
2 Point-Defense System
2 Stable Cover
1 Sturdy Javelin
1 Hold the Line
1 Holomatter Projector
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
2 Aerialbot Enigma
2 Vaporize
3 Steady Shot
3 Scouting Mission
Secret Actions
3 Battlefield Report
3 Hidden Fortification
2 Sabotaged Armaments
2 Hold the Line
Upgrades
Weapons
3 Armed Hovercraft
3 Handheld Blaster
2 Piercing Blaster
1 Noble's Blaster
2 Sturdy Javelin
Armor
3 Extra Padding
1 Reflex Circuits
3 Smoke Cloak
Utilities
2 Enhanced Power Cell
Deck Stats
20 action cards
  10 regular action cards
  10 secret action cards
  0 rolling action cards
20 upgrade cards
  11 weapon cards
  7 armor cards
  2 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
33 icons on 30 cards (75%)
6 icons on 6 cards (15%)
9 icons on 9 cards (23%)
11 icons on 11 cards (28%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
15%
10%
9%
6%
5%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 28%
Aerialbot Enigma: 12%
Noble's Blaster: 6%
Extra Padding: 20%
Reflex Circuits: 7%
Hold the Line: 13%
Sets Used In Deck
Wave 1: 11 cards
Wave 2: 12 cards
Wave 3: 15 cards
Wave 4: 10 cards
Wave 5: 9 cards

Notes from Matafer [The Ark]:
"This is a budget list that uses wave 1-5 commons and uncommon cards. It is new player friendly and easy to run. "
Superion Super Pierce II
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 13★ Added by Matafer [The Ark] Modified on Feb 20, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
Optimus Prime 13★
Battlefield Legend
Made of Sterner Stuff 1★
Optimus Prime, Battlefield Legend
3 Disarm
1 Aerialbot Enigma
1 Bolt of Lightning 1★
1 Espionage
1 Leap of Faith 1★
1 Holomatter Projector
1 Tetrinite Micro-Lining
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
2 The Bigger They Are
2 Aerialbot Enigma
2 Steady Shot
1 Reprocess
2 Scouting Mission
1 Impetuous Stand [B]
Secret Actions
2 Hold the Line
2 Tetrinite Micro-Lining
3 Patrol the Perimeter
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
2 Energon Axe
3 Laser Cutlass
2 Sturdy Javelin
3 Handheld Blaster
3 Heavy-Duty Plasma Blaster
Armor
1 Sparring Gear
Utilities
1 Pocket Processor
3 Shoulder Holster
Deck Stats
20 action cards
  10 regular action cards
  7 secret action cards
  3 rolling action cards
20 upgrade cards
  15 weapon cards
  1 armor cards
  4 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
36 icons on 30 cards (75%)
5 icons on 5 cards (13%)
7 icons on 7 cards (18%)
7 icons on 7 cards (18%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
18%
15%
13%
10%
5%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 23%
Aerialbot Enigma: 13%
Sparring Gear: 6%
Pocket Processor: 6%
Reprocess: 7%
Hold the Line: 12%
Sets Used In Deck
Wave 1: 10 cards
Wave 2: 13 cards
Wave 3: 5 cards
Wave 4: 7 cards
Wave 5: 8 cards
Wave 6: 5 cards
Wave 8: 6 cards
Wave 9: 4 cards
Development Wave: 1 cards

Notes from Matafer [The Ark]:
"This follows the path of Superion Super Pierce. As always play your PP as soon as you can on Silverbolt. This build enables more weapon upgrades with Powerglide scooping up what he can. So protect your Powerglide and focus your direct damage on an enemy - that you can finish off with Alpha Bravo. Once you combine - start dropping hdp-blasters! Here is the original list [https://transformers.cards/deck/5d707328/superion-super-pierce]"
Superion Super Pierce (COPY)
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 43🂠 25★ | Sideboard: 10🂠 13★ Added by Hawkhammer Modified on Sep 9, '23

