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Card Name
Search Text
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Wave
Wave 1A: Metroplex
Wave 1C: 2018 Convention Pack
Wave 1E: Energon Edition
Wave 2A: Devastator
Wave 3A: Blaster vs Soundwave
Wave 3A-35: Blaster vs Soundwave: 35th Anniv.
Wave 9A: The Shadow Emperor
Wave 9B: Brutal Combaticons
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R
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★
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Subtype
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Icons
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Traits
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Ability Text | |
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Aerial Recon | Wave 1 001 | U | Upgrade Utility |
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1 |
Put on Planes only. When the upgraded character attacks or defends 🠪 Look at the top card of your deck. You may scrap it. |
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Agility of Bumblebee | Wave 1 002 | R | Upgrade Utility |
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1 |
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When this is on Bumblebee and he attacks 🠪 Draw a card. |
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Armed Hovercraft | Wave 1 003 | U | Upgrade Weapon |
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1 |
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When you put this on a Ranged Character 🠪 Do 1 damage to each enemy. |
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Armored Plating | Wave 1 004 | C | Upgrade Armor |
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1 |
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Backup Plan | Wave 1 005 | U | Action |
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Scrap your hand. Draw 3 cards. |
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Battle Ready | Wave 1 006 | C | Action |
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Each of your characters gets +1 until end of turn for each Upgrade on it. |
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Blast Shield | Wave 1 007 | U | Upgrade Armor |
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2 |
After the upgraded character defends 🠪 Scrap this card. |
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Body Armor | Wave 1 008 | U | Upgrade Armor |
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Put on Melee characters only. Tough 3. |
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Bombing Run | Wave 1 009 | R | Action |
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Choose an enemy character. Move 1 damage counter from each of your Planes to that enemy. |
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Brainstorm | Wave 1 010 | C | Action |
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You may play an Action. Then you may play another Action. |
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Bug Bomb | Wave 1 011 | U | Upgrade Utility |
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Put on Insecticons only. When the upgraded character is KO'd 🠪 Draw a card, scrap an enemy Upgrade, and your opponent chooses a card from their hand and scraps it. |
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Cargo Trailer | Wave 1 012 | R | Upgrade Utility |
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Put on Trucks only. The upgraded character has +1 for each Cargo Trailer on it. Up to 3 Cargo Trailers can fit in its Utility slot. |
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Collateral Damage | Wave 1 013 | U | Action |
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Each player chooses a Weapon on one of their characters and scraps it. Each player chooses a card in their hand and scraps it |
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Combat Training | Wave 1 014 | R | Upgrade Utility |
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While the upgraded character has a Weapon 🠪 It has Bold 1. While the upgraded character has an Armor 🠪 It has Tough 1. |
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Computer Sabotage | Wave 1 015 | U | Action |
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Your opponent chooses 3 cards from their hand and scraps the rest. |
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Crushing Size | Wave 1 016 | C | Upgrade Utility |
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When you put this on a character 🠪 Scrap an enemy Utility. If you can't, draw a card. Pierce 1. |
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Crushing Treads | Wave 1 017 | U | Upgrade Utility |
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Put on Tanks only. The upgraded character has Pierce equal to its . |
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Cybertonium Bow | Wave 1 018 | R | Upgrade Weapon |
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1 |
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When the upgraded character attacks and you flip an equal number of and 🠪 Each of those adds to its total. |
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Data Bank | Wave 1 019 | R | Upgrade Utility |
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At the start of your turn 🠪 Draw a card. |
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Data Pad | Wave 1 020 | C | Upgrade Utility |
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When the upgraded character attacks 🠪 Draw a card. Then you may put a card from your hand on top of your deck. |
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Debilitating Crystal | Wave 1 021 | U | Upgrade Utility |
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When the upgraded character attacks 🠪 Return one of the defending character's Upgrades to its owner's hand. |
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Dino-Chomp! | Wave 1 022 | R | Action |
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Scrap your hand. One of your Dinobots gets Bold 5 until end of turn. |
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Disarm | Wave 1 023 | U | Action |
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Return all Upgrades on a character to their owner's hand. |
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Disruption | Wave 1 024 | U | Action |
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Look at your opponent's hand and scrap an Upgrade from it. |
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Disruptive Entrance | Wave 1 025 | U | Action |
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Look at your opponent's hand and scrap an Action from it. |
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Drill Arms | Wave 1 026 | C | Upgrade Weapon |
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1 |
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When you put this on a character 🠪 Scrap an enemy Armor. If you can't, draw a card. |
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Emergency Maintenance | Wave 1 027 | U | Action |
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Repair 1 damage from one of your characters. If you have more ★ of characters in your KO area than you have on the battlefield, repair 2 more damage from that character. |
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Energon Axe | Wave 1 028 | R | Upgrade Weapon |
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3 |
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Put on damaged characters only. Pierce 2 |
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Equipment Enthusiast | Wave 1 029 | U | Action |
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Draw a card for each of your Upgrades. |
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Flamethrower | Wave 1 030 | C | Upgrade Weapon |
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Bold 2. |
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Force Field | Wave 1 031 | C | Upgrade Armor |
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If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card and the upgraded character takes 4 attack damage. |
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Fusion Cannon of Megatron | Wave 1 032 | R | Upgrade Weapon |
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1 |
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While this is on Megatron 🠪 He has Pierce 3. |
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Grenade Launcher | Wave 1 033 | U | Upgrade Weapon |
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4 |
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After the upgraded character attacks 🠪 Scrap this card. |
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Handheld Blaster | Wave 1 034 | C | Upgrade Weapon |
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Bold 1 |
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Heroism | Wave 1 035 | R | Upgrade Utility |
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If any of your other characters would take attack damage 🠪 Instead the upgraded character takes that damage. |
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Hunker Down | Wave 1 036 | R | Action |
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Flip each of your characters from bot mode to Tank mode. Then, for each of your Tanks that isn't upgraded with an Amor, put an Armor on it from your scrap pile. |
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I Still Function! | Wave 1 037 | R | Action |
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Return one of your KO'd characters that has 12 ★ or fewer to the battlefield and repair 1 damage from it. At the end of turn, KO it. |
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Improvised Shield | Wave 1 038 | C | Upgrade Armor |
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Tough 1. |
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Incoming Transmission | Wave 1 039 | C | Action |
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Draw 2 cards. Then put a card from your hand on top of your deck. |
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Inspiring Leadership | Wave 1 040 | C | Action |
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Draw 3 cards. Then scrap 2 cards from your hand. |
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Ion Blaster of Optimus Prime | Wave 1 041 | R | Upgrade Weapon |
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2 |
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1 |
Put on Optimus Prime only. |
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Jaws of Steel | Wave 1 042 | U | Upgrade Utility |
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Put on Dinobots only. Bold 2. |
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Leap Into Battle | Wave 1 043 | C | Action |
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One of your characters gets +3 until end of turn. |
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Matrix of Leadership | Wave 1 044 | R | Upgrade Utility |
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1 |
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Put on Autobots only. While this is on a Leader 🠪 Each of your other characters has +1 and Pierce 1. |
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Medic! | Wave 1 045 | C | Action |
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Repair 2 damage from one of your characters. |
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Multi-Mission Gear | Wave 1 046 | U | Upgrade Armor |
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1 |
When you put this on a Specialist 🠪 You may play an Action. |
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Multi-Tool | Wave 1 047 | U | Upgrade Weapon |
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1 |
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When you put this on a Specialist 🠪 You may play an Upgrade. |
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New Designs | Wave 1 048 | U | Action |
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You may play an upgrade. |
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Null-Ray of Starscream | Wave 1 049 | R | Upgrade Weapon |
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1 |
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While this is on Starscream 🠪 He has Bold 2. |
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One Shall Stand, One Shall Fall | Wave 1 050 | R | Action |
