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Raider Skytread
Special Ops • Soldier
Wave 4: Siege II
Number: G10
Uncommon
12★
Combiner Mode
6   18   3   Decepticon Ranged
When this attacks 🠪 You may put a face-down card from under this into your hand. If you do, move 1 damage counter from this to the defender.
Relevant Rulings
How does Durable Decepticon work with Toolbox? If I put 5 cards under Raider Skytread, do I repair for 10?
No. Toolbox replaces the amount of repair being done, so you would still only repair the maximum of 5 from Raider Skytread, though you would do it as Repair 2, Repair 2, Repair 1, Repair 0, Repair 0. Toolbox is advantageous when you are putting 1 or 2 cards under Raider Skytread.
Source: Aequitas (2023-07-05)    【Link to Ruling】
Tags: Durable Decepticon, Toolbox, Raider Skytread, Special Ops • Soldier
If a combiner combined and untapped. Would Lose the Initiative cancel the untap combiner effect?

A team of characters combining isn't actually untapping; the resulting Combiner character is entering the battlefield untapped (like all characters which enter the battlefield after the start of the game, unless another card or ability says otherwise).
Source: Wizards of the Coast (2020-06-10)    【Link to Ruling】
Tags: Lose the Initiative, Combiner
I couldnt find this having been asked before - if Marksmanship is played against a Combiner - does this do the 2 damage? Are Combiners in bot mode?
Combiner mode is not the same as bot mode, so Marksmanship would not do 2 damage.
Source: Wizards of the Coast (2019-04-12)    【Link to Ruling】
Tags: Marksmanship, Combiner
Can you use I Still Function! to combine Skytread?
Yes. Skytread's combine effect is a 'may', which means you can allow one of your Skytread pieces to KO and opt not to combine. On your turn, you can then bring a the Skytread piece back from the KO area using I Still Function!, and then when the returned character KO's at the end of your turn, you would be able to combine to form Raider Skytread. If all characters were tapped, they would have been untapped before the I Still Function! KO, so you would not be able to attack out with the newly combined Raider Skytread.
Source: Aequitas (2021-01-03)    【Link to Ruling】
Tags: I Still Function!, Skytread (Plane), Special Ops • Soldier, Skytread (Tank), Special Ops • Soldier, Raider Skytread, Special Ops • Soldier
Some cards refer to Autobots or Decepticons. How do I know which characters are Autobots?

Autobots have a red frame and the Autobot insignia in the lower right corner. Decepticons have a purple frame and the Decepticon insignia in the lower right corner. A few characters have "Autobot" or "Decepticon" in their names, although these aren’t the only Autobots and Decepticons.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Autobot, Decepticon
When you play an Enigma of Combination to combine and all characters are in bot mode, do you also get to do the other text on the Enigma such as drawing 2 cards when you play the Stunticon Enigma, or do you only get that effect if you play the Stunticon Enigma once Menasor has already been formed?

You perform the actions on the card in the order that they’re written, which dictates when effects are applicable to a given scenario. For example, if you’ve already played an Enigma to combine, you would receive the top bonus.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
Furthermore, can a Power Sword be transferred if the combined form is not Melee?

Yes.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
If the Combiner is treated like a new character upon combination, will Armed Hovercraft activate if moved from a composite part to the Combiner upon combination?

No. It would stay attached, but would not activate upon combination.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
When I play Brainstorm, Heat of Battle, then the Combiner Enigma, do all of my combiners get the BOLD 3 so therefore my Combined Combiner gets all of the BOLD stacked?

“Sadly, yes.” - Rules Master Matt Tabak.
Source: Wizards of the Coast (2019-06-07)    【Link to Ruling】
Tags: Combiner
Is keeping a weapon, armor, and utility a feature of combining or is it based on an action?

It’s a feature of combining. Combiners have one of each slot unless otherwise specified.
Source: Wizards of the Coast (2019-02-18)    【Link to Ruling】
Tags: Combiner
With the some of the new combiner teams being over 25 points, how does this work? Do the players decide on the points totals they’ll be playing or are you still only able to take 25 points and you’ll not be able to use this team to combine?

In a normal game, you must still adhere to the 25-star limit when building your deck, but Optimus Maximus and Volcanicus have special rules on their cards that explain how they function with more than 25 stars.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
The enigma cards state that all the of the combiner component characters must be “in bot mode on the battlefield and/or in your KO area”. Do they still have to be in bot mode if they are in the KO area? Given how Volcanicus is formed I assumed they could be in alt mode, but now that the new rules state you can flip characters in the KO area, I’m not so sure.