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
Optimus Prime 13★
Battlefield Legend
1 Bolt of Lightning 1★
1 Espionage
1 Leap of Faith 1★
1 Reprocess
1 Holomatter Projector
1 Tetrinite Micro-Lining
2 Turnabout Snare
1 Explosive Disposal
1 Severed Combiner Hand
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
3 The Bigger They Are
2 Aerialbot Enigma
2 Vaporize
3 Steady Shot
3 Scouting Mission
3 Spoils of War
Secret Actions
2 Sabotaged Armaments
2 Tetrinite Micro-Lining
3 Patrol the Perimeter
Upgrades
Weapons
3 Armed Hovercraft
3 Energon Axe
3 Laser Cutlass
3 Sturdy Javelin
2 Sidecar Artillery
Armor
1 Sparring Gear
3 Smoke Cloak
1 Severed Combiner Hand
Utilities
1 Pocket Processor
Deck Stats
23 action cards
  16 regular action cards
  7 secret action cards
  0 rolling action cards
20 upgrade cards
  14 weapon cards
  5 armor cards
  1 utility cards

Battle Icons in Deck
1 icons on 1 cards (2%)
30 icons on 30 cards (70%)
6 icons on 6 cards (14%)
5 icons on 5 cards (12%)
17 icons on 17 cards (40%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
22%
17%
8%
6%
6%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 28%
Aerialbot Enigma: 12%
Sparring Gear: 6%
Pocket Processor: 6%
Severed Combiner Hand: 6%
Sets Used In Deck
Wave 1: 10 cards
Wave 2: 14 cards
Wave 3: 9 cards
Wave 4: 7 cards
Wave 5: 4 cards
Wave 6: 9 cards
Wave 8: 6 cards
Wave 9: 3 cards

Notes from Hawkhammer:
"Since 4 of your characters start with 1 damage - you can easily play Energon Axe. Put the starting 1 damage on Powerglide, Alpha Bravo, Silverbolt, and Air Raid. "
Combat Drop Superion
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 13★ Added by Matafer [The Ark] Modified on Feb 20, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
Optimus Prime 13★
Battlefield Legend
2 Disarm
1 Aerialbot Enigma
1 Bolt of Lightning 1★
1 Espionage
1 Leap of Faith 1★
1 Holomatter Projector
2 Tetrinite Micro-Lining
1 Explosive Disposal
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
3 The Bigger They Are
2 Aerialbot Enigma
3 Steady Shot
1 Impetuous Stand [B]
Secret Actions
2 Turnabout Snare
3 Combat Drop
3 Patrol the Perimeter
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
2 Energon Axe
2 Laser Cutlass
2 Sturdy Javelin
3 Handheld Blaster
3 Heavy-Duty Plasma Blaster
Armor
1 Sparring Gear
3 Trithyllium Plating
Utilities
1 Crushing Size
1 Pocket Processor
Deck Stats
20 action cards
  9 regular action cards
  8 secret action cards
  3 rolling action cards
20 upgrade cards
  14 weapon cards
  4 armor cards
  2 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
30 icons on 24 cards (60%)
6 icons on 6 cards (15%)
4 icons on 4 cards (10%)
9 icons on 9 cards (23%)
3 icons on 3 cards (8%)
Battle Simulator
Set Tough/Bold:
12%
9%
8%
5%
5%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 28%
Aerialbot Enigma: 13%
Sparring Gear: 7%
Pocket Processor: 6%
Sets Used In Deck
Wave 1: 11 cards
Wave 2: 13 cards
Wave 3: 5 cards
Wave 4: 3 cards
Wave 5: 4 cards
Wave 6: 6 cards
Wave 7: 3 cards
Wave 8: 7 cards
Wave 9: 6 cards
Development Wave: 1 cards
Superion Super Pierce
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 13★ Added by Matafer [The Ark] Modified on Feb 20, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
Optimus Prime 13★
Battlefield Legend
1 Bolt of Lightning 1★
1 Espionage
1 Leap of Faith 1★
1 Reprocess
1 Holomatter Projector
1 Tetrinite Micro-Lining
2 Turnabout Snare
1 Explosive Disposal
1 Severed Combiner Hand [B]
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
3 The Bigger They Are
2 Aerialbot Enigma
2 Vaporize
3 Steady Shot
3 Scouting Mission
1 Impetuous Stand [B]
Secret Actions
2 Sabotaged Armaments
2 Tetrinite Micro-Lining
3 Patrol the Perimeter
Upgrades
Weapons
3 Armed Hovercraft
3 Energon Axe
3 Laser Cutlass
3 Sturdy Javelin
2 Sidecar Artillery
Armor
1 Sparring Gear
3 Smoke Cloak
Utilities
1 Pocket Processor
Deck Stats
21 action cards
  14 regular action cards
  7 secret action cards
  0 rolling action cards
19 upgrade cards
  14 weapon cards
  4 armor cards
  1 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
30 icons on 30 cards (75%)
6 icons on 6 cards (15%)
4 icons on 4 cards (10%)
14 icons on 14 cards (35%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
28%
21%
8%
7%
5%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 28%
Aerialbot Enigma: 12%
Sparring Gear: 7%
Pocket Processor: 6%
Sets Used In Deck
Wave 1: 10 cards
Wave 2: 14 cards
Wave 3: 9 cards
Wave 4: 7 cards
Wave 5: 4 cards
Wave 6: 9 cards
Wave 8: 4 cards
Development Wave: 1 cards
Development Wave: 1 cards