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Choose one of your characters and an enemy character. Do 3 damage to each of them. |
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Peace through Tyranny | Wave 1 051 | R | Action |
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You may KO one of your characters that has 6 ★ or more. If you do, take an extra turn after this one. |
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Photon Bomb | Wave 1 052 | R | Action |
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Do 2 damage to EACH character. |
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Piercing Blaster | Wave 1 053 | C | Upgrade Weapon |
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Pierce 3 |
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Plasma Burst | Wave 1 054 | U | Action |
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Do 2 damage to an enemy. |
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Power Sword | Wave 1 055 | U | Upgrade Weapon |
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Put on Melee characters only. Bold 3. |
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Primary Laser | Wave 1 056 | C | Upgrade Weapon |
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2 |
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Ramming Speed | Wave 1 057 | U | Action |
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Scrap an enemy Upgrade |
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Rapid Ascent | Wave 1 058 | U | Upgrade Armor |
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1 |
When you put this on a Ranged character 🠪 Your opponent chooses a card from their hand and scraps it. |
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Rapid Conversion | Wave 1 059 | C | Action |
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Flip one of your characters to its other mode. |
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Ready For Action | Wave 1 060 | C | Action |
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Untap one of your characters that has 10 ★ or fewer. |
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Reinforced Plating | Wave 1 061 | C | Upgrade Armor |
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Tough 2. |
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Repair Bay | Wave 1 062 | C | Action |
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Repair 1 damage from each of your characters. |
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Roll Out! | Wave 1 063 | R | Action |
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Flip each of your characters from bot mode to alt mode. |
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Salvage for Parts | Wave 1 064 | R | Action |
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Scrap ALL Upgrades. Repair 1 damage from each character for each Upgrade scrapped from it. |
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Scrapper Gauntlets | Wave 1 065 | C | Upgrade Armor |
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1 |
When you put this on a character 🠪 Scrap an enemy Weapon. If you can't, draw a card. |
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Security Checkpoint | Wave 1 066 | R | Action |
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Each player reveals their hands and scraps all upgrades from it. |
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Shock Absorbers | Wave 1 067 | R | Upgrade Armor |
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1 |
When the upgraded character defends and you flip an equal number of and 🠪 Each of those adds to its total. |
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Start Your Engines | Wave 1 068 | R | Action |
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Flip each of your characters from bot mode to Car mode. Then untap one of your Cars . |
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Static Laser of Ironhide | Wave 1 069 | R | Upgrade Weapon |
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3 |
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When the upgraded character is NOT Ironhide and it attacks 🠪 Do 2 damage to it. |
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Strafing Run | Wave 1 070 | U | Action |
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Do 1 damage to each enemy. |
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Supercharge | Wave 1 071 | C | Action |
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One of your characters gets Bold 3 until end of turn. |
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Swap Missions | Wave 1 072 | U | Action |
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Untap one of your tapped characters. Then tap one of your untapped characters. |
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Swap Parts | Wave 1 073 | R | Action |
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Choose 2 of your characters. Swap all of their Upgrades. |
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Swarm! | Wave 1 074 | R | Action |
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Flip a battle card for each Insecticon you began the game with. For each you flip, your opponent chooses one of their characters and does 1 damage to it. For each you flip, repair 1 damage from one of your characters. |
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System Reboot | Wave 1 075 | R | Action |
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Each player scraps their hand and draws 4 cards. |
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Team-Up Tactics | Wave 1 076 | R | Action |
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Choose one of your characters. If it's a Truck , repair 2 damage from it. If it's a Car , draw 2 cards. |
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The Bigger They Are | Wave 1 077 | R | Action |
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One of your characters get +2 until end of turn. While it's attacking an enemy this turn that has more ★ than it, it gets Pierce 4. |
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Thermal Weaponry | Wave 1 078 | R | Upgrade Weapon |
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1 |
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When the upgraded character is attacking 🠪 It has Pierce 1 that attack for each you flip. |
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Treasure Hunt | Wave 1 079 | U | Action |
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Scrap the top 4 cards of your deck. Put all Upgrades scrapped this way into your hand. |
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Turbo Boosters | Wave 1 080 | U | Upgrade Utility |
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1 |
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Put on Cars only. When you put this on a character 🠪 Untap that character. |
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Zap | Wave 1 081 | C | Action |
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Do 1 damage to an enemy. |
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Height Advantage | Wave 1A 001 | R | Action |
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One of your Titans gets Bold 4 until end of turn. |
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Protected By Metroplex | Wave 1A 002 | R | Upgrade Utility |
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If the upgraded character would take damage 🠪 Instead your Metroplex takes that damage. |
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Rally the City | Wave 1A 003 | R | Action |
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If you have Metroplex on the battlefield 🠪 Draw a card for each character you have on the battlefield. |
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All-Out Attack | Wave 1C 001 | R | Action |
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Each of your untapped characters can attack this turn. |
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Tandem Targeting System | Wave 1C 002 | R | Upgrade Utility |
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1 |
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When you play this from hand 🠪 You may play a Tandem Targeting System from your scrap pile. |
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Agility of Bumblebee | Wave 1E 001 | R | Upgrade Utility |
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1 |
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When this is on Bumblebee and he attacks 🠪 Draw a card. |
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Bombing Run | Wave 1E 002 | R | Action |
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Choose an enemy character. Move 1 damage counter from each of your Planes to that enemy. |
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Cargo Trailer | Wave 1E 003 | R | Upgrade Utility |
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Put on Trucks only. The upgraded character has +1 for each Cargo Trailer on it. Up to 3 Cargo Trailers can fit in its Utility slot. |
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Fusion Cannon of Megatron | Wave 1E 004 | R | Upgrade Weapon |
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1 |
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While this is on Megatron 🠪 He has Pierce 3. |
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Ion Blaster of Optimus Prime | Wave 1E 005 | R | Upgrade Weapon |
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2 |
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1 |
Put on Optimus Prime only. |
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Start Your Engines | Wave 1E 006 | R | Action |
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Flip each of your characters from bot mode to Car mode. Then untap one of your Cars . |
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All-Out Attack | Wave 1E P11 2019 | R | Action |
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Each of your untapped characters can attack this turn. |
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Tandem Targeting System | Wave 1E P12 2019 | R | Upgrade Utility |
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1 |
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When you play this from hand 🠪 You may play a Tandem Targeting System from your scrap pile. |
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Aerialbot Enigma | Wave 2 001 | U | Action |
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If you have Superion on the battlefield 🠪 Do 1 damage to each enemy. If you have 5 Aerialbots in bot mode on the battlefield and/or in your KO area 🠪 Combine them into Superion, Sky Protector. |
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Aerialbot Formation | Wave 2 002 | R | Upgrade Weapon |
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Put on Aerialbots only. The upgraded character has +1 for each of your other tapped Aerialbots . |
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Ancient Wisdom | Wave 2 003 | R | Action |
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Scrap the top 2 cards of your deck. Put an Action and an Upgrade scrapped this way into your hand. You may play Unleash Potential. |
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Armored Plating | Wave 2 004 | C | Upgrade Armor |
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1 |
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Attack Drone | Wave 2 005 | U | Upgrade Weapon |
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1 |
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When you put this on a character 🠪 You may play another Attack Drone. Up to 3 Attack Drones can fit in 1 Weapon slot. |
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Backup Beam | Wave 2 006 | U | Upgrade Weapon |
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Bold 2 |
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Bad Attitude | Wave 2 007 | R | Action |
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If you began the game with only Decepticon characters 🠪 Repair 1 damage from each of your characters. Then do 1 damage to each Autobot. |
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Bashing Shield | Wave 2 008 | C | Upgrade Armor |
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1 |
When you put this on a character 🠪 Scrap an enemy Armor. |