Yes.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
When a Combiner combines and the upgrades on its components go onto it, does that count as putting it on a character in the same way that Swap Parts does? For example: Torox has Energon Slingshot before Predacon Enigma was played. When Predaking is combined into, will Slingshot count as being put on a melee character and have its ability to deal 1 damage activate?

No. Upgrades are not “put on” when Combining, they are “kept on”.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
What are Combiners?

It would be hard to have a set called Rise of the Combiners without… the Combiners!
Combiners are teams of characters that join in a third mode called Combiner mode. Most teams have a corresponding battle card called an Enigma that combines the team under the right circumstances. One Combiner in this set (Dreadwing - Sky Destroyer) has a different way of combining.
When a character is combined, it starts untapped and it gets all the damage counters from the characters that formed it. It can keep upgrades from those characters based on its upgrade slots. Unless the Combiner says differently, it will have 1 Weapon slot, 1 Utility slot, and 1 Armor slot like most characters. If there are too many Upgrades to fit into a slot, you can keep as many as you can fit, and the rest are scrapped.
A character in Combiner mode is a single character, even though it’s made up of multiple cards. When it attacks, the whole thing becomes tapped. If it’s KO’d (and somehow you haven’t lost the game), it stays in Combiner mode in the KO area.
A character in Combiner mode can’t flip. Ignore any instruction to flip it. Also, a character in Combiner mode can’t “break apart” into its individual cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Combiner
Let's say you have a team of combiners. And your opponent’s characters are all tapped out. You have one character untapped and all of your characters are in bot mode. I know you can’t use Inferno Breath in this instance because you wouldn’t be able to attack to end the turn. However, if you play Brainstorm and then play Inferno Breath, tapping your last character and then using the Brainstorm’s second effect to play and enigma and combine, is that a legal play?

In this scenario, you actually could play Inferno Breath because you can tap your last character. When it comes time to attack, if you have no untapped characters, your turn would end. If your opponent also has no untapped character, you would untap all characters as usual and your opponent’s turn would begin. If you play the enigma and combine your characters into a Combiner, the Combiner begins untapped, so it would be the character that attacks.
Source: Wizards of the Coast (2019-04-01)    【Link to Ruling】
Tags: Combiner
Are Combiners able to flip to their separate alt modes once they are combined?

Currently there is no way to flip a Combiner once it is combined.
Source: Wizards of the Coast (2019-01-25)    【Link to Ruling】
Tags: Combiner
If a combiner is KO'd, do each of its individual components get put into the KO space, or does it stay a combiner? If it's the components, do they get KO'd in bot mode?

It is KO’d in combiner mode. That is generally the end of the game, but in corner cases like Volcanicus and REDACTED this can come up.
Source: Wizards of the Coast (2019-02-11)    【Link to Ruling】
Tags: Combiner, KO
Recent Decks Using This Card
Deck of the Day #285 (January 12th 2024)
Deck Traits: Decepticon Plane Ranged Tank Mini-Cassette Melee
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Feb 10, '24

Characters
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier
Beastbox 5★
Savage Interrogator
Squawktalk 5★
Chatterbox Translator

Stratagems
Durable Decepticon 1★
Raider Skytread, Special Ops • Soldier
Battlefield Dissonance 1★
Squawkbox, Passionate Musician
Sideboard
None
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Squawkbox 10★
Passionate Musician
Actions
Regular Actions
3 Equipment Enthusiast
3 Heavy-Handed
3 Pep Talk
1 Smelt
1 Universal Network Access 1★
1 Vaporize
Secret Actions
2 Backfire
1 Sabotaged Armaments
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Drill Arms
2 Energon Axe
2 Scoundrel's Blaster
2 Laser Cutlass
3 Handheld Blaster
Armor
3 Reinforced Plating
3 Extra Padding
Utilities
1 Data Bank
1 Debilitating Crystal
1 Energy Pack
1 Pocket Processor
Deck Stats
18 action cards
  12 regular action cards
  3 secret action cards
  3 rolling action cards
22 upgrade cards
  12 weapon cards
  6 armor cards
  4 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
39 icons on 33 cards (83%)
5 icons on 5 cards (13%)
7 icons on 7 cards (18%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
26%
17%
16%
4%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 24%
Scoundrel's Blaster: 11%
Smelt: 6%
Extra Padding: 18%
Pocket Processor: 7%
Sets Used In Deck
Wave 1: 13 cards
Wave 2: 11 cards
Wave 3: 6 cards
Wave 4: 7 cards
Wave 5: 3 cards
Wave 7: 1 cards
Wave 8: 3 cards
Wave 9: 4 cards
Deck of the Day #192 (October 11th 2023)
Deck Traits: Decepticon Truck Melee Plane Ranged Tank
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Nov 23, '23