Notes from Matafer [The Ark]:
"Since 4 of your characters start with 1 damage - you can easily play Energon Axe. Put the starting 1 damage on Powerglide, Alpha Bravo, Silverbolt, and Air Raid. "
Super Fast Jellyfish
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 13★ Added by Matafer [The Ark] Modified on Feb 20, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
Optimus Prime 13★
Battlefield Legend
1 Bolt of Lightning 1★
2 Espionage
1 Leap of Faith 1★
2 Vaporize
1 Holomatter Projector
2 Turnabout Snare
1 Explosive Disposal
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
2 The Bigger They Are
2 Aerialbot Enigma
2 Steady Shot
1 Reprocess
2 Scouting Mission
1 Impetuous Stand [B]
Secret Actions
2 Tetrinite Micro-Lining
3 Combat Drop
3 Patrol the Perimeter
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
2 Energon Axe
2 Laser Cutlass
3 Sturdy Javelin
3 Handheld Blaster
2 Sidecar Artillery
Armor
1 Sparring Gear
3 Smoke Cloak
Utilities
1 Pocket Processor
Deck Stats
21 action cards
  10 regular action cards
  8 secret action cards
  3 rolling action cards
19 upgrade cards
  14 weapon cards
  4 armor cards
  1 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
32 icons on 26 cards (65%)
6 icons on 6 cards (15%)
5 icons on 5 cards (13%)
15 icons on 15 cards (38%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
8%
8%
6%
5%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 29%
Aerialbot Enigma: 14%
Sparring Gear: 6%
Pocket Processor: 7%
Reprocess: 6%
Sets Used In Deck
Wave 1: 7 cards
Wave 2: 15 cards
Wave 3: 7 cards
Wave 4: 5 cards
Wave 5: 6 cards
Wave 6: 8 cards
Wave 7: 3 cards
Wave 8: 7 cards
Development Wave: 1 cards
Super Fast Superion
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 10🂠 13★ Added by Matafer [The Ark] Modified on Feb 20, '24

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Sideboard
Optimus Prime 13★
Battlefield Legend
1 Bolt of Lightning 1★
1 Espionage
1 Leap of Faith 1★
1 Vaporize
1 Holomatter Projector
2 Turnabout Snare
2 Explosive Disposal
1 Severed Combiner Hand
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
2 Aerialbot Enigma
1 Vaporize
3 Steady Shot
3 Scouting Mission
1 Impetuous Stand [B]
Secret Actions
1 Tetrinite Micro-Lining
1 Turnabout Snare
3 Combat Drop
3 Patrol the Perimeter
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
1 Energon Axe
2 Laser Cutlass
3 Sturdy Javelin
3 Handheld Blaster
1 Sidecar Artillery
Armor
1 Bashing Shield
1 Sparring Gear
3 Smoke Cloak
Utilities
1 Pocket Processor
1 Auxiliary Fuel Tank
Deck Stats
21 action cards
  10 regular action cards
  8 secret action cards
  3 rolling action cards
19 upgrade cards
  12 weapon cards
  5 armor cards
  2 utility cards

Battle Icons in Deck
3 icons on 3 cards (8%)
31 icons on 25 cards (63%)
6 icons on 6 cards (15%)
5 icons on 5 cards (13%)
16 icons on 16 cards (40%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
14%
9%
8%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 29%
Aerialbot Enigma: 13%
Bashing Shield: 6%
Sparring Gear: 6%
Pocket Processor: 6%
Sets Used In Deck
Wave 1: 4 cards
Wave 2: 15 cards
Wave 3: 8 cards
Wave 4: 4 cards
Wave 5: 7 cards
Wave 6: 5 cards
Wave 7: 3 cards
Wave 8: 10 cards
Development Wave: 1 cards
Super Ions
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by EvilGem096 Modified on May 23, '23