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Bolt of Lightning | Wave 2 009 | U | ★ | Action |
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Do 3 damage to an enemy. |
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Bravery | Wave 2 010 | U | Upgrade Utility |
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Brave. |
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Bumpers | Wave 2 011 | R | Upgrade Armor |
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1 |
Put on Cars only. Damage counters can't be moved from other characters to the upgraded character. |
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Combat Commands | Wave 2 012 | R | Upgrade Utility |
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1 |
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Put on Sentinels only. When the upgraded character attacks 🠪 You may flip a Sentinel in your KO area from bot mode to alt mode. If you do, then flip it back to bot mode. |
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Confidence | Wave 2 013 | C | Action |
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Draw 2 cards. Then Scrap 2 cards from your hand. If you began the game with only Autobot characters 🠪 You may play an Action. |
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Cooling Vents | Wave 2 014 | C | Upgrade Armor |
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1 |
When you put this on a Ranged character 🠪 Repair 1 damage from it. |
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Cornered! | Wave 2 015 | U | Action |
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Choose an enemy in bot mode. Your opponent flips it to alt mode. |
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Crash Landing | Wave 2 016 | R | Upgrade Utility |
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Put on Planes only. When the upgraded character is KO'd during your opponent's turn 🠪 Do damage equal to its total to a tapped enemy. |
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Decepticon Crown | Wave 2 017 | R | Upgrade Utility |
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- |
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Put on Decepticons only. When one of your Decepticons attacks 🠪 Plan 1. |
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Defensive Driving | Wave 2 018 | R | Upgrade Armor |
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- |
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If the upgraded character would take non-attack damage from an opponent's card 🠪 Instead the upgraded character takes that much damage minus 1. |
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Dinobot Enigma | Wave 2 019 | R | Action |
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If you have Volcanicus on the battlefield 🠪 He gets Bold 2 until end of turn. If you have 5 Dinobots in bot mode on the battlefield and/or in your KO area 🠪 Combine them into Volcanicus, Fiery Champion. |
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Electrified Spikes | Wave 2 020 | R | Upgrade Armor |
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- |
- |
1 |
Put on Dinobots only. When the upgraded character defends and you flip at least 🠪 Do 1 damage to the attacker. |
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Enemy Combat Analysis | Wave 2 021 | U | Upgrade Utility |
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- |
- |
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When the upgraded character is battling an enemy that has the same number of ★ as it 🠪 The upgraded character has +2 and +2 . |
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Energized Field | Wave 2 022 | R | ★ | Upgrade Armor |
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- |
- |
1 |
When the upgraded character defends and you flip at least 🠪 Do 1 damage to the attacker. |
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Energon Slingshot | Wave 2 023 | C | Upgrade Weapon |
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1 |
- |
- |
When you put this on a Melee character 🠪 Do 1 damage to an enemy. |
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Enforcement Batons | Wave 2 024 | C | Upgrade Weapon |
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1 |
- |
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When you put this on a character 🠪 Scrap an enemy Weapon. |
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Erratic Lightning | Wave 2 025 | C | Upgrade Weapon |
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3 |
- |
-1 |
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Escape Route | Wave 2 026 | C | Action |
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- |
- |
- |
Flip one of your characters from bot mode to alt mode. |
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Espionage | Wave 2 027 | R | Action |
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- |
- |
- |
Choose a battle icon color. Then look at your opponent's hand and scrap a card from it that has a battle icon of that color. |
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Evasive Maneuvers | Wave 2 028 | U | Upgrade Armor |
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- |
- |
- |
Tough 3. After the upgraded character defends 🠪 Scrap this card. |
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Field Communicator | Wave 2 029 | C | Upgrade Utility |
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1 |
- |
- |
When you put this on a Specialist 🠪 Scrap the top card of your deck. You may play that card. |
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Field Repair | Wave 2 030 | C | Action |
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- |
- |
- |
Repair 1 damage from one of your characters. If it's an Autobot, Plan 1. |
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Fling | Wave 2 031 | C | Action |
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- |
- |
- |
Move 1 damage counter from one of your characters to an enemy. |
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Focus Fire | Wave 2 032 | U | Action |
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- |
- |
- |
For each Focus Fire you've played this turn 🠪 One of you characters gets Bold 1 until end of turn. You may play another Focus Fire. |
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Fog of War | Wave 2 033 | R | Action |
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- |
- |
- |
Each player chooses 2 cards from their hand and scraps the rest. Each player with fewer than 2 cards in hand draws cards equal to the difference. |
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Handheld Blaster | Wave 2 034 | C | Upgrade Weapon |
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- |
- |
- |
Bold 1 |
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Heavy-Handed | Wave 2 035 | R | Action |
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- |
- |
- |
One of your characters gets +2 until end of turn. While it's attacking an enemy this turn that has fewer ★ than it, it has Pierce 4. |
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Improvised Shield | Wave 2 036 | C | Upgrade Armor |
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- |
- |
- |
Tough 1. |
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Inferno Breath | Wave 2 037 | R | Action |
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- |
- |
- |
Tap one of your untapped characters that has 5 ★ or more 🠪 Do 3 damage to an enemy. |
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Intelligence Mission | Wave 2 038 | R | Action |
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- |
- |
- |
Tap one of your untapped Specialists that has 5 ★ or more 🠪 Draw 3 cards |
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Inverted! | Wave 2 039 | R | Upgrade Utility |
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- |
- |
- |
When the upgraded character is battling 🠪 Each you flip becomes a . Each you flip becomes a . |
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Leap of Faith | Wave 2 040 | U | ★ | Action |
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- |
- |
- |
Scrap the top card of your deck. You may play that card. Then scrap another card from the top of your deck. You may play that card. |
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Marksmanship | Wave 2 041 | R | Action |
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- |
- |
- |
If you have a Ranged character on the battlefield 🠪 Do 2 damage to an enemy in bot mode. |
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Master Plan | Wave 2 042 | R | Action |
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- |
- |
- |
Plan 6. |
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Mining Pick | Wave 2 043 | R | Upgrade Weapon |
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1 |
- |
- |
When the upgraded character attacks 🠪 Plan 2. When you put a card from your hand on top of your deck 🠪 The upgraded character gets +1 until end of turn. |
||||
Mounted Missiles | Wave 2 044 | R | ★ | Upgrade Weapon |
|
2 |
- |
- |
This can be in an Armor or Utility slot. |
|||
Noble's Blaster | Wave 2 045 | U | Upgrade Weapon |
|
2 |
- |
- |
Put on Autobots only. While the upgraded character is attacking a Decepticon 🠪 It has Pierce 2. |
||||
Pep Talk | Wave 2 046 | U | Action |
|
- |
- |
- |
Draw 2 cards. |
||||
Power Punch | Wave 2 047 | U | Upgrade Weapon |
|
- |
- |
- |
Bold 3 After the upgraded character attacks 🠪 Scrap this card. |
||||
Predacon Enigma | Wave 2 048 | R | Action |
|
- |
- |
- |
If you have a Predaking on the battlefield 🠪 Draw a card. Then you may play an Upgrade. If you have 5 Predacons in bot mode on the battlefield and/or in your KO area 🠪 Combine them into Predaking, Ferocious Hunter. |
||||
Press the Advantage | Wave 2 049 | R | Action |
|
- |
- |
- |
Choose one of your Autobots, it gets +2 until end of turn. Choose an enemy Decepticon. it gets -2 until end of turn. |
||||
Primary Laser | Wave 2 050 | C | Upgrade Weapon |
|
2 |
- |
- |
|||||
Rapid Conversion | Wave 2 051 | C | Action |
|
- |
- |
- |
Flip one of your characters to its other mode. |
||||
Reckless Charge | Wave 2 052 | U | Action |
|
- |
- |
- |
One of your characters gets +4 until end of turn. At end of turn, do 3 damage to it. |
||||
Recon System | Wave 2 053 | R | ★ | Upgrade Utility |
|
- |
- |
- |
When the upgraded character is battling 🠪 Flip 1 more battle card. Scrap one of the cards you flipped without using it's battle icons. |
|||
Rest and Relaxation | Wave 2 054 | C | Action |
|
- |
- |
- |
Repair 1 damage from one of your characters. |
||||
Scoundrel's Blaster | Wave 2 055 | U | Upgrade Weapon |
|
2 |
- |
- |
Put on Decepticons only. While the upgraded character is attacking an Autobot 🠪 It has Pierce 2. |
||||
Scrounge | Wave 2 056 | U | Action |
|
- |
- |
- |
Scrap the top card of your deck. If it's an Upgrade, you may play it. |
||||
Secret Dealings | Wave 2 057 | U | Action |
|
- |
- |
- |
Draw a card. Then Plan 1. |
||||
Security Console | Wave 2 058 | C | Upgrade Utility |
|
- |
- |
- |
When the upgraded character defends 🠪 Draw a card. Then Plan 1. |
||||
Sentinel Enigma | Wave 2 059 | R | Action |
|
- |
- |
- |
If you have Optimus Maximus on the battlefield 🠪 Scrap an enemy weapon or armor. If you have 6 Sentinels in bot mode on the battlefield and/or in your KO area 🠪 Combine them into Optimus Maximus, Ultimate Defender. |
||||
Smelt | Wave 2 060 | U | Action |
|
- |
- |
- |
Your opponent chooses one of their Upgrades and scraps it. |
||||
Sonic Scramble | Wave 2 061 | U | Action |
|
- |
- |
- |
Your opponent chooses a card from their hand and scraps it. If this is the third Sonic Scramble you've played this turn 🠪 Draw 3 cards. You may play another Sonic Scramble. |
||||
Spare Parts | Wave 2 062 | C | Upgrade Utility |
|
- |
- |
- |
If an opponent's card would cause a Weapon or Armor to be scrapped from the upgraded character 🠪 Scrap this card instead. |
||||
Sparring Gear | Wave 2 063 | U | Upgrade Armor |
|
- |
- |
- |
Tough 2 |
||||
Stealthiness | Wave 2 064 | U | Upgrade Utility |
|
- |
- |
- |
Stealth |
||||
Steamroll | Wave 2 065 | R | Action |
|
- |
- |
- |
Choose one of your characters. When it does more than enough attack damage to KO an enemy this turn 🠪 Your opponent chooses one of their other characters and puts the extra damage on it. |
||||
Stunticon Enigma | Wave 2 066 | U | Action |
|
- |
- |
- |
If you have Menasor on the battlefield 🠪 Draw 2 cards. If you have 5 Stunticons in bot mode on the battlefield and/or in your KO area 🠪 Combine them into Menasor, Menacing Colossus. |