Characters
Nemesis Prime 12★
Dark Clone
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier

Stratagems
Durable Decepticon 1★
Raider Skytread, Special Ops • Soldier
Sideboard
None
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Actions
Regular Actions
1 Disarm
3 Equipment Enthusiast
3 Treasure Hunt
1 Smelt
1 Vaporize
Secret Actions
3 Hidden Fortification
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
3 Energon Axe
2 Scoundrel's Blaster
2 Sturdy Javelin
3 Handheld Blaster
Armor
3 Reinforced Plating
1 Sparring Gear
3 Extra Padding
Utilities
2 Energy Pack
3 Urban Camo
1 Pocket Processor
Deck Stats
15 action cards
  9 regular action cards
  3 secret action cards
  3 rolling action cards
25 upgrade cards
  12 weapon cards
  7 armor cards
  6 utility cards

Battle Icons in Deck
6 icons on 6 cards (15%)
34 icons on 28 cards (70%)
5 icons on 5 cards (13%)
8 icons on 8 cards (20%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
15%
13%
13%
11%
6%
5%
4%
Likelihood of Flipping
+2 Bonus Flip: 24%
Scoundrel's Blaster: 13%
Smelt: 6%
Sparring Gear: 6%
Extra Padding: 18%
Pocket Processor: 6%
Sets Used In Deck
Wave 1: 16 cards
Wave 2: 5 cards
Wave 3: 8 cards
Wave 4: 9 cards
Wave 5: 3 cards
Wave 7: 1 cards
Wave 8: 3 cards
Black as Night
Deck Traits: Decepticon Battle Master Specialist Plane Ranged Tank Mercenary Car
Deck: 44🂠 25★ | Sideboard: 8🂠 0★ Added by Botch the Crab Modified on Aug 20, '23

Characters
Raider Nightstick 6★
Ground Force • Weapons
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier
Nightbird 7★
Enigmatic Agent

Sideboard
2 Dampening Field
1 Hijack
3 Overheat
2 Stable Cover
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Actions
Regular Actions
3 Pep Talk
2 Quartermaster
3 Steady Shot
2 Dual Wield
2 Head-On Collision
2 New Orders
3 Opportune Offensive
Secret Actions
1 Bolster
1 Take Cover
3 Backfire
1 Stable Cover
Upgrades
Weapons
2 Combat Dagger
3 Laser Cutlass
3 RR Disruptor Blade
Armor
3 Force Field
3 Terrifying Resilience
Utilities
2 Erratic Energy Grenade
2 Minor Medic Kit
3 Point Position
Deck Stats
23 action cards
  17 regular action cards
  6 secret action cards
  0 rolling action cards
21 upgrade cards
  8 weapon cards
  6 armor cards
  7 utility cards

Battle Icons in Deck
6 icons on 6 cards (14%)
19 icons on 19 cards (43%)
7 icons on 7 cards (16%)
0 icons on 0 cards (0%)
30 icons on 26 cards (59%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
10%
8%
6%
5%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 29%
Sets Used In Deck
Wave 3: 27 cards
Wave 4: 30 cards
Dont
Deck Traits: Decepticon Battle Master Ranged Plane
Deck: 41🂠 25★ | Sideboard: 0🂠 6★ Added by Mr.X Modified on Jun 17, '23

Characters
Raider Caliburst 6★
Air Force Weapons
Red Wing 6★
Thrillseeker
Raider Skytread 12★
Special Ops • Soldier

Stratagems
Durable Decepticon 1★
Raider Skytread, Special Ops • Soldier
Sideboard
Skywarp 6★
Sneaky Prankster
Actions
Regular Actions
3 System Reboot
3 Bombing Run
3 Steady Shot
3 Belligerence
3 Precision Fire
3 Scouting Mission
Secret Actions
3 End Hostilities
Upgrades
Weapons
1 Energon Axe
2 Enforcement Batons
2 Scoundrel's Blaster
1 Master Sword
2 Vamparc Ribbon
Armor
2 Bashing Shield
2 Composite Armor
2 Ghost Shield
Utilities
2 Spare Parts
2 Point Position
Other Upgrades
2 Crystal of Power
Deck Stats
21 action cards
  18 regular action cards
  3 secret action cards
  0 rolling action cards
20 upgrade cards
  8 weapon cards
  6 armor cards
  4 utility cards