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
None
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
2 Aerialbot Enigma
2 Vaporize
2 Work Overtime
3 Steady Shot
2 Scouting Mission
3 Open Agenda
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Armed Hovercraft
3 Energon Axe
3 Handheld Blaster
3 Laser Cutlass
1 Paralyzo Box
Armor
2 Bashing Shield
2 Sparring Gear
2 Smoke Cloak
2 Severed Combiner Hand
Utilities
2 Crushing Size
Deck Stats
17 action cards
  14 regular action cards
  0 secret action cards
  3 rolling action cards
23 upgrade cards
  13 weapon cards
  8 armor cards
  2 utility cards

Battle Icons in Deck
4 icons on 4 cards (10%)
33 icons on 27 cards (68%)
7 icons on 7 cards (18%)
9 icons on 9 cards (23%)
7 icons on 7 cards (18%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
12%
11%
7%
6%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 33%
Aerialbot Enigma: 13%
Bashing Shield: 12%
Sparring Gear: 13%
Paralyzo Box: 7%
Severed Combiner Hand: 13%
Sets Used In Deck
Wave 1: 11 cards
Wave 2: 14 cards
Wave 2A: 2 cards
Wave 3: 8 cards
Wave 5: 3 cards
Wave 6: 5 cards
Wave 8: 5 cards
Superion Maximus
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 41🂠 25★ | Sideboard: 11🂠 4★ Added by BethanyMelina Modified on May 21, '23

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Sideboard
Autobot Powerglide 4★
Haughty Show-Off
In The Name of Slingshot 0★
Superion, Sky Protector
3 Disarm
1 Inverted!
2 Heat of Battle
2 Quartermaster
2 Severed Combiner Hand
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
3 Equipment Enthusiast
2 New Designs
1 Rapid Conversion
2 Aerialbot Enigma
3 Pep Talk
2 Designated Target
3 War of Attrition
1 Hand of Adaptus
Upgrades
Weapons
2 Multi-Tool
2 Noble's Blaster
3 Crowbar
2 Crude Club
3 Handheld Blaster
Armor
1 Bashing Shield
3 Extra Padding
Utilities
2 Data Bank
1 Metal Detector
2 Shoulder Holster
3 Triangulator
Deck Stats
17 action cards
  17 regular action cards
  0 secret action cards
  0 rolling action cards
24 upgrade cards
  12 weapon cards
  4 armor cards
  8 utility cards

Battle Icons in Deck
3 icons on 3 cards (7%)
23 icons on 20 cards (49%)
7 icons on 7 cards (17%)
16 icons on 16 cards (39%)
11 icons on 6 cards (15%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
10%
6%
6%
5%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 32%
Aerialbot Enigma: 13%
Bashing Shield: 6%
Noble's Blaster: 12%
Extra Padding: 19%
Metal Detector: 7%
War of Attrition: 20%
Triangulator: 20%
Hand of Adaptus: 6%
Sets Used In Deck
Wave 1: 13 cards
Wave 2: 15 cards
Wave 3: 8 cards
Wave 4: 12 cards
Wave 5: 6 cards
Wave 6: 2 cards
Wave 8: 3 cards
Big Air Updated
Deck Traits: Autobot Aerialbot Helicopter Specialist Plane Ranged Leader
Deck: 43🂠 27★ | Sideboard: 0🂠 0★ Added by JoltTRH Modified on Feb 5, '23

Characters
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Skydive 5★
Air Warfare Specialist
UNSUPPORTED CARD 8★

Stratagems
Heroic Spotlight 1★
Autobots
In The Name of Slingshot 0★
Superion, Sky Protector
UNSUPPORTED CARD 1★
Sideboard
None
Out of Game
Air Raid 5★
Fearless Flyer
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
2 Heavy-Handed
2 Rapid Conversion
2 Brainstorm
2 Contemplation
2 Insignificance
Secret Actions
2 Concealing Contrails
2 Combat Drop
2 Patrol the Perimeter
Rolling Actions
2 Revving Up
Upgrades
Weapons
2 Energon Axe
3 Aerialbot Formation
2 Unflinching Courage
2 Grav-Inhibitor
2 Trithyllium Drill
Armor
2 Force Field
2 Smoke Cloak
2 Medic's Protective Field
Utilities
2 Shoulder Holster
Deck Stats
18 action cards
  10 regular action cards
  6 secret action cards
  2 rolling action cards
19 upgrade cards
  11 weapon cards
  6 armor cards
  2 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
29 icons on 29 cards (67%)
10 icons on 10 cards (23%)
2 icons on 2 cards (5%)
16 icons on 14 cards (33%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
19%
12%
8%
8%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 42%
Revving Up: 14%
Sets Used In Deck
Wave 1: 4 cards
Wave 2: 12 cards
Wave 3: 4 cards
Wave 4: 6 cards
Wave 5: 5 cards
Wave 6: 2 cards
Wave 7: 6 cards
Wave 8: 4 cards
Outlier 1: 2 cards
ATP-2: 6 cards
ATP-4: 2 cards
[5th] Energized Aerialbots
Deck Traits: Autobot Aerialbot Plane Ranged Specialist Leader
Deck: 42🂠 27★ | Sideboard: 9🂠 0★ Added by Silverghst22 Modified on Aug 14, '22

