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What checks first when you have a Force Field on Jazz in Alt Mode? Would Jazz's ability reduce his damage to 2, or would Force Field reduce to it 4 and then Jazz's ability would reduce to 2 if he flips white pips?

Jazz’s ability would keep him from ever taking more than 2 damage, so Force Field would not trigger.
Source: Wizards of the Coast (2019-02-18)    【Link to Ruling】
Tags: Autobot Jazz, Special Ops