Battle Icons in Deck
16 icons on 16 cards (39%)
18 icons on 18 cards (44%)
5 icons on 5 cards (12%)
10 icons on 10 cards (24%)
15 icons on 15 cards (37%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
10%
7%
7%
7%
5%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 23%
Bashing Shield: 13%
Enforcement Batons: 13%
Scoundrel's Blaster: 11%
Spare Parts: 12%
Vamparc Ribbon: 12%
Sets Used In Deck
Wave 1: 5 cards
Wave 1E: 3 cards
Wave 2: 8 cards
Wave 3: 3 cards
Wave 4: 6 cards
Wave 5: 17 cards
Wave 7: 1 cards
Wave 9: 3 cards
WOTC Redux - Blitztread
Deck Traits: Decepticon Tank Ranged Plane
Deck: 40🂠 27★ | Sideboard: 8🂠 0★ Added by JediPapa Modified on Jun 7, '23

Characters
Blitzwing 11★
Relentless Foe
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier

Stratagems
Master Converter 1★
Blitzwing, Relentless Foe
Villainous Spotlight 1★
Decepticons
Sideboard
2 Bolster
2 Crystal of Power
3 End Hostilities
1 Hold the Line
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Actions
Regular Actions
2 Hunker Down
3 Peace through Tyranny
3 Supercharge
3 Two-Pronged Attack
3 Camien Crash
2 Disassemble
2 Precision Fire
Secret Actions
2 Even The Score 1★
Upgrades
Weapons
3 Armed Hovercraft
3 Grenade Launcher
3 Sturdy Javelin
Armor
2 Rapid Ascent
3 Composite Armor
3 Improvised Shield
Utilities
1 Energy Pack
2 Brass Knuckles
Deck Stats
20 action cards
  18 regular action cards
  2 secret action cards
  0 rolling action cards
20 upgrade cards
  9 weapon cards
  8 armor cards
  3 utility cards

Battle Icons in Deck
33 icons on 25 cards (63%)
7 icons on 7 cards (18%)
3 icons on 3 cards (8%)
2 icons on 2 cards (5%)
10 icons on 10 cards (25%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
11%
10%
9%
8%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 14%
Disassemble: 11%
Sets Used In Deck
Wave 1: 16 cards
Wave 2: 1 cards
Wave 3: 6 cards
Wave 4: 11 cards
Wave 5: 20 cards
Deck of the Day #16 (April 16th 2023)
Deck Traits: Decepticon Plane Ranged Tank Autobot Truck Specialist Combaticon Spaceship Battle Master
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Deck of the Day Modified on Apr 16, '23

Characters
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier
Autobot Gears 7★
Transport & Reconnaissance
Shockblast 4★
Galactic Man

Stratagems
Sabotage 1★
Autobot Gears, Transport & Reconnaisance
Durable Decepticon 1★
Raider Skytread, Special Ops • Soldier
Sideboard
None
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Actions
Regular Actions
3 Inspiring Leadership
3 System Reboot
3 Pep Talk
1 Smelt
3 Work Overtime
Secret Actions
3 Hidden Fortification
1 Sabotaged Armaments
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
3 Armed Hovercraft
2 Energon Axe
3 Handheld Blaster
2 Scoundrel's Blaster
Armor
2 Reinforced Plating
1 Sparring Gear
3 Extra Padding
Utilities
2 Urban Camo
1 Kinetic Converter
1 Pocket Processor
Deck Stats
20 action cards
  13 regular action cards
  4 secret action cards
  3 rolling action cards
20 upgrade cards
  10 weapon cards
  6 armor cards
  4 utility cards

Battle Icons in Deck
1 icons on 1 cards (3%)
37 icons on 31 cards (78%)
7 icons on 7 cards (18%)
8 icons on 8 cards (20%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
22%
15%
15%
4%
4%
4%
4%
Likelihood of Flipping
+2 Bonus Flip: 31%
Scoundrel's Blaster: 14%
Smelt: 7%
Sparring Gear: 7%
Extra Padding: 19%
Pocket Processor: 7%
Sets Used In Deck
Wave 1: 16 cards
Wave 2: 7 cards
Wave 2A: 3 cards
Wave 3: 5 cards
Wave 4: 9 cards
Wave 5: 2 cards
Wave 6: 1 cards
Wave 7: 1 cards
Wave 8: 3 cards
[15th] Skytread
Deck Traits: Autobot Aerialbot Plane Ranged Decepticon Tank
Deck: 40🂠 25★ | Sideboard: 0🂠 0★ Added by Spacemonkey Modified on Nov 3, '22