Characters
Air Raid 5★
Fearless Flyer
Fireflight 5★
Sky High Recon
Skydive 5★
Air Warfare Specialist
UNSUPPORTED CARD 8★

Stratagems
Heroic Spotlight 1★
Autobots
UNSUPPORTED CARD 1★
Sideboard
2 Armed Hovercraft
1 Aerialbot Enigma
1 Heavy-Handed
1 Sabotaged Armaments
1 Stable Cover
1 Fusion Borer
1 Spy Satellite Uplink
1 UNSUPPORTED CARD
Out of Game
Alpha Bravo 5★
Airborne Special Ops
Superion 25★
Sky Protector
Actions
Regular Actions
2 The Bigger They Are
1 Marksmanship
2 Scouting Mission
Secret Actions
2 Sabotaged Armaments
1 Stable Cover
Upgrades
Weapons
2 Energon Axe
1 Noble's Blaster
1 Sturdy Javelin
1 Fusion Borer
3 Handheld Blaster
Armor
1 Bashing Shield
Utilities
1 Crushing Size
Deck Stats
8 action cards
  5 regular action cards
  3 secret action cards
  0 rolling action cards
10 upgrade cards
  8 weapon cards
  1 armor cards
  1 utility cards

Battle Icons in Deck
3 icons on 3 cards (7%)
36 icons on 33 cards (79%)
5 icons on 5 cards (12%)
6 icons on 5 cards (12%)
12 icons on 12 cards (29%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
19%
14%
5%
5%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 23%
Bashing Shield: 6%
Noble's Blaster: 6%
UNSUPPORTED CARD: 6%
UNSUPPORTED CARD: 6%
UNSUPPORTED CARD: 5%
Sets Used In Deck
Wave 1: 7 cards
Wave 2: 10 cards
Wave 4: 6 cards
Wave 5: 9 cards
ATP-2: 4 cards
ATP-3: 3 cards
ATP-4: 7 cards
ATP-5: 6 cards
ATP-6: 7 cards

Placed 5th in August Alpha Trion Open - Classic, played by Silverghst22.
aerialbots
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist Battle Master
Deck: 40🂠 29★ | Sideboard: 0🂠 0★ Added by Wheeljank Modified on May 10, '22

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist
Autobot Powerglide 4★
Haughty Show-Off

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
None
Out of Game
Superion 25★
Sky Protector
Actions
Regular Actions
2 Bombing Run
2 Aerialbot Enigma
2 Inferno Breath
3 Marksmanship
1 Hand of Adaptus
Secret Actions
3 Hidden Fortification
1 Sabotaged Armaments
3 Tetrinite Micro-Lining
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Armed Hovercraft
2 Aerialbot Formation
3 Sturdy Javelin
3 Handheld Blaster
Armor
3 Reinforced Plating
3 Extra Padding
2 Reflex Circuits
Utilities
1 Pocket Processor
Deck Stats
20 action cards
  10 regular action cards
  7 secret action cards
  3 rolling action cards
20 upgrade cards
  11 weapon cards
  8 armor cards
  1 utility cards

Battle Icons in Deck
0 icons on 0 cards (0%)
39 icons on 33 cards (83%)
4 icons on 4 cards (10%)
9 icons on 9 cards (23%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
31%
17%
16%
9%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 19%
Aerialbot Enigma: 12%
Extra Padding: 17%
Reflex Circuits: 12%
Pocket Processor: 6%
Hand of Adaptus: 5%
Sets Used In Deck
Wave 1: 8 cards
Wave 2: 15 cards
Wave 3: 5 cards
Wave 4: 8 cards
Wave 5: 3 cards
Wave 6: 5 cards
Wave 8: 4 cards
Superion
Deck Traits: Autobot Aerialbot Helicopter Specialist Plane Ranged Leader
Deck: 40🂠 25★ | Sideboard: 3🂠 0★ Added by v4ga6ond Modified on Apr 18, '22

