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UNSUPPORTED CARD
ATP-6B: ATP-6B
Number: GATP01
Uncommon
0★
Available Stratagems:
Villainous Spotlight
Materiel War
Combiner Mode
Decepticon Constructicon Specialist
This card is from a unsupported set, and its details are not available.
Relevant Rulings
If a combiner combined and untapped. Would Lose the Initiative cancel the untap combiner effect?

A team of characters combining isn't actually untapping; the resulting Combiner character is entering the battlefield untapped (like all characters which enter the battlefield after the start of the game, unless another card or ability says otherwise).
Source: Wizards of the Coast (2020-06-10)    【Link to Ruling】
Tags: Lose the Initiative, Combiner
I couldnt find this having been asked before - if Marksmanship is played against a Combiner - does this do the 2 damage? Are Combiners in bot mode?
Combiner mode is not the same as bot mode, so Marksmanship would not do 2 damage.
Source: Wizards of the Coast (2019-04-12)    【Link to Ruling】
Tags: Marksmanship, Combiner
Some cards refer to Autobots or Decepticons. How do I know which characters are Autobots?

Autobots have a red frame and the Autobot insignia in the lower right corner. Decepticons have a purple frame and the Decepticon insignia in the lower right corner. A few characters have "Autobot" or "Decepticon" in their names, although these aren’t the only Autobots and Decepticons.
Source: Wizards of the Coast (2018-10-11)    【Link to Ruling】
Tags: Autobot, Decepticon
When you play an Enigma of Combination to combine and all characters are in bot mode, do you also get to do the other text on the Enigma such as drawing 2 cards when you play the Stunticon Enigma, or do you only get that effect if you play the Stunticon Enigma once Menasor has already been formed?

You perform the actions on the card in the order that they’re written, which dictates when effects are applicable to a given scenario. For example, if you’ve already played an Enigma to combine, you would receive the top bonus.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
Furthermore, can a Power Sword be transferred if the combined form is not Melee?

Yes.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
If the Combiner is treated like a new character upon combination, will Armed Hovercraft activate if moved from a composite part to the Combiner upon combination?

No. It would stay attached, but would not activate upon combination.
Source: Wizards of the Coast (2019-02-01)    【Link to Ruling】
Tags: Combiner
When I play Brainstorm, Heat of Battle, then the Combiner Enigma, do all of my combiners get the BOLD 3 so therefore my Combined Combiner gets all of the BOLD stacked?

“Sadly, yes.” - Rules Master Matt Tabak.
Source: Wizards of the Coast (2019-06-07)    【Link to Ruling】
Tags: Combiner
Is keeping a weapon, armor, and utility a feature of combining or is it based on an action?

It’s a feature of combining. Combiners have one of each slot unless otherwise specified.
Source: Wizards of the Coast (2019-02-18)    【Link to Ruling】
Tags: Combiner
With the some of the new combiner teams being over 25 points, how does this work? Do the players decide on the points totals they’ll be playing or are you still only able to take 25 points and you’ll not be able to use this team to combine?

In a normal game, you must still adhere to the 25-star limit when building your deck, but Optimus Maximus and Volcanicus have special rules on their cards that explain how they function with more than 25 stars.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
The enigma cards state that all the of the combiner component characters must be “in bot mode on the battlefield and/or in your KO area”. Do they still have to be in bot mode if they are in the KO area? Given how Volcanicus is formed I assumed they could be in alt mode, but now that the new rules state you can flip characters in the KO area, I’m not so sure.

Yes.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
When a Combiner combines and the upgrades on its components go onto it, does that count as putting it on a character in the same way that Swap Parts does? For example: Torox has Energon Slingshot before Predacon Enigma was played. When Predaking is combined into, will Slingshot count as being put on a melee character and have its ability to deal 1 damage activate?

No. Upgrades are not “put on” when Combining, they are “kept on”.
Source: Wizards of the Coast (2019-03-08)    【Link to Ruling】
Tags: Combiner
What are Combiners?