||||
Stunticon Swagger | Wave 2 067 | R | Upgrade Utility |
|
- |
- |
- |
Put on Stunticons only. Enemies can't use Bold or Tough against the upgraded character. |
||||
Superior Cannon | Wave 2 068 | U | Upgrade Weapon |
|
- |
- |
- |
Play this only if you've played Tech Research this turn. Bold 4. |
||||
Superior Jetpack | Wave 2 069 | U | Upgrade Utility |
|
- |
- |
- |
Play this only if you've played Tech Research this turn. Pierce 4. |
||||
Superior Plating | Wave 2 070 | U | Upgrade Armor |
|
- |
- |
- |
Play this only if you've played Tech Research this turn. Tough 4. |
||||
Surprise Attack | Wave 2 071 | C | Action |
|
- |
- |
- |
One of your characters gets Pierce 3 until end of turn. |
||||
Swindled | Wave 2 072 | C | Action |
|
- |
- |
- |
Draw 2 cards. Then Scrap 2 cards from your hand. If you began the game with only Decepticon characters 🠪 You may play an Upgrade. |
||||
Tackle | Wave 2 073 | R | Action |
|
- |
- |
- |
Tap one of your untapped Melee characters 🠪 Tap an untapped enemy character that has the same number of ★ or fewer. |
||||
Tech Research | Wave 2 074 | C | Action |
|
- |
- |
- |
|||||
Testify | Wave 2 075 | C | Action |
|
- |
- |
- |
Each player draws 2 cards. |
||||
Tooth and Claw | Wave 2 076 | R | Upgrade Utility |
|
1 |
- |
- |
Put on Predacons only. The upgraded character can have a Weapon or Armor in it's Armor slot. |
||||
Underhanded Tactics | Wave 2 077 | C | Action |
|
- |
- |
- |
Do 1 damage to an enemy. If it's KO'd this way, repair 1 damage from one of your Decepticons. |
||||
Universal Network Access | Wave 2 078 | U | ★ | Action |
|
- |
- |
- |
Draw 3 cards. |
|||
Unleash Potential | Wave 2 079 | R | Action |
|
- |
- |
- |
If you've played Ancient Wisdom this turn 🠪 Choose a battle card you own from outside the game that has 1 ★ and put it into your hand. |
||||
Vandalize | Wave 2 080 | U | ★ | Action |
|
- |
- |
- |
Scrap all enemy Weapon, Armors, or Utilities. |
|||
Vaporize | Wave 2 081 | C | Action |
|
- |
- |
- |
Scrap an enemy Upgrade. |
||||
Builder's Tools | Wave 2A 001 | R | Upgrade Utility |
|
- |
- |
- |
Put on Constructicons only. When the upgraded character attacks 🠪 Put a height counter on your Tower. |
||||
Constructicon Enigma | Wave 2A 002 | R | Action |
|
- |
- |
- |
If you have Devastator on the battlefield 🠪 Repair 1 damage from him, then put a height counter on your Tower. If you have 6 Constructicons in bot mode on the battlefield and/or in your KO area 🠪 Combine the into Devastator, Towering Warrior. |
||||
Heavy Landing | Wave 2A 003 | R | Action |
|
- |
- |
- |
Do 1 damage to an enemy. If your Tower is 6 or higher, do 3 damage to that enemy instead. |
||||
Reclaim | Wave 2A 004 | R | Action |
|
- |
- |
- |
Put an upgrade from your scrap pile on top of your deck. If your Tower is 3 or higher, draw a card. |
||||
Work Overtime | Wave 2A 005 | R | Action |
|
- |
- |
- |
If you have fewer than 4 cards in hand, draw cards equal to the difference. |
||||
Anticipation Engine | Wave 3 001 | U | Upgrade Weapon |
|
- |
- |
- |
When the upgraded character attacks 🠪 Reveal the top card of your deck. If it's an Action, you may play it. |
||||
Backup Bag | Wave 3 002 | R | Upgrade Utility |
|
- |
- |
- |
If one of your cards would cause a Weapon or Armor to be scrapped from the upgraded character 🠪 Scrap this card instead. |
||||
Basic Combat Protocol | Wave 3 003 | C | Upgrade Utility |
|
- |
- |
- |
Bold 1 |
||||
Battering Ram | Wave 3 004 | R | Upgrade Weapon |
|
2 |
- |
- |
Put on Trucks only. When the upgraded character does attack damage to an enemy 🠪 Your opponent flips that enemy to its other mode. |
||||
Battlefield Report | Wave 3 005 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Draw 2 cards. Then put a card from your hand on top of your deck. |
||||
Battlefield Scan | Wave 3 006 | U | Action |
|
- |
- |
- |
Enemies can't use Brave or Stealth this turn. |
||||
Bolster | Wave 3 007 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 You may play an Armor onto the defender. |
||||
Brainstorm | Wave 3 008 | C | Action |
|
- |
- |
- |
You may play an Action. Then you play another Action. |
||||
Calculated Strike | Wave 3 009 | C | Action |
|
- |
- |
- |
One of your characters gets +2 and Pierce 2 until end of turn. |
||||
Callous Leadership | Wave 3 010 | R | Action |
|
- |
- |
- |
Move up to 5 damage counters from one of your Decepticon Leaders that has 8 ★ or more to one of your other characters. |
||||
Combat Dagger | Wave 3 011 | C | Upgrade Weapon |
|
- |
- |
- |
Bold 1 |
||||
Compact Shield | Wave 3 012 | U | Upgrade Armor |
|
- |
- |
1 |
Put on Autobots only. |
||||
Covert Armor | Wave 3 013 | U | Upgrade Armor |
|
- |
- |
1 |
Put on Melee characters only. While the upgraded character is defending against a Specialist 🠪 The upgraded character has +1 . |
||||
Dampening Field | Wave 3 014 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Your opponent can't flip more than 4 battle cards during this battle. |
||||
Defensive Formation | Wave 3 015 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Each of your characters get +1 until end of turn.. |
||||
Device Virus | Wave 3 016 | U | Action |
|
- |
- |
- |
Scrap one of your Upgrades 🠪 Scrap up to 2 enemy Upgrades of the same type as your scrapped Upgrade. |
||||
Dismantle | Wave 3 017 | C | Action |
|
- |
- |
- |
Scrap an enemy Weapon or Armor. |
||||
Dismantling Claw | Wave 3 018 | C | Upgrade Weapon |
|
1 |
- |
- |
When this is scrapped from a character 🠪 Scrap an enemy Weapon. |
||||
EM24 IR Laser Launcher | Wave 3 019 | C | Upgrade Weapon |
|
3 |
- |
- |
|||||
Emergency Defense Field | Wave 3 020 | R | Upgrade Armor |
|
- |
- |
- |
If the upgraded character defends and would take an even amount of attack damage 🠪 Instead it takes no attack damage. When the upgraded character defends and takes no attack damage 🠪 Scrap this card. |
||||
Emp Wave | Wave 3 021 | U | ★ | Action |
|
- |
- |
- |
Tap ALL characters. |
|||
Energy Pack | Wave 3 022 | R | Upgrade Utility |
|
- |
- |
- |
Put only on characters that have 11 ★ or more. The upgraded character has +4 . |
||||
Erratic Energy Grenade | Wave 3 023 | R | Upgrade Utility |
|
- |
- |
- |
At the start of your turn 🠪 Do 1 damage to the upgraded character. When the upgraded character is KO'd 🠪 Do 2 damage to each enemy. |
||||
Extra Padding | Wave 3 024 | U | Upgrade Armor |
|
- |
- |
- |
Tough 1. When you put this on a character 🠪 You may play another Extra Padding. Up to 3 Extra Paddings can fit in 1 Armor slot. |
||||
Firecon Flame | Wave 3 025 | R | Upgrade Utility |
|
- |
- |
- |
Put on Firecons only. Each of your Firecons has Bold 1. |
||||
Force Field | Wave 3 026 | C | Upgrade Armor |
|
- |
- |
- |
If the upgraded character would take 5 or more attack damage 🠪 Instead scrap this card and the upgraded character takes 4 attack damage. |
||||
Frag Toss | Wave 3 027 | C | Action |
|
- |
- |
- |
Your opponent chooses one of their characters and does 1 damage to it. If your starting team was only Decepticons 🠪 Your opponent does 1 more damage to the chosen character. |
||||
Fuel Cache | Wave 3 028 | U | ★ | Action |
|
- |
- |
- |
Reveal the top 3 cards of your deck. If they include at least , put them all into your hand. Otherwise, scrap them. |
|||
Full Loadout | Wave 3 029 | U | ★ | Action |
|
- |
- |
- |
Choose one of your characters. You may play a Weapon, an Armor, and a Utility onto it. |
|||
Heat of Battle | Wave 3 030 | R | Action |
|
- |
- |
- |
ALL characters get Bold 3 and Tough 3 until end of turn. |
||||
Heroic Team-Up | Wave 3 031 | R | ★ | Action |
|
- |
- |
- |
Tap one of your untapped Autobots. Add its total to one of your untapped Autobots until end of turn. |
|||
Hiding Spot | Wave 3 032 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 After your opponent chooses an attacker and before they choose a defender. When Revealed 🠪 One of your characters gets Stealth until end of turn. |
||||
HV Electron Breacher | Wave 3 033 | U | Upgrade Weapon |
|
2 |
- |
- |
Put on Decepticons only. |
||||
Infiltrate | Wave 3 034 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When your opponent plays an Action. When Revealed 🠪 Scrap that Action and it has no effect. |
||||
Laser Cutlass | Wave 3 035 | R | Upgrade Weapon |
|
1 |
- |
- |
Put only on characters that have 7 ★ or fewer. Pierce 3. |
||||
LV Gamma-Disruptor Launcher | Wave 3 036 | R | Upgrade Weapon |
|
2 |
- |
- |
Put on Shockwave only. Up to 2 LV Gamma-Disruptor Launchers can fit in 1 Weapon slot. When you put this on Shockwave 🠪 Your opponent chooses a card from their hand and scraps it. |
||||
Ultra Magnus Armor | Wave 3 037 | R | ★★ | Upgrade Armor |
|
2 |
- |
2 |
Put on Autobots only. If the upgraded character would take non-attack damage 🠪 Instead it takes that much damage minus 1. |
|||
Medic! | Wave 3 038 | C | Action |
|
- |
- |
- |
Repair 2 damage from one of your characters. |
||||
Metal Detector | Wave 3 039 | U | Upgrade Utility |
|
- |
- |
- |
When the upgraded character attacks 🠪 Reveal the top card of your deck. If it's an Upgrade, you may play it. |
||||
Micro Capacitor | Wave 3 040 | R | Upgrade Utility |
|
- |
- |
- |
When you use the upgraded character's ↷ ability 🠪 Untap that character and scrap this card. |
||||
Pep Talk | Wave 3 041 | C | Action |
|
- |
- |
- |
Draw 2 cards. |
||||
Personal Targeting Drone | Wave 3 042 | C | Upgrade Utility |
|
- |
- |
- |
Pierce 1. When this is scrapped from a character 🠪 Scrap an enemy Utility. |
||||
Point-Defense System | Wave 3 043 | U | Upgrade Armor |
|
- |
- |
- |
While the upgraded character is defending against an enemy that has Pierce 🠪 Reduce that enemy's Pierce total by 2. |
||||
Pop a Wheelie | Wave 3 044 | R | Action |
|
- |
- |
- |
Flip each of your characters from bot mode to Motorcycle mode. You get an extra attack this turn, but only a Motorcycle can attack this way. |
||||
Quartermaster | Wave 3 045 | R | Action |
|
- |
- |
- |
Choose one 🠪 • Move an Upgrade from one of your characters to another one. • Put a Battle Master Upgrade from your KO area onto one of your characters. |
||||
Reactive Armor | Wave 3 046 | C | Upgrade Armor |
|
- |
- |
1 |
When this is scrapped from a character 🠪 Scrap an enemy Armor. |
||||
Reflex Circuits | Wave 3 047 | U | Upgrade Armor |
|
- |
- |
1 |
Put on Ranged characters only. While the upgraded character is defending against a Melee enemy 🠪 The upgraded character has +1 . |
||||
Repurpose | Wave 3 048 | C | Action |
|
- |
- |
- |
Scrap a card from your hand. Then draw 2 cards. |
||||
Rock Toss | Wave 3 049 | U | Action |
|
- |
- |
- |
Do 1 damage to a tapped enemy. |
||||
RR Disruptor Blade | Wave 3 050 | R | Upgrade Weapon |
|
3 |
- |
- |
When the upgraded character attacks and you don't flip a 🠪 Scrap this card after the battle. |
||||
Scavenge the Battlefield | Wave 3 051 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters is KO'd. When Revealed 🠪 Instead of scrapping that character's Upgrades, you may put any number of them onto one of your other characters. |
||||
Smoke Cloak | Wave 3 052 | C | Upgrade Armor |
|
- |
- |
- |
Tough 1 |
||||
Smokethrower | Wave 3 053 | C | Upgrade Weapon |
|
- |
- |
- |
Bold 2 |
||||
Diagnosis | Wave 3 054 | C | Action |
|
- |
- |
- |
Repair 1 damage from one of your characters. If your starting team was only Autobots 🠪 Draw a card. |
||||
Special Ops Mission | Wave 3 055 | R | Action |
|
- |
- |
- |
You may play a Secret Action. Then you may play another Secret Action. |
||||
Spinner Rims | Wave 3 056 | U | Upgrade Utility |
|
- |
- |
- |
When the upgraded character battles and you flip your first 🠪 Flip 1 extra battle card. |
||||
Squish them like Bugs | Wave 3 057 | U | Action |
|
- |
- |
- |
Choose one of your characters. When it does attack damage this turn to an enemy that has fewer ★ than it 🠪 Do 1 damage to each enemy that has fewer ★ than your character. |
||||
Steady Shot | Wave 3 058 | U | Action |
|
- |
- |
- |
One of your characters gets +2 until end of turn. |
||||
Sturdy Armor | Wave 3 059 | U | Upgrade Armor |
|
- |
- |
1 |
Put on Specialists only. While the upgraded character is defending against a Ranged enemy 🠪 The upgraded character has +1 . |
||||
Take Cover | Wave 3 060 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 If one or more of your characters would take non-attack damage during your opponent's turn. When Revealed 🠪 Instead your characters can't take non-attack damage this turn. |
||||
Two-Pronged Attack | Wave 3 061 | R | Action |
|
- |
- |
- |