Characters
Fireflight 5★
Sky High Recon
Raider Nova Storm 7★
Infantry Combustion Specialist
Skytread (Plane) 6★
Special Ops • Soldier
Skytread (Tank) 6★
Special Ops • Soldier

Stratagems
Durable Decepticon 1★
Raider Skytread, Special Ops • Soldier
Sideboard
None
Out of Game
Raider Skytread 12★
Special Ops • Soldier
Actions
Regular Actions
2 Leap Into Battle
2 The Bigger They Are
2 Marksmanship
2 Surprise Attack
1 Work Overtime
2 Steady Shot
Secret Actions
2 Hidden Fortification
2 Sabotaged Armaments
2 Tetrinite Micro-Lining
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Armed Hovercraft
2 Energon Axe
1 Scoundrel's Blaster
2 Laser Cutlass
2 Sturdy Javelin
2 Grav-Inhibitor
Armor
2 Sparring Gear
3 Smoke Cloak
Utilities
1 Data Bank
1 Pocket Processor
1 Enhanced Power Cell
1 Spy Satellite Uplink
Deck Stats
20 action cards
  11 regular action cards
  6 secret action cards
  3 rolling action cards
20 upgrade cards
  11 weapon cards
  5 armor cards
  4 utility cards

Battle Icons in Deck
2 icons on 2 cards (5%)
30 icons on 27 cards (68%)
6 icons on 6 cards (15%)
5 icons on 5 cards (13%)
9 icons on 9 cards (23%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
19%
13%
7%
6%
5%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 28%
Scoundrel's Blaster: 6%
Sparring Gear: 13%
Pocket Processor: 7%
Spy Satellite Uplink: 7%
Sets Used In Deck
Wave 1: 9 cards
Wave 2: 8 cards
Wave 2A: 1 cards
Wave 3: 7 cards
Wave 4: 11 cards
Wave 5: 4 cards
Wave 6: 2 cards
Wave 7: 1 cards
Wave 8: 3 cards

Placed 15th in Two Lwosers 1 DEAD LWOSER'S SWITCH - Waste|Lands Tournament Season Two, played by Spacemonkey.
[15th] Lord Of Tanks
Deck Traits: Decepticon Tank Ranged Melee Leader
Deck: 41🂠 25★ | Sideboard: 10🂠 12★ Added by Mr.X Modified on Mar 28, '22

Characters
Demolisher 6★
Devoted Decepticon
Lord Megatron 12★
Conqueror of Cybertron
Banzai-Tron 7★
Crystalocution Master

Sideboard
Raider Skytread 12★
Special Ops • Soldier
1 Force Field
1 Work Overtime
1 Pocket Processor
2 Stable Cover
2 Swerve
2 Camien Crash
1 Master Sword
Actions
Regular Actions
3 Hunker Down
1 Espionage
2 Belligerence
1 Disassemble
2 Hit and Run
3 Scouting Mission
Secret Actions
2 End Hostilities
Rolling Actions
3 Lie in Wait
Upgrades
Weapons
2 Energon Axe
2 Scoundrel's Blaster
1 Sturdy Javelin
3 Fusion Borer
1 Master Sword
Armor
2 Bashing Shield
1 Sparring Gear
3 Composite Armor
2 Ghost Shield
1 Holomatter Projector
2 Scout Armor
Utilities
1 Crushing Size
1 Crushing Treads
2 Enhanced Power Cell
Deck Stats
17 action cards
  12 regular action cards
  2 secret action cards
  3 rolling action cards
24 upgrade cards
  9 weapon cards
  11 armor cards
  4 utility cards

Battle Icons in Deck
11 icons on 11 cards (27%)
21 icons on 18 cards (44%)
5 icons on 5 cards (12%)
8 icons on 8 cards (20%)
16 icons on 16 cards (39%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
7%
6%
5%
5%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 23%
Bashing Shield: 12%
Espionage: 6%
Scoundrel's Blaster: 11%
Sparring Gear: 6%
Disassemble: 6%
Holomatter Projector: 6%
Sets Used In Deck
Wave 1: 9 cards
Wave 2: 6 cards
Wave 2A: 1 cards
Wave 4: 11 cards
Wave 5: 24 cards
Wave 7A: 1 cards
Wave 8: 3 cards

Placed 15th in The 2022 Omega Invitational, played by Mr.X.
Mr. X