It would be hard to have a set called Rise of the Combiners without… the Combiners!
Combiners are teams of characters that join in a third mode called Combiner mode. Most teams have a corresponding battle card called an Enigma that combines the team under the right circumstances. One Combiner in this set (Dreadwing - Sky Destroyer) has a different way of combining.
When a character is combined, it starts untapped and it gets all the damage counters from the characters that formed it. It can keep upgrades from those characters based on its upgrade slots. Unless the Combiner says differently, it will have 1 Weapon slot, 1 Utility slot, and 1 Armor slot like most characters. If there are too many Upgrades to fit into a slot, you can keep as many as you can fit, and the rest are scrapped.
A character in Combiner mode is a single character, even though it’s made up of multiple cards. When it attacks, the whole thing becomes tapped. If it’s KO’d (and somehow you haven’t lost the game), it stays in Combiner mode in the KO area.
A character in Combiner mode can’t flip. Ignore any instruction to flip it. Also, a character in Combiner mode can’t “break apart” into its individual cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Combiner
Let's say you have a team of combiners. And your opponent’s characters are all tapped out. You have one character untapped and all of your characters are in bot mode. I know you can’t use Inferno Breath in this instance because you wouldn’t be able to attack to end the turn. However, if you play Brainstorm and then play Inferno Breath, tapping your last character and then using the Brainstorm’s second effect to play and enigma and combine, is that a legal play?

In this scenario, you actually could play Inferno Breath because you can tap your last character. When it comes time to attack, if you have no untapped characters, your turn would end. If your opponent also has no untapped character, you would untap all characters as usual and your opponent’s turn would begin. If you play the enigma and combine your characters into a Combiner, the Combiner begins untapped, so it would be the character that attacks.
Source: Wizards of the Coast (2019-04-01)    【Link to Ruling】
Tags: Combiner
Are Combiners able to flip to their separate alt modes once they are combined?

Currently there is no way to flip a Combiner once it is combined.
Source: Wizards of the Coast (2019-01-25)    【Link to Ruling】
Tags: Combiner
If a combiner is KO'd, do each of its individual components get put into the KO space, or does it stay a combiner? If it's the components, do they get KO'd in bot mode?

It is KO’d in combiner mode. That is generally the end of the game, but in corner cases like Volcanicus and REDACTED this can come up.
Source: Wizards of the Coast (2019-02-11)    【Link to Ruling】
Tags: Combiner, KO
Recent Decks Using This Card
[4th] Blue Devastator
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 42🂠 0★ | Sideboard: 10🂠 0★ Added by Kathoga Modified on Sep 7, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Sideboard
1 Decepticon Crown
2 Combat Dagger
2 Take Cover
2 Overwhelming Advantage
1 Pocket Processor
1 Stable Cover
1 UNSUPPORTED CARD
Out of Game
UNSUPPORTED CARD 0★
Actions
Regular Actions
2 Espionage
1 Smelt
2 Swindled
3 Heavy Landing
1 Counterespionage
3 Master of Metallikato
Secret Actions
1 Stable Cover
Upgrades
Weapons
2 Energon Axe
2 Scoundrel's Blaster
1 Crude Club
2 Energon Mace
Armor
1 Bashing Shield
2 Terrifying Resilience
Utilities
2 Field Communicator
2 Personal Targeting Drone
1 Spy Satellite Uplink
1 Staggering Might
Deck Stats
13 action cards
  12 regular action cards
  1 secret action cards
  0 rolling action cards
16 upgrade cards
  7 weapon cards
  3 armor cards
  6 utility cards

Battle Icons in Deck
8 icons on 8 cards (19%)
21 icons on 21 cards (50%)
12 icons on 12 cards (29%)
18 icons on 18 cards (43%)
11 icons on 11 cards (26%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
6%
5%
4%
4%
3%
3%
2%
Likelihood of Flipping
+2 Bonus Flip: 49%
Bashing Shield: 7%
Espionage: 14%
Scoundrel's Blaster: 13%
Smelt: 6%
Personal Targeting Drone: 15%
Counterespionage: 7%
Spy Satellite Uplink: 8%
UNSUPPORTED CARD: 8%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 14%
UNSUPPORTED CARD: 21%
Sets Used In Deck
Wave 1: 2 cards
Wave 2: 11 cards
Wave 2A: 3 cards
Wave 3: 6 cards
Wave 4: 8 cards
Wave 5: 8 cards
ATP-3: 3 cards
ATP-4: 3 cards
ATP-5: 3 cards
ATP-6: 2 cards
ATP-6B: 10 cards

Placed 4th in ATP September Titan One open, played by Kathoga.
Energized Devastator
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 42🂠 0★ | Sideboard: 0🂠 0★ Added by Kathoga Modified on Aug 24, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Sideboard
None
Out of Game
UNSUPPORTED CARD 0★
Actions
Regular Actions
2 Espionage
2 Swindled
3 Heavy Landing
3 Master of Metallikato
Upgrades
Weapons
2 Energon Axe
2 Scoundrel's Blaster
1 Crude Club
2 Energon Mace
Armor
1 Bashing Shield
Utilities
2 Field Communicator
1 Personal Targeting Drone
1 Spy Satellite Uplink
Deck Stats
10 action cards
  10 regular action cards
  0 secret action cards
  0 rolling action cards
12 upgrade cards
  7 weapon cards
  1 armor cards
  4 utility cards

