Wave 8: Waste Lands (ver 1.0)
Number: 09
Uncommon
3★
Concept by Team Bayformers
If you have Autobot Roller, Scout Drone on your starting team 🠪 Your starting ★ limit increases by 2.
When all characters untap 🠪 You may flip this.
Requires: 14★
Gives: +1
When all characters untap 🠪 If you have 2 or more characters on the battlefield, repair 1 damage from the character in this
.
Requires: 10★
Gives: +1
You may have a character take this
when the game begins. While an untapped character is in this
🠪 That character has
Stealth.
When all characters untap 🠪 You may flip this.
Requires: 14★
Gives: +1
When all characters untap 🠪 If you have 2 or more characters on the battlefield, repair 1 damage from the character in this
.
Requires: 15★
Gives: +1
When a character takes this
🠪 If that character has a Weapon, do 1 damage to an enemy. Otherwise, your opponent chooses one of their characters and does 1 damage to it.
Combat Deck enters play “tapped” in landscape orientation. This means its stations are immediately available for play.
Once an attack is legally declared, the defender picking up Stealth wont matter.
They cancel each other out. An attacker is not able to fulfill both conditions, therefore the attacking player can choose a defender as normal.
The opponent can choose to attack any available target; they essentially cancel each other out.
Stealth is a new keyword ability that lets some characters strike from the shadows without fear
of reprisal. When choosing which enemy to attack, you must attack a character without stealth
if able.
Stealth doesn’t override the rules for attacking tapped/untapped characters. Since the
tapped character is the only one that can be attacked, that’s where your attack is headed.
Brave and stealth essentially cancel each other out. You must attack that character if able,
and you must attack other characters if able. This basically means you must attack a character
you can attack, the same as if those abilities weren’t there.
Stratagems are played concurrently with the starting team for a game. This is required otherwise cards like Master Converter and Aerial Enhancements would not effect the starting team, leading Windsweeper to be sad when Blitzwing and Tracks don't count as Planes.
No. For example, if Private Pteraxadon’s Binary Edgewing Scythe upgrade mode removes the base defense from a defending Windblade, Combiner Hunter, it would not remove the +1 from the Camien Toughness stratagem.
You can play up to one stratagem for each different character, trait, or faction listed on the stratagem, as long as your starting team includes that character, trait, or faction. For example, if your starting team is all Autobots and includes Optimus Prime - Legendary Warrior, you can play both Heroic Spotlight and Duty & Honor.
Stratagems go on the battlefield. At the beginning of the game, as you reveal your team, you also reveal your stratagems.
Flipping a stratagem essentially turns its ability off. This happens on one-time abilities to remind you that you've already used them.
No. Stratagems are never put into your deck.
Yes. Each one counts as one of your ten battle cards in the sideboard.
Treat it like a regular star card.