Characters
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Skydive 5★
Air Warfare Specialist
UNSUPPORTED CARD 8★

Stratagems
UNSUPPORTED CARD 1★
UNSUPPORTED CARD 1★
Sideboard
Heroic Spotlight 1★
Autobots
2 UNSUPPORTED CARD 1★
Out of Game
Air Raid 5★
Fearless Flyer
Superion 25★
Sky Protector
Actions
Regular Actions
2 Disarm
3 Leap Into Battle
3 The Bigger They Are
1 Aerialbot Enigma
3 War of Attrition
2 Wedge Formation
Secret Actions
3 Hidden Fortification
3 Sabotaged Armaments
Upgrades
Weapons
1 Armed Hovercraft
3 Energon Axe
3 Handheld Blaster
3 Aerialbot Formation
2 Noble's Blaster
3 Multi-Missile Pod
Utilities
2 Matrix of Leadership
Deck Stats
20 action cards
  14 regular action cards
  6 secret action cards
  0 rolling action cards
17 upgrade cards
  15 weapon cards
  0 armor cards
  2 utility cards

Battle Icons in Deck
4 icons on 4 cards (10%)
40 icons on 37 cards (93%)
0 icons on 0 cards (0%)
8 icons on 8 cards (20%)
2 icons on 2 cards (5%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
45%
18%
10%
7%
7%
4%
2%
Likelihood of Flipping
+2 Bonus Flip: 0%
Aerialbot Enigma: 5%
Noble's Blaster: 10%
War of Attrition: 15%
Wedge Formation: 10%
Sets Used In Deck
Wave 1: 17 cards
Wave 2: 11 cards
Wave 4: 14 cards
Wave 5: 1 cards
ATP-2: 4 cards
ATP-5: 3 cards
ATP-6: 1 cards
[12th] Superion's final stand
Deck Traits: Autobot Aerialbot Plane Ranged Helicopter Specialist
Deck: 42🂠 25★ | Sideboard: 10🂠 0★ Added by francist Modified on Mar 24, '22

Characters
Air Raid 5★
Fearless Flyer
Alpha Bravo 5★
Airborne Special Ops
Fireflight 5★
Sky High Recon
Silverbolt 5★
Aerialbot Leader
Skydive 5★
Air Warfare Specialist

Stratagems
In The Name of Slingshot 0★
Superion, Sky Protector
Sideboard
1 Marksmanship
2 Stable Cover
2 Counterespionage
1 Holomatter Projector
2 Stim Shock
2 Turnabout Snare
Out of Game
Autobot Powerglide 4★
Haughty Show-Off
Superion 25★
Sky Protector
Actions
Regular Actions
3 The Bigger They Are
2 Aerialbot Enigma
2 Camien Crash
Secret Actions
2 Sabotaged Armaments
2 End Hostilities
2 Hold the Line
2 Tetrinite Micro-Lining
2 Combat Drop
2 Electro-Static Shielding
Rolling Actions
2 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
3 Energon Axe
2 Handheld Blaster
2 Noble's Blaster
2 Laser Cutlass
2 Sturdy Javelin
3 Fusion Borer
Armor
1 Sparring Gear
1 Reflex Circuits
1 Increased Durability
Utilities
1 Pocket Processor
1 Enhanced Power Cell
Deck Stats
21 action cards
  7 regular action cards
  12 secret action cards
  2 rolling action cards
21 upgrade cards
  16 weapon cards
  3 armor cards
  2 utility cards

Battle Icons in Deck
1 icons on 1 cards (2%)
27 icons on 23 cards (55%)
6 icons on 6 cards (14%)
9 icons on 9 cards (21%)
9 icons on 9 cards (21%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
16%
14%
8%
7%
6%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 27%
Aerialbot Enigma: 12%
Noble's Blaster: 12%
Sparring Gear: 6%
Reflex Circuits: 5%
Pocket Processor: 6%
Hold the Line: 12%
Sets Used In Deck
Wave 1: 10 cards
Wave 2: 12 cards
Wave 3: 3 cards
Wave 4: 8 cards
Wave 5: 13 cards
Wave 6: 8 cards
Wave 7: 4 cards
Wave 8: 2 cards

Placed 12th in The Season 1 Omega Invitational, played by francist.