Battle Icons in Deck
8 icons on 8 cards (19%)
24 icons on 24 cards (57%)
11 icons on 11 cards (26%)
18 icons on 17 cards (40%)
7 icons on 7 cards (17%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
9%
7%
6%
4%
4%
4%
3%
Likelihood of Flipping
+2 Bonus Flip: 47%
Bashing Shield: 8%
Espionage: 14%
Scoundrel's Blaster: 13%
Personal Targeting Drone: 7%
Spy Satellite Uplink: 7%
UNSUPPORTED CARD: 7%
UNSUPPORTED CARD: 6%
UNSUPPORTED CARD: 14%
UNSUPPORTED CARD: 15%
UNSUPPORTED CARD: 7%
UNSUPPORTED CARD: 21%
Sets Used In Deck
Wave 1: 2 cards
Wave 2: 9 cards
Wave 2A: 3 cards
Wave 3: 1 cards
Wave 4: 1 cards
Wave 5: 6 cards
ATP-2: 1 cards
ATP-3: 3 cards
ATP-4: 3 cards
ATP-5: 3 cards
ATP-6: 7 cards
ATP-6B: 10 cards
[8th] Devastator
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 46🂠 0★ | Sideboard: 10🂠 0★ Added by Timmy Modified on Aug 15, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Stratagems
UNSUPPORTED CARD 0★
Sideboard
1 Energy Pack
1 W-5 Gyro Blaster
2 Overwhelming Advantage
3 Master of Metallikato
1 Reflect Damage
1 UNSUPPORTED CARD
1 UNSUPPORTED CARD
Out of Game
UNSUPPORTED CARD 0★
Actions
Regular Actions
3 Leap Into Battle
3 Heavy Landing
3 Reclaim
Upgrades
Weapons
2 Energon Axe
3 Attack Drone
2 Scoundrel's Blaster
2 Crude Club
2 Energon Mace
Armor
1 Bashing Shield
3 Extra Padding
2 Terrifying Resilience
Utilities
1 Crushing Size
1 Energy Pack
1 Pocket Processor
1 Spy Satellite Uplink
1 Staggering Might
Deck Stats
9 action cards
  9 regular action cards
  0 secret action cards
  0 rolling action cards
22 upgrade cards
  11 weapon cards
  6 armor cards
  5 utility cards

Battle Icons in Deck
4 icons on 4 cards (9%)
27 icons on 27 cards (59%)
12 icons on 12 cards (26%)
21 icons on 21 cards (46%)
5 icons on 5 cards (11%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
15%
12%
5%
4%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 46%
Attack Drone: 19%
Bashing Shield: 6%
Scoundrel's Blaster: 13%
Extra Padding: 19%
Pocket Processor: 7%
Spy Satellite Uplink: 6%
UNSUPPORTED CARD: 7%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 18%
Sets Used In Deck
Wave 1: 6 cards
Wave 2: 6 cards
Wave 2A: 6 cards
Wave 3: 6 cards
Wave 4: 7 cards
Wave 5: 8 cards
ATP-2: 2 cards
ATP-3: 2 cards
ATP-4: 2 cards
ATP-5: 6 cards
ATP-6: 2 cards
ATP-6B: 11 cards

Placed 8th in ATP September Titan One open, played by Timmy.
ATP-6 Devastator All out Attack (Jason List)
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 42🂠 0★ | Sideboard: 0🂠 0★ Added by Kathoga Modified on Aug 5, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Sideboard
None
Out of Game
UNSUPPORTED CARD 0★
Actions
Regular Actions
2 Swindled
2 Heavy Landing
3 Fight For Position
3 Master of Metallikato
Upgrades
Weapons
1 Enforcement Batons
2 Scoundrel's Blaster
3 Combat Dagger
3 Fusion Borer
Armor
1 Bashing Shield
3 Terrifying Resilience
Utilities
2 Field Communicator
1 Energy Pack
1 Pocket Processor
1 Spy Satellite Uplink
Deck Stats
10 action cards
  10 regular action cards
  0 secret action cards
  0 rolling action cards
18 upgrade cards
  9 weapon cards
  4 armor cards
  5 utility cards