Choose one of your characters. If it's a Tank , your opponent chooses 2 cards from their hand and scraps them. If it's a Plane , your opponent chooses one of their characters and does 2 damage to it. |
||||
Unconventional Flying Object | Wave 3 062 | R | Action |
|
- |
- |
- |
Flip one of your Spaceships to bot mode. Then flip it back to alt mode. |
||||
Urban Camo | Wave 3 063 | C | Upgrade Utility |
|
- |
- |
- |
Tough 1 |
||||
W-5 Gyro Blaster | Wave 3 064 | R | Upgrade Utility |
|
1 |
- |
- |
When the upgraded character battles 🠪 Each player can't flip more than 2 battle cards during this battle. |
||||
Buzzsaw, Ravage, Frenzy Attack! | Wave 3A 001 | R | Action |
|
- |
- |
- |
If you have Buzzsaw on the battlefield 🠪 Draw a card. If you have Ravage on the battlefield 🠪 Do 1 damage to an enemy. If you have Frenzy on that battlefield 🠪 Your opponent chooses one of their Armors and scraps it. |
||||
Daring Counterattack | Wave 3A 002 | R | Action |
|
- |
- |
- |
Choose one of your characters 🠪 It gets +1 until end of turn for each Autobot Mini-Cassette in your KO area. If you have Blaster on the battlefield, the chosen character also gets Pierce 6 until end of turn. |
||||
Inner Groove | Wave 3A 003 | R | Upgrade Utility |
|
1 |
- |
1 |
Put on Mini-Cassettes only. |
||||
Intercept Communications | Wave 3A 004 | R | ★ | Action |
|
- |
- |
- |
Play only if Soundwave was on your starting team. Draw 2 cards. Choose a card in your opponent's scrap pile and put it on top of their deck. |
|||
Interpret The Airwaves | Wave 3A 005 | R | ★ | Action |
|
- |
- |
- |
Play only if Blaster was on your starting team. Look at the top 5 cards of your deck and put them back in any order. |
|||
Obstructive Rhythm | Wave 3A 006 | R | Upgrade Armor |
|
- |
- |
- |
For each Mini-Cassette you have on the battlefield 🠪 The upgraded character has Tough 1. |
||||
Recover Cassette | Wave 3A 007 | R | Action |
|
- |
- |
- |
If you have Blaster or Soundwave on the battlefield 🠪 You may put one of your Mini-Cassettes from the battlefield under it. If you do, repair 2 damage from one of your characters, then put this card into your KO area. |
||||
Buzzsaw, Ravage, Frenzy Attack! | Wave 3A-35 001 | R | Action |
|
- |
- |
- |
If you have Buzzsaw on the battlefield 🠪 Draw a card. If you have Ravage on the battlefield 🠪 Do 1 damage to an enemy. If you have Frenzy on that battlefield 🠪 Your opponent chooses one of their Armors and scraps it. |
||||
Daring Counterattack | Wave 3A-35 002 | R | Action |
|
- |
- |
- |
Choose one of your characters 🠪 It gets +1 until end of turn for each Autobot Mini-Cassette in your KO area. If you have Blaster on the battlefield, the chosen character also gets Pierce 6 until end of turn. |
||||
Inner Groove | Wave 3A-35 003 | R | Upgrade Utility |
|
1 |
- |
1 |
Put on Mini-Cassettes only. |
||||
Intercept Communications | Wave 3A-35 004 | R | ★ | Action |
|
- |
- |
- |
Play only if Soundwave was on your starting team. Draw 2 cards. Choose a card in your opponent's scrap pile and put it on top of their deck. |
|||
Interpret The Airwaves | Wave 3A-35 005 | R | ★ | Action |
|
- |
- |
- |
Play only if Blaster was on your starting team. Look at the top 5 cards of your deck and put them back in any order. |
|||
Obstructive Rhythm | Wave 3A-35 006 | R | Upgrade Armor |
|
- |
- |
- |
For each Mini-Cassette you have on the battlefield 🠪 The upgraded character has Tough 1. |
||||
Recover Cassette | Wave 3A-35 007 | R | Action |
|
- |
- |
- |
If you have Blaster or Soundwave on the battlefield 🠪 You may put one of your Mini-Cassettes from the battlefield under it. If you do, repair 2 damage from one of your characters, then put this card into your KO area. |
||||
4-Wheel Drive | Wave 4 001 | R | Action |
|
- |
- |
- |
Choose one of your characters. Until end of turn, its base is 7 as long as it's a Truck . |
||||
Acute Reflexes | Wave 4 002 | U | Upgrade Utility |
|
- |
- |
- |
Focus 1 When the upgraded character battles and you flip at least 🠪 It gets +1 and +1 until end of battle. |
||||
Adaptive Plating | Wave 4 003 | U | Upgrade Armor |
|
- |
- |
- |
When the upgraded character defends and you flip at least 🠪 It gets +2 until end of battle. |
||||
Backfire | Wave 4 004 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your Decepticons defends. When Revealed 🠪 Do damage to the attacker equal to the number of Upgrades on that attacker. |
||||
Multi-Missile Pod | Wave 4 005 | R | Upgrade Weapon |
|
- |
- |
- |
Put on Planes or Helicopters only. Up to 3 Multi-Missile Pods can fit in 1 Weapon slot. When the upgraded character attacks 🠪 You may scrap this. If you do, do damage to each enemy equal to the number of Multi-Missile Pods scrapped from the upgraded character this battle. |
||||
Battlefield Incursion | Wave 4 006 | U | Action |
|
- |
- |
- |
Deploy a character from under your Trypticon, Assault Base to the battlefield. |
||||
Blast Suit | Wave 4 007 | U | ★ | Upgrade Armor |
|
- |
- |
- |
If the upgraded character would take attack damage 🠪 Instead it takes half that damage rounded down, and you scrap this card. |
|||
Composite Armor | Wave 4 008 | R | Upgrade Armor |
|
1 |
- |
3 |
Put on Tanks only. When the upgraded character defends 🠪 Scrap this card after the battle. Then, if you flipped at least that battle, do 1 damage to the attacker. |
||||
Contract Contingency | Wave 4 009 | U | Action |
|
- |
- |
- |
Choose one of your characters. It gets +2 until end of turn. When the chosen character does 4 or more attack damage to an enemy this turn without KO'ing it 🠪 Use one of the chosen character's Bounty abilities. |
||||
Conversion Engine | Wave 4 010 | R | Upgrade Utility |
|
1 |
- |
- |
Put only on a character that has more than one alt mode. At the end of your turn 🠪 Flip the upgraded character to another mode. |
||||
Coup | Wave 4 011 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When a character is KO'd. When Revealed 🠪 Use a Bounty ability of one of your cards on the battlefield. |
||||
Crowbar | Wave 4 012 | C | Upgrade Weapon |
|
2 |
- |
- |
When the upgraded character attacks 🠪 Scrap this card after the battle. |
||||
Crude Club | Wave 4 013 | R | Upgrade Weapon |
|
- |
- |
- |
The upgraded character has +1 for each Upgrade on it. |
||||
Daring Escape | Wave 4 014 | R | Action |
|
- |
- |
- |
For each Autobot you have on the battlefield, put the top card of your deck into your KO area face up. If your deck and scrap pile are empty 🠪 You win the game. |
||||
Decipher | Wave 4 015 | U | Action |
|
- |
- |
- |
For each enemy Secret Action that's face up or face down, do 1 damage to each enemy. |
||||
Defensive Configuration | Wave 4 016 | R | Upgrade Utility |
|
- |
- |
- |
The upgraded character has an extra Armor slot. When you put this on a character 🠪 Reveal the top card of your deck. If it's an Armor, play it onto the upgraded character. |
||||
Designated Target | Wave 4 017 | C | Action |
|
- |
- |
- |
Each of your characters gets Pierce 2 until end of turn. |
||||
Dual Wield | Wave 4 018 | U | Action |
|
- |
- |
- |
One of your characters gets an extra Weapon slot until end of turn. If that character is a Mercenary 🠪 You may play a Weapon from your scrap pile onto it. |
||||
Energy Transfer | Wave 4 019 | U | Action |
|
- |
- |
- |
Move any number of damage counters from one of your characters to one of your other characters, but not enough to KO it. |
||||
Erratic Cannon | Wave 4 020 | U | Upgrade Weapon |
|
- |
- |
- |
When the upgraded character attacks and you flip at least 🠪 It gets +3 until end of battle. |
||||
Even The Score | Wave 4 021 | U | ★ | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your Decepticons takes more than enough attack damage to be KO'd. When Revealed 🠪 Do the extra attack damage to the attacker. Then put this card into your KO area. |
|||
Fight For Position | Wave 4 022 | C | Action |
|
- |
- |
- |
One of your characters gets Bold 2 until end of turn. |
||||
Guarded Posture | Wave 4 023 | C | Upgrade Armor |
|
-1 |
- |
2 |
|||||
Hazardous Shield | Wave 4 024 | C | Upgrade Armor |
|
- |
- |
1 |
Revenge 🠪 Scrap an enemy Weapon or Armor. |
||||
Head-On Collision | Wave 4 025 | C | Action |
|
- |
- |
- |
Choose one of your characters. It gets +3 while attacking in alt mode this turn. |
||||
Heroic Resolve | Wave 4 026 | U | ★ | Action Secret |
|
- |
- |
- |
Reveal 🠪 If one of your Autobots would take enough attack damaged to be KO'd. When Revealed 🠪 Instead that character takes enough attack damage to be at 1 . Then put this card into your KO area. |
|||
Hidden Fortification | Wave 4 027 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets Tough 3 until end of battle. |
||||
Hijack | Wave 4 028 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 If your opponent would draw a second card during their turn. When Revealed 🠪 If your opponent would draw a card this turn, you draw a card instead. |
||||
Immersed In Shadow | Wave 4 029 | U | Upgrade Utility |
|
- |
- |
- |
The upgraded character has Stealth while untapped. |
||||
Increased Durability | Wave 4 030 | U | Upgrade Armor |
|
- |
- |
- |
The upgraded character has +4 . |
||||
Indestructible Sword | Wave 4 031 | U | ★ | Upgrade Weapon |
|
2 |
- |
- |
When this is scrapped from a character 🠪 Return this to your hand. |
|||
Involuntary Promotion | Wave 4 032 | R | Action |
|
- |
- |
- |
Choose one of your characters. Return another character that has the same number of ★ or fewer from your KO area to the battlefield fully repaired. Move the damage counters and Upgrades from chosen character to the returned character. Then KO the chosen character. |
||||
Jam Signals | Wave 4 033 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When your opponent plays an Action. When Revealed 🠪 Scrap that Action and it has no effect. |
||||
Kinetic Converter | Wave 4 034 | C | Upgrade Utility |
|
- |
- |
- |
When you flip the upgraded character to another mode 🠪 Draw a card. |
||||
Kinetic Intensifier Whip | Wave 4 035 | C | Upgrade Weapon |
|
1 |
- |
- |
When you flip the upgraded character to another mode 🠪 It gets Bold 2 until end of turn. |
||||
Lucky Vest | Wave 4 036 | R | Upgrade Armor |
|
- |
- |
- |
When the upgraded character defends and you flip battle icons of at least 4 different colors 🠪 That character can't take more than 4 attack damage this battle. |
||||
Medic's Protective Field | Wave 4 037 | C | Upgrade Armor |
|
- |
- |
- |
When you put this on a character 🠪 Repair 1 damage from it. Safeguard 3. |
||||
Minor Medic Kit | Wave 4 038 | C | Upgrade Utility |
|
- |
- |
- |
The upgraded character has +2 . |
||||
New Orders | Wave 4 039 | U | Action |
|
- |
- |
- |
Untap one of your characters that has 6 ★ or fewer. |
||||
Opportune Offensive | Wave 4 040 | R | Action |
|
- |
- |
- |
Play this only if you had a Mercenary on your starting team. One of your Decepticons gets +3 and Pierce 3 until end of turn. |
||||
Opportune Repairs | Wave 4 041 | R | Action |
|
- |
- |
- |
Play this only if you had a Mercenary on your starting team. Repair 3 damage from one of your Autobots . |
||||
Overheat | Wave 4 042 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When an enemy attacks and your opponent flips 7 or more battle cards. When Revealed 🠪 This battle, doesn't add to and doesn't give Pierce. |
||||
Overwhelming Advantage | Wave 4 043 | R | Action |
|
- |
- |
- |
For each Decepticon you have on the battlefield, Plan 1. When one of your characters attacks this turn, if its Upgrades include at least and you flip at least 🠪 Do 15 damage to an enemy. |
||||
Pincer Movement | Wave 4 044 | R | ★ | Action |
|
- |
- |
- |
When one of your Decepticons attacks an enemy this turn 🠪 You get an extra attack this turn, but only with one of your other Decepticons against the same enemy. |
|||
Plunder | Wave 4 045 | U | ★ | Action |
|
- |
- |
- |
Your opponent chooses 3 cards from their hand and reveals them. You scrap one of them. |
|||
Pocket Processor | Wave 4 046 | R | Upgrade Utility |
|
- |
- |
- |
At the start of your turn 🠪 Draw a card. |
||||
Point Position | Wave 4 047 | U | Upgrade Utility |
|
- |
- |
- |
The upgraded character has Brave while tapped. |
||||
Relentless Invasion | Wave 4 048 | R | ★ | Action |
|
- |
- |
- |
If you have Trypticon, Assault Base on the battlefield 🠪 Put Full-Tilt, Wipe-Out, and Brunt from your KO area onto the battlefield fully repaired. The characters put onto the battlefield this way attack this turn. At end of turn, put each of those characters that's still on the battlefield under Trypticon. |
|||
Reprocess | Wave 4 049 | C | Action |
|
- |
- |
- |
Scrap an Upgrade from any character 🠪 Repair 2 damage from that character. |
||||
Sabotaged Armaments | Wave 4 050 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Scrap all the attacker's Weapons. |
||||
Shoulder Holster | Wave 4 051 | R | Upgrade Utility |
|
- |
- |
- |
The upgraded character has an extra Weapon slot. When you put this on a character 🠪 Reveal the top card of your deck. If it's a weapon, play it onto the upgraded character. |
||||
Showing Off | Wave 4 052 | C | Action |
|
- |
- |
- |
Flip one of your characters to another mode. Then flip it to another mode. |
||||
Soldier's Blaster | Wave 4 053 | C | Upgrade Weapon |
|
1 |
- |
- |
When the upgraded character attacks an enemy from a different faction 🠪 The upgraded character gets +2 until end of battle. |
||||
Special Delivery | Wave 4 054 | C | Action |
|
- |
- |
- |
Move 1 damage counter from one of your characters to an enemy. |
||||
Stable Cover | Wave 4 055 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets +1 until end of battle. The attacker can't use Pierce this battle. |
||||
Step Forward | Wave 4 056 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 After your opponent chooses an attacker and before they choose a defender. When Revealed 🠪 One of your Autobots gets Brave until end of battle. |
||||
Sturdy Javelin | Wave 4 057 | U | Upgrade Weapon |
|
- |
- |
- |
While this is on a Melee character 🠪 It has +2 . When this is on a Ranged character and it attacks 🠪 Scrap this card and do 2 damage to an enemy. |
||||
Swerve | Wave 4 058 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters in bot mode defends. When Revealed 🠪 Flip that character to alt mode. |
||||
Terrifying Resilience | Wave 4 059 | C | Upgrade Armor |
|
- |
- |
- |
Can't be put on Autobots . Tough 2. |
||||
Toolbox | Wave 4 060 | R | Upgrade Utility |
|
- |
- |
- |
If damage would be repaired from the upgraded character 🠪 Instead repair that much damage plus 1. |
||||
Unflinching Courage | Wave 4 061 | C | Upgrade Weapon |
|
- |
- |
- |
Can't be put on Decepticons . Bold 2 |
||||
Valuable Contract | Wave 4 062 | R | Upgrade Utility |
|
- |
- |
- |
When the upgraded character does enough attack damage to KO an enemy 🠪 Use this card's Bounty ability. Bounty 🠪 Choose a battle card you own from outside the game that has exactly 1 ★ and put it into your hand. |
||||
War of Attrition | Wave 4 063 | C | Action |
|
- |
- |
- |
Your opponent chooses one of their characters and does 1 damage to it. If this is the third War of Attrition you've played this turn 🠪 Repair 3 damage from one of your characters. You may play another War of Attrition. |
||||
Wedge Formation | Wave 4 064 | C | Action |
|
- |
- |
- |
Repair 1 damage from one of your Melee characters. If you have a Ranged character on the battlefield 🠪 Draw a card. If you have a Specialist on the battlefield 🠪 Plan 1. |
||||
Belligerence | Wave 5 001 | R | Action |
|
- |
- |
- |
Until end of turn 🠪 Each either player flips during a battle is a instead. |
||||
Blade Flurry | Wave 5 002 | C | Action |
|
- |
- |
- |
One of your characters gets +2 until end of turn. If it has a Weapon, instead it gets +4 until end of turn. |
||||
Brass Knuckles | Wave 5 003 | C | Upgrade Utility |
|
- |
- |
- |
Bold 2 |
||||
Camien Crash | Wave 5 004 | C | Action |
|
- |
- |
- |
Do 1 damage to one of your characters 🠪 Do 2 damage to an enemy. |
||||
Concealing Contrails | Wave 5 005 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends and you flip battle cards. When Revealed 🠪 The defender gets +1 until end of battle for each you flipped. |
||||
Conversion Expertise | Wave 5 006 | U | Upgrade Utility |
|
- |
- |
- |
While the upgraded character is in alt mode 🠪 It has Tough 1. While the upgraded character is in bot mode 🠪 It has Bold 1. |
||||
Counterespionage | Wave 5 007 | R | Action |
|
- |
- |
- |
Name an Action. Then look at your opponent's hand and each face-down enemy Secret Action. Your opponent scraps each card from among them with that name. |
||||
Crystal of Power | Wave 5 008 | U | Upgrade Weapon Armor |
|
3 |
- |
2 |
When the upgraded character battles 🠪 Scrap this card after the battle. |
||||
Decoy Flares | Wave 5 009 | C | Upgrade Armor |
|
- |
- |
1 |
When the upgraded character defends 🠪 You may scrap this card. If you do, the upgraded character gets +2 until end of turn. |
||||
Disassemble | Wave 5 010 | C | Action |
|
- |
- |
- |
Scrap any Weapon or Armor 🠪 Its owner draws a card. |
||||
Electro-Optical Visor | Wave 5 011 | U | Upgrade Armor |
|
- |
- |
1 |
When you put this on a Decepticon 🠪 Your opponent reveals their hand, chooses an Autobot card from it, and scraps that card. |
||||
Emergency Barricade | Wave 5 012 | C | Upgrade Armor |
|
- |
- |
3 |
When the upgraded character defends 🠪 Scrap this card after battle. |
||||
Emergency Repair Patch | Wave 5 013 | U | Upgrade Armor |
|
- |
- |
1 |
When you put this on an Autobot 🠪 Repair 1 damage from it. |
||||
End Hostilities | Wave 5 014 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Each either player flips this battle is a instead. |
||||
Energon Mace | Wave 5 015 | R | Upgrade Weapon |
|
2 |
- |
- |
While the upgraded character is attacking an Autobot 🠪 The upgraded character has +1 . While the upgraded character is attacking an Autobot Leader 🠪 The upgraded character has Pierce 3. |
||||
Enhanced Power Cell | Wave 5 016 | U | Upgrade Utility |
|
- |
- |
- |
The upgraded character has +3 . |
||||
Escape Capsule | Wave 5 017 | R | Upgrade Utility |
|
1 |
- |
- |
When you deploy the upgraded character's head 🠪 Put this and any other Upgrades that were on the upgraded character onto the deployed character. |
||||
Fusion Borer | Wave 5 018 | U | Upgrade Weapon |
|
3 |
- |
- |
Pierce 3 When the upgraded character attacks 🠪 Scrap this card after the battle. |
||||
Ghost Shield | Wave 5 019 | R | Upgrade Armor |
|
- |
- |
3 |
Play this only to replace an Armor on a character that has no empty Armor slots. If an opponent's card would cause this to be scrapped from a character 🠪 You may scrap an Armor from your hand instead. |
||||
Grav-Inhibitor | Wave 5 020 | C | Upgrade Weapon |
|
- |
- |
- |
Pierce 3 |
||||
Hand-to-Hand Combat | Wave 5 021 | U | Action |
|
- |
- |
- |
Choose one of your characters. When it attacks this turn and doesn't have a Weapon 🠪 It gets +3 until end of battle, and you scrap all the defender's Weapons. |
||||
Handheld Blaster | Wave 5 022 | C | Upgrade Weapon |
|
- |
- |
- |
Bold 1 |
||||
Headbutt | Wave 5 023 | R | Action |
|
- |
- |
- |
Tap one of your characters in body mode 🠪 Tap an enemy that has 10 ★ or fewer and is in bot mode or body mode. |
||||
High Five | Wave 5 024 | U | Action |
|
- |
- |
- |
Choose 2 of your characters. If they share a trait, repair 1 damage from each of them. |
||||
Hit and Run | Wave 5 025 | C | Action |
|
- |
- |
- |
Flip one of your characters from bot mode to alt mode 🠪 Move 1 damage counter from it to an enemy in alt mode. |
||||
Hold the Line | Wave 5 026 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Repair 1 damage from the defender. It can't take more attack damage this battle than the number of ★ the attacker has. |
||||
Holomatter Projector | Wave 5 027 | U | Upgrade Armor |
|
- |
- |
1 |
The upgraded character can't take non-attack damage from your opponent's cards. |
||||
Hull Down | Wave 5 028 | C | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 The defender gets Tough 4 until end of turn. |
||||
Improvised Shield | Wave 5 029 | C | Upgrade Armor |
|
- |
- |
- |
Tough 1 |
||||
Industrial-grade Phase Charge | Wave 5 030 | C | Upgrade Weapon |
|
2 |
- |
- |
When the upgraded character attacks 🠪 You may scrap this card. If you do, the upgraded character gets +3 until end of turn. |
||||
Intrusion Countermeasures Software | Wave 5 031 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 If an opponent's card would cause you to scrap one or more cards from your hand during their turn. When Revealed 🠪 Instead draw 2 cards. |
||||
Junk Cannon | Wave 5 032 | U | Upgrade Weapon |
|
- |
- |
- |
When you put this or another Upgrade on the upgraded character 🠪 It gets +2 until end of turn. |
||||
Laser Scalpel | Wave 5 033 | C | Upgrade Utility |
|
- |
- |
- |
Pierce 1 |
||||
Last Stand | Wave 5 034 | U | Action |
|
- |
- |
- |
One of your characters gets +5 until end of turn. KO it at end of turn. |
||||
Lock on Target | Wave 5 035 | C | Action |
|
- |
- |
- |
One of your characters gets Bold 4 until end of turn. |
||||
Lose the Initiative | Wave 5 036 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 If an opponent's card would cause exactly one of their characters to untap. When Revealed 🠪 Instead untap one of your characters that has the same number of ★ or fewer. |
||||
Lucky Dodge | Wave 5 037 | U | ★ | Action Secret |
|
- |
- |
- |
Reveal 🠪 If one of your characters defends and would take an odd amount of attack damage. When Revealed 🠪 Instead that character takes no attack damage. |
|||
Magnetic Dysfunction Ray | Wave 5 038 | U | Action |
|
- |
- |
- |
Do 1 damage to EACH character. Do 1 damage to EACH Autobot . |
||||
Master of Metallikato | Wave 5 039 | R | Action |
|
- |
- |
- |
Choose one of your characters. When it attacks this turn and you flip battle cards 🠪 It gets +1 until end of battle for each different color among battle icons you flipped. |
||||
Master Sword | Wave 5 040 | R | Upgrade Weapon |
|
4 |
- |
- |
Play this only to replace an Weapon on a character that has no empty Weapon slots. If an opponent's card would cause this to be scrapped from a character 🠪 You may scrap a Weapon from your hand instead. |
||||
Mission Briefing | Wave 5 041 | C | Action |
|
- |
- |
- |
Draw a card for each character you have on the battlefield in bot mode or body mode. |
||||
Nitro Booster | Wave 5 042 | R | Upgrade Utility |
|
- |
- |
- |
When the ugpraded character attacks and has 3 or less 🠪 Untap it and scrap this card. |
||||
Overrule | Wave 5 043 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When your opponent plays an Action. When Revealed 🠪 Scrap that Action and it has no effect. |
||||
Paralyzo Box | Wave 5 044 | R | Upgrade Weapon |
|
- |
- |
- |
When the upgraded character attacks 🠪 Choose a battle icon color. Then your opponent reveals the top card of their deck. If it has a battle icon of the chosen color, the upgraded character gets +4 until end of battle. |
||||
Plasma Horns | Wave 5 045 | R | Upgrade Weapon |
|
1 |
- |
- |
When the upgraded character attacks and you flip battle cards 🠪 If you flipped at least , scrap this card. If you didn't, the upgraded character gets +1 until end of turn for each you flipped. |
||||
Precision Fire | Wave 5 046 | C | Action |
|
- |
- |
- |
Choose a mode. Do 1 damage to EACH character in that mode. |
||||
Reflect Damage | Wave 5 047 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 If exactly one of your characters would take non-attack damage from an opponent's card. When Revealed 🠪 Instead do that much non-attack damage to an enemy. |
||||
Regenerative Core | Wave 5 048 | R | Upgrade Armor |
|
- |
- |
1 |
When the upgraded character attacks 🠪 Move 1 damage counter from it to this. Then, if this has 2 or more damage counters, scrap it. |
||||
Scout Armor | Wave 5 049 | R | Upgrade Armor |
|
- |
- |
1 |
Put only on Trucks , Tanks , Wreckers , or Constructicons . When the upgraded character is KO'd 🠪 Draw 2 cards. |
||||
Scouting Mission | Wave 5 050 | C | Action |
|
- |
- |
- |
Do 1 damage to any character 🠪 Its owner draws 2 cards. |
||||
Sharpened Talons | Wave 5 051 | C | Upgrade Weapon |
|
2 |
- |
- |
|||||
Sonic Stun-Gun | Wave 5 052 | R | Upgrade Weapon |
|
1 |
- |
- |
When you play a card 🠪 The upgraded character gets +1 until end of turn. |
||||
Speed Trap | Wave 5 053 | R | Action Secret |
|
- |
- |
- |
Reveal 🠪 When your opponent plays an Action and it's the second Action they played this turn. When Revealed 🠪 Scrap that Action and it has no effect. Your opponent can't play Actions this turn. |
||||
Spiked Bracelet | Wave 5 054 | C | Upgrade Utility |
|
- |
- |
- |
Tough 2 |
||||
Spy Satellite Uplink | Wave 5 055 | U | Upgrade Utility |
|
1 |
- |
- |
Enemies can't use Brave or Stealth against the upgraded character. |
||||
Spymaster's Ruse | Wave 5 056 | R | Action |
|
- |
- |
- |
You may play a Secret Action. While that card is face down, this card and that card aren't scrapped at the end of turns. |
||||
Staggering Might | Wave 5 057 | R | Upgrade Utility |
|
1 |
- |
- |
While the upgraded character has 16★ or more 🠪 It has Bold 1 and Tough 1. |
||||