Battle Icons in Deck
17 icons on 17 cards (40%)
10 icons on 10 cards (24%)
12 icons on 12 cards (29%)
17 icons on 17 cards (40%)
19 icons on 19 cards (45%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
4%
4%
3%
3%
3%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 50%
Bashing Shield: 7%
Enforcement Batons: 7%
Scoundrel's Blaster: 15%
Pocket Processor: 7%
Spy Satellite Uplink: 7%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 7%
UNSUPPORTED CARD: 15%
UNSUPPORTED CARD: 21%
UNSUPPORTED CARD: 21%
Sets Used In Deck
Wave 2: 8 cards
Wave 2A: 2 cards
Wave 3: 4 cards
Wave 4: 7 cards
Wave 5: 7 cards
ATP-2: 2 cards
ATP-3: 3 cards
ATP-4: 1 cards
ATP-5: 5 cards
ATP-6B: 10 cards
ATP-6 Devastator (Blue)
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 42🂠 0★ | Sideboard: 0🂠 0★ Added by Kathoga Modified on Aug 5, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Sideboard
None
Out of Game
UNSUPPORTED CARD 0★
Actions
Regular Actions
3 Leap Into Battle
2 Swindled
3 Heavy Landing
Upgrades
Weapons
2 Energon Axe
2 Scoundrel's Blaster
1 Crude Club
2 Energon Mace
Armor
1 Bashing Shield
2 Terrifying Resilience
Utilities
1 Crushing Size
2 Field Communicator
1 Energy Pack
1 Pocket Processor
1 Spy Satellite Uplink
1 Staggering Might
Deck Stats
8 action cards
  8 regular action cards
  0 secret action cards
  0 rolling action cards
17 upgrade cards
  7 weapon cards
  3 armor cards
  7 utility cards

Battle Icons in Deck
6 icons on 6 cards (14%)
21 icons on 21 cards (50%)
12 icons on 12 cards (29%)
16 icons on 16 cards (38%)
5 icons on 5 cards (12%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
12%
7%
5%
4%
4%
3%
3%
Likelihood of Flipping
+2 Bonus Flip: 51%
Bashing Shield: 7%
Scoundrel's Blaster: 14%
Pocket Processor: 7%
Spy Satellite Uplink: 7%
UNSUPPORTED CARD: 7%
UNSUPPORTED CARD: 15%
UNSUPPORTED CARD: 22%
UNSUPPORTED CARD: 15%
UNSUPPORTED CARD: 21%
Sets Used In Deck
Wave 1: 6 cards
Wave 2: 7 cards
Wave 2A: 3 cards
Wave 3: 1 cards
Wave 4: 4 cards
Wave 5: 4 cards
ATP-2: 1 cards
ATP-3: 2 cards
ATP-4: 3 cards
ATP-5: 6 cards
ATP-6: 2 cards
ATP-6B: 10 cards
[8th] Controlled demolition
Deck Traits: Decepticon Constructicon Truck Melee Specialist
Deck: 42🂠 0★ | Sideboard: 10🂠 0★ Added by Valravn49 Modified on Aug 6, '22

Characters
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★
UNSUPPORTED CARD 0★

Stratagems
UNSUPPORTED CARD 0★
Sideboard
2 Body Armor
1 Repair Bay
2 Constructicon Enigma
1 UNSUPPORTED CARD
2 UNSUPPORTED CARD
2 UNSUPPORTED CARD
Out of Game
Devastator 25★
Towering Warrior
UNSUPPORTED CARD 0★
Actions
Regular Actions
3 Leap Into Battle
2 Heavy-Handed
2 Swindled
2 Heavy Landing
Upgrades
Weapons
2 Energon Axe
3 Attack Drone
2 Scoundrel's Blaster
Armor
1 Bashing Shield
3 Extra Padding
Utilities
1 Staggering Might
Deck Stats
9 action cards
  9 regular action cards
  0 secret action cards
  0 rolling action cards
12 upgrade cards
  7 weapon cards
  4 armor cards
  1 utility cards

Battle Icons in Deck
5 icons on 5 cards (12%)
25 icons on 25 cards (60%)
12 icons on 12 cards (29%)
19 icons on 19 cards (45%)
0 icons on 0 cards (0%)
0 icons on 0 cards (0%)
Battle Simulator
Set Tough/Bold:
18%
14%
8%
7%
6%
5%
5%
Likelihood of Flipping
+2 Bonus Flip: 49%
Attack Drone: 21%
Bashing Shield: 8%
Scoundrel's Blaster: 14%
Extra Padding: 21%
UNSUPPORTED CARD: 13%
UNSUPPORTED CARD: 22%
UNSUPPORTED CARD: 14%
UNSUPPORTED CARD: 21%
Sets Used In Deck
Wave 1: 8 cards
Wave 2: 10 cards
Wave 2A: 5 cards
Wave 3: 3 cards
Wave 5: 1 cards
ATP-2: 4 cards
ATP-4: 3 cards
ATP-5: 7 cards
ATP-6: 7 cards
ATP-6B: 13 cards

Placed 8th in August Alpha Trion Open - Classic, played by Valravn49.