Supporting Fire | Wave 5 058 | U | Action |
|
- |
- |
- |
One of your characters gets +1 until end of turn. It can attack untapped characters this turn as though they were tapped. |
||||
Temporal Quagmire | Wave 5 059 | U | Action Secret |
|
- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Each player can't flip more than 2 battle cards during this battle. |
||||
Triangulator | Wave 5 060 | U | Upgrade Utility |
|
- |
- |
- |
Focus 1 When you put this on a character 🠪 You may play another Triangulator. Up to 3 Triangulators can fit in 1 Utility slot. |
||||
Tripwire | Wave 5 061 | U | Action |
|
- |
- |
- |
Do 1 damage to an enemy. If it has 5 ★ or fewer, tap it. |
||||
Trithyllium Shield | Wave 5 062 | R | Upgrade Armor |
|
- |
- |
1 |
While the upgraded character is defending against a Decepticon 🠪 The upgraded character has +1 . While the upgraded character is defending against a Decepticon Leader 🠪 Reduce that Leader's Pierce total by 3. |
||||
Turn the Tide | Wave 5 063 | U | Action |
|
- |
- |
- |
Choose an equal number of Autobots and Decepticons . For each of those Autobots , move 1 damage counter from it to one of the Decepticons that you haven't moved a counter to this way. |
||||
Versatility | Wave 5 064 | R | Action |
|
- |
- |
- |
Choose one of your characters. When it attacks for the first time this turn and you flip at least one battle icon 🠪 Repair 1 damage from it for each different color among battle icons you flipped. |
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All-Out Attack | Wave 6 001 | R | Action |
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- |
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Until end of turn 🠪 When one of your characters attacks, you may attack with another untapped character that has not already attacked this turn. |
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Ancient Security Tentacle | Wave 6 002 | U | Upgrade Weapon |
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1 |
- |
1 |
Put on Quintesson Specialists only. Damage counters can't be moved from other characters to the upgraded character. Up to 3 Tentacles can fit in 1 Weapon slot. |
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Angolmois Surge | Wave 6 003 | U | Action |
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Do 1 damage to one of your Melee characters 🠪 It gets +4 until end of turn. If you have Unicron, Chaos Bringer on your starting team 🠪 Put 1 Chaos Counter on him. |
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Aquatic Maneuvers | Wave 6 004 | C | Action Secret |
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- |
- |
Reveal 🠪 When one of your Quintessons , Boats , or [Seacons] defends. When Revealed 🠪 The defender gets +2 until end of battle. When you flip one or more this battle, reduce the attacker's Pierce total by 1 for each you flipped. |
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Are These Wires Important? | Wave 6 005 | U | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your Beasts , Dinobots , Firecons , Predacons , or your Dazzlestrike, Lionizer, Ravage, Steeljaw, or Trypticon defends. When Revealed 🠪 Scrap all the attacker's Utilities. |
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Armed To The Teeth | Wave 6 006 | C | ★ | Action |
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- |
- |
- |
You may play any number of Weapons onto your characters. |
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Aspect of Bitterness | Wave 6 007 | C | ★ | Upgrade Armor |
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- |
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2 |
Put on Quintesson Leaders or Quintesson Specialists only. When this leaves the battlefield 🠪 One of your Quintessons gets +2 and +2 until end of turn. |
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Aspect of Death | Wave 6 008 | C | ★ | Upgrade Armor |
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3 |
Put on Quintesson Leaders or Quintesson Specialists only. When the upgraded character defends 🠪 Put a death counter on this. When this leaves the battlefield 🠪 Do damage to an enemy equal to the number of death counters on this. |
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Aspect of Doubt | Wave 6 009 | C | ★ | Upgrade Armor |
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- |
- |
2 |
Put on Quintesson Specialists with a bot mode only. When you put this on a character 🠪 Untap that character. Repair 2 damage from it. |
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Aspect of Laughter | Wave 6 010 | C | ★ | Upgrade Armor |
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- |
- |
2 |
Put on Quintesson Leaders or Quintesson Specialists only. If one of your cards would cause you to scrap one or more cards from your hand 🠪 Instead scrap that many cards minus 1 from your hand. |
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Aspect of Rage | Wave 6 011 | C | ★ | Upgrade Armor |
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1 |
- |
1 |
Put on Quintesson Leaders or Quintesson Specialists only. When you put this on a character 🠪 Move 1 damage counter from the upgraded character to another character. Then do 1 damage to a character. |
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Assuming Control | Wave 6 012 | U | Action |
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- |
Choose a character in your KO area. You may add its to the total of any Quintesson Specialist with a bot mode, Bombshell, Dr. Arkeville, Megaempress, Mindwipe, Soundblaster, Soundwave, Tarantulas, or Trypticon until end of turn. Then put this card into your KO area. |
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Black Mail | Wave 6 013 | U | Upgrade Armor |
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- |
- |
1 |
When the upgraded character takes attack damage and isn't KO'd 🠪 If the upgraded character is a Mercenary , move 1 damage counter from it to one of your other characters. |
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Bomb Removal Protocol | Wave 6 014 | U | Upgrade Utility |
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- |
- |
- |
If one or more damage counters would be moved onto one of your characters from an opponent's character 🠪 Move those damage counters to this instead. Then, if this has 2 or more damage counters on it, scrap it. |
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CNA-Encoded Armory | Wave 6 015 | U | Action |
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- |
- |
- |
Do 1 damage to one of your Melee characters 🠪 Return a Melee Upgrade from your scrap pile to your hand. |
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Demolition Derby | Wave 6 016 | R | Action |
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- |
- |
- |
If your opponent has at least twice the number of characters on the battlefield than you 🠪 One of your characters gets +2 until end of turn. When that character would do enough attack damage to KO an enemy this turn 🠪 If your opponent has at least twice the number of characters on the battlefield than you, untap your character. |
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Discordant Cacophony | Wave 6 017 | R | Action Secret |
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- |
Reveal 🠪 After your opponent chooses an attacker, has at least one untapped character, and you have at least two Motorcycles , Blaster, Frenzy, Hellbat, Jazz, Nightscream, Soundblaster, Soundwave, Tarantulas, or Transmutate. When Revealed 🠪 The attacker untaps and the opponent chooses a different attacker. |
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Dreadful Feast | Wave 6 018 | C | Action |
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- |
- |
Choose two characters on the same team. Move 1 damage counter from each to a third character on the same team. |
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"Dutch" | Wave 6 019 | U | Upgrade Weapon |
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1 |
- |
- |
While this is on a Mercenary 🠪 It has +1 . When the upgraded character battles and you flip your first 🠪 Flip 1 extra battle card. |
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Energy Conversion Field | Wave 6 020 | R | Action Secret |
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- |
- |
- |
Reveal 🠪 If an opponent's card would do non-attack damage to more than one of your characters. When Revealed 🠪 Instead repair 1 damage from all of your characters. |
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Forked Tentacle | Wave 6 021 | C | Upgrade Weapon |
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1 |
- |
- |
Put on Quintesson Specialists only. When you ↷ 🠪 If one of your abilities would make you choose one effect, you may choose two of those effects instead. Up to 3 Tentacles can fit in 1 Weapon slot. |
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Gift of Innermost Energon | Wave 6 022 | U | Action |
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- |
- |
- |
Do 1 damage to each of your characters. If no characters are KO'd this way, choose one of your characters and repair damage from it equal to the total amount of damage done this way. |
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Give Me Your Face | Wave 6 023 | U | Action |
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- |
- |
- |
When an enemy Titan Master deploys this turn 🠪 Tap it. |
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Guilty or Innocent | Wave 6 024 | C | Action |
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- |
- |
Choose one of your Sharkticons or Allicons . When it attacks an enemy this turn, choose one 🠪 • The defender's base becomes 0 during this battle. • Enemies can't use Tough this battle. |
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Insurance Write-Off | Wave 6 025 | C | Upgrade Utility |
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- |
- |
- |
Put on Allicons and Sharkticons only. When the upgraded character is KO'd 🠪 Draw 2 cards. If at least one of the drawn cards is a Quintesson card, you may reveal it. If you do, draw another card. |
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Judicial Discretion | Wave 6 026 | C | Action |
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- |
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- |
Do 1 damage to a character or repair 1 damage from a character. Then, if you have a Judge or Tyrest on the battlefield, repeat this once. |
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Litigious Tentacle | Wave 6 027 | C | Upgrade Weapon |
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- |
- |
1 |
Put on Quintesson Specialists only. The upgraded character has +2 . Up to 3 Tentacles can fit in 1 Weapon slot. |
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Loading The Cannon | Wave 6 028 | U | Action Secret |
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- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets +1 until end of battle. After the battle, if the amount of attack damage that character took was less than or equal to its before flipping battle cards, put this card into your KO area. |
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Lose The Battle... | Wave 6 029 | C | Action Secret |
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- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Return a Weapon from your scrap pile to your hand. |
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Lost In Transit | Wave 6 030 | R | Action Secret |
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- |
- |
Reveal 🠪 As your opponent plays an Action. When Revealed 🠪 Scrap that Action and it has no effect. |
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Maceration Laser | Wave 6 031 | U | Upgrade Weapon |
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2 |
- |
- |
Put on Quintessons only. While the upgraded character is attacking an enemy from a different faction 🠪 It has Pierce 2. |
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Manipulate Time | Wave 6 032 | R | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets Tough equal to the number of Quintessons you have on the battlefield until end of battle. When you flip battle cards this battle, if that character's upgrades include at least and you flip at least , your character takes no attack damage this battle and you untap all your characters. |
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Masher Mace | Wave 6 033 | C | Upgrade Weapon |
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1 |
- |
- |
Bold 1 When this is scrapped from your Sharkticon 🠪 Return this to your hand. |
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Motorcycle Chase | Wave 6 034 | R | Action |
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- |
Tap one of your untapped Motorcycles 🠪 Your opponent chooses one of their untapped characters that has 10★ or fewer and taps it. That character gets Brave until end of turn. |
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Occupation | Wave 6 035 | C | Action |
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- |
Draw 2 cards. Then scrap 2 cards from your hand. If you began the game with only Quintesson characters 🠪 You may play a card. |
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Open Agenda | Wave 6 036 | C | Action |
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- |
- |
- |
Reveal the top 3 cards of your deck. Put up to 2 of those cards into your hand. Put the rest on the bottom of your deck in any order. |
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Opportune Protection | Wave 6 037 | R | Action Secret |
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- |
- |
- |
Reveal 🠪 If one of your Quintessons would take damage and you had a Mercenary on your starting team. When Revealed 🠪 You may have one of your other characters take up to 3 of that damage and your Quintesson take the rest. |
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Photon Charge | Wave 6 038 | U | Upgrade Weapon |
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3 |
- |
- |
When the upgraded character attacks and has 1 or less 🠪 Do 1 damage to it. When the upgraded character does attack damage to an enemy 🠪 Do 1 damage to another enemy. After the upgraded character attacks 🠪 Scrap this card. |
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Polarity Gauntlet | Wave 6 039 | R | Upgrade Armor |
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- |
- |
1 |
When the upgraded character defends 🠪 Reduce the attacker's Bold total by the attacker's . |
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Polydermal Graft | Wave 6 040 | R | Upgrade Utility |
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- |
- |
- |
Put on Melee characters only. When you put this on a character 🠪 Do 1 damage to it. The upgraded character has +4. |
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Prime's New Arm | Wave 6 041 | R | Upgrade Utility |
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1 |
- |
1 |
Put only on a damaged Optimus Prime. The upgraded character has +2. This cannot be scrapped by the opponent's cards. |
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Reroute Enemy Vectors | Wave 6 042 | U | Action Secret |
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- |
- |
- |
Reveal 🠪 At the beginning of your opponent's turn. When Revealed 🠪 Choose one of your characters and an enemy. If your chosen character would take attack damage this turn from the chosen enemy, instead it takes half that damage rounded down. |
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Scrounging For Energon | Wave 6 043 | C | Action |
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- |
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- |
Choose a battle icon color. Then your opponent reveals the top card of their deck. If it has a battle icon of the chosen color, you draw two cards and your opponent chooses a card from their hand and scraps it. |
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Secret Missive | Wave 6 044 | U | Upgrade Utility |
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- |
When you put this on a character 🠪 Draw a card. Return a Secret Action from your scrap pile to your hand. |
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Sharkticon Matrix | Wave 6 045 | R | Upgrade Utility |
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- |
- |
1 |
Put on Leaders only. Each of your Quintesson Melee characters has +1 and Pierce 1. |
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Shield Crash | Wave 6 046 | C | Action |
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- |
- |
- |
Choose one of your characters. If its is less than its , it gets - and + equal to the difference until end of turn. Otherwise, it gets + and - equal to that difference. |
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Sidecar Artillery | Wave 6 047 | U | Upgrade Weapon |
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- |
- |
- |
When the upgraded character attacks and has 3 or less 🠪 After the battle, do 2 damage to an enemy and scrap this card. |
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Squid Pro Quo | Wave 6 048 | U | Action |
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- |
- |
- |
Move up to 2 damage counters from one of your Quintessons to one of your Decepticons . Until end of turn, that Decepticon gets + equal to the number of damage counters moved onto it this turn. |
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Stim Shock | Wave 6 049 | C | Action Secret |
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- |
- |
- |
Reveal 🠪 When an enemy attacks. When Revealed 🠪 Do 1 damage to each enemy that has Bold. Then reduce each enemy’s Bold total by 3 until end of turn. |
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Subcontractor Agreement | Wave 6 050 | C | Upgrade Utility |
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- |
- |
- |
If you would use a Bounty ability of the upgraded character 🠪 You may instead use a Bounty ability of one of your cards. |
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Tetrinite Micro-Lining | Wave 6 051 | C | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 That character gets +2 until end of battle. If it has an Armor, reduce the attacker's Pierce total by 4 until end of battle. |
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The Dweller Awakens | Wave 6 052 | U | Action Secret |
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- |
- |
Reveal 🠪 When your opponent plays an Action that reveals or triggers a Secret Action. When Revealed 🠪 Choose one: • Do 1 damage to each enemy. • Do 2 damage to one enemy. |
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Thermal Sealant | Wave 6 053 | R | Upgrade Utility |
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- |
- |
- |
When the upgraded character defends against an attacker with Pierce and you flip at least 🠪 Reduce the attacker's Pierce total by 1 for each you flipped this battle. |
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Touch of Quintessa | Wave 6 054 | U | ★ | Action Secret |
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- |
- |
- |
Reveal 🠪 If one of your Quintessons would take more than enough attack damage to be KOd. When Revealed 🠪 Repair damage from that character equal to the number of each player flipped this battle before it takes that attack damage. Then put this card into your KO area. |
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Turnabout Snare | Wave 6 055 | C | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your characters defends. When Revealed 🠪 Swap the attacker's base and base until end of battle. |
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Underbase Fragment | Wave 6 056 | U | Upgrade Utility |
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- |
- |
- |
Put on Specialists only. When the upgraded character becomes tapped 🠪 Return a Tech Research or an Upgrade with "Superior" in its name from your scrap pile to your hand. |
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United Against Tyranny | Wave 6 057 | R | Action |
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- |
- |
- |
Choose one of your Autobots . It gets +2 until end of turn. Choose an enemy Decepticon . It gets -2 until end of turn. |
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Universal Greeting | Wave 6 058 | U | Action |
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- |
- |
- |
Choose an Autobot character and another character that is either a Quintesson or Junkion . Make a choice for one of your characters, then make a different choice for your other chosen character 🠪 • It gets Bold 1 until end of turn. • It gets Pierce 2 until end of turn. • Repair 1 damage from it. |
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Unsavory Leftovers | Wave 6 059 | C | Upgrade Utility |
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- |
- |
- |
Put on Allicons and Sharkticons only. When the upgraded character is KO'd 🠪 You may return a Weapon or Armor from your scrap pile to your hand. |
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Vorpal Fangs | Wave 6 060 | R | Upgrade Weapon |
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1 |
- |
- |
When the upgraded character attacks and you flip battle cards 🠪 If you flipped at least , scrap this card. If you didn't, reduce the defender's by 1 until end of battle for each you flipped. |
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What Lies Beyond | Wave 6 061 | U | Action Secret |
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- |
- |
- |
Reveal 🠪 When an enemy returns to the battlefield from the KO area, or an enemy is KO'd by an opponent's card without doing damage to it. When Revealed 🠪 Do 2 damage to an enemy. Tap any characters that returned to the battlefield from the KO area. If the opponent would take an extra turn, they skip that turn instead. |
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Whipped Into Shape | Wave 6 062 | C | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your Melee characters defends. When Revealed 🠪 Do 1 damage to that character. It gets +4 until end of battle. |
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Aspect of Laughter | Wave 6 P07 2020 | C | ★ | Upgrade Armor |
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- |
- |
2 |
Put on Quintesson Leaders or Quintesson Specialists only. If one of your cards would cause you to scrap one or more cards from your hand 🠪 Instead scrap that many cards minus 1 from your hand. |
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Scrounging For Energon | Wave 6 P02 2022 | U | Action |
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- |
- |
- |
Choose a battle icon color. Then your opponent reveals the top card of their deck. If it has a battle icon of the chosen color, you draw two cards and your opponent chooses a card from their hand and scraps it. |
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Agile Formation | Wave 7 001 | C | Action |
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- |
- |
- |
If you have a Melee character on the battlefield 🠪 Look at the top card of your deck. You may scrap it. If you have a Ranged character on the battlefield 🠪 Do 1 damage to an enemy. If you have a Specialist on the battlefield 🠪 Draw a card. Then scrap a card from your hand. |
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Armor Piercing Munitions | Wave 7 002 | U | Action |
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- |
- |
- |
Choose one of your characters. When it attacks this turn in Tank mode 🠪 It gets +2 until end of battle and you scrap all the defender's Armors. |
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Camien Grace | Wave 7 003 | U | Upgrade Utility |
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- |
- |
- |
When you put this on a character 🠪 Draw a card. While this is on Chromia, Nautica, Novastar, or Windblade 🠪 She has Focus 1. |
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Combat Drop | Wave 7 004 | C | Action Secret |
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- |
- |
- |
Reveal 🠪 When one of your Planes , Helicopters , or Spaceships defends. When Revealed 🠪 Flip that character to bot mode. It gets +1 until the end of battle. |
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Contemplation | Wave 7 005 | U | Action |
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- |
- |
- |
Scrap up to 3 cards from your hand. Draw a card for each card scrapped this way. If you began the game with only Autobots 🠪 Plan 1. |
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Corrupt Construction | Wave 7 006 | R | Action |
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- |
- |
- |
One of your Constructicons gets +2 until end of turn. Put a height counter on your Tower. |
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Die Autobots! | Wave 7 007 | R | Action |
|