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Wave 2 FAQs
What are Secret Actions?

Secret Actions are a new kind of Action card, keeping your opponent in the dark until it’s too
late for them to stop you. To play a Secret Action, put it into the played area (where actions and
flipped battle cards normally go) face down. Secret Actions don’t have an immediate effect, but
wait until later in the game to do their thing, often on your opponent’s turn!
Each Secret Action has two parts. First, a Reveal condition. This tells you when to reveal the
Secret Action by turning it face up. Most Reveal conditions are things your opponent does, like
attack one of your characters or play certain kinds of cards.
Second, a When Revealed effect. This tells you what the Secret Action does when it’s finally
revealed. After a Secret Action is revealed this way, it stays in the played area and will be
scrapped at the end of the turn.
One warning though: Secret Actions won’t wait around forever. If a Secret Action is played
during your turn, it will wait until the end of your opponent’s next turn. If its Reveal condition
isn’t met by then, it will be scrapped along with all the other played or flipped cards from that
turn. It’s scrapped face up, and scrapping it this way won’t cause its When Revealed effect to
happen.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Secret Action
Does playing a Secret Action count as playing an Action?

Yes. For example, if a card says you can play an Action, it can be a Secret Action.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Secret Action
Can I look at my Secret Action after I play it but before its Reveal condition is met?

Yes. Your opponent can’t look at your Secret Actions until you reveal them.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Secret Action
Say I have Thundercracker, Mach Warrior, who has the ability “When you play an Action ->
This gets +1 [A] until end of turn. If I play a Secret Action, does that ability trigger? Does it
trigger when the Secret Action is revealed?


It will trigger when you first play the Secret Action. The ability won’t trigger again when the
Secret Action is revealed.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Secret Action
What is Focus?

Focus is a new keyword. Focus N (where N is a number) means “Before flipping battle cards for
this character’s battle, look at the top N cards of your deck. You may scrap any of those cards
and put the rest back in any order.”
Most often, you’ll see focus 1, which means you’ll look at the top card of your deck and you
may scrap it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Focus
If I have a character with focus but another one of my characters is battling, does that focus
ability work?


No. It has to be the character with focus that is battling.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Focus
If there’s one card left in my deck and a character with Focus 2 is battling, what happens?

You’ll set aside at that one card, reshuffle your scrap pile, then set aside the new top card.
Look at those two cards and decide whether to scrap them or put them back on top of your
deck.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Focus
What is a Black Battle Icon?

There’s a new battle icon on some battle cards in War for Cybertron: Siege I. It’s black! What
does it mean? If you’re on the attack, hopefully good things for you.
For each black battle icon you flip while attacking, your character gets pierce 1 until end of turn.
Remember that pierce numbers add up, so flipping two black icons in an attack will give your
attacker pierce 2, and so on.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Black Battle Icons, Battle Icons
Do black battle icons have any effect on a character that’s defending?

No. Black battle icons flipped on defense won’t give your character pierce. (And pierce
doesn’t work on defense anyway.)
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Black Battle Icons, Battle Icons
If the card I play with a blue battle icon also has other battle icons, do those count in the battle?

Yes. For example, if it has orange battle icons, those will add to the character’s attack total. If it has a green battle icon, it can be swapped with a card in your hand after the battle.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Alpha Trion, Cybertronian Sage
Do damage counters already on Captain Elita-1 affect how many I can move onto her?

Yes. For example, if Captain Elita-1 (with 17 health) already has 9 damage counters on her, you cant move more than 7 more damage counters onto her using her ability.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Elita-1, Special Ops • Ranger
Does moving damage counters from one character to another count as repairing the first character or doing damage to the second character?

No. Any abilities that care about damage being done or repaired wont affect the move.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Elita-1, Special Ops • Ranger
What happens if I dont want to play a card I scrap?

The card will stay in the scrap pile.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Elita-1, Special Ops • Ranger
If Captain Elita-1 is my last character and is KOd, do I get to use her ability before I lose the game?

No. Youll lose the game just after she is KOd, before you can use her ability.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Elita-1, Special Ops • Ranger
Can Captain Ironhide take non-attack damage from my cards?

Yes. For example, if you play Photon Bomb, your Captain Ironhide will be damaged.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Ironhide, Infantry • Bodyguard
What counts as my opponents cards?

Any of your opponents characters or battle cards (actions and upgrades) count. Basically, anything that you didnt bring to the game.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Ironhide, Infantry • Bodyguard
If my opponent plays a card that moves damage counters onto Captain Ironhide from another character, will it work?

Yes. Moving damage counters isnt the same as doing damage.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Ironhide, Infantry • Bodyguard
If the Weapon in my hand says Put on Melee characters only, can I swap it onto Captain Ironhide?

No, because Captain Ironhide isnt a Melee character. Any Put on only restrictions will apply. However, because youre not playing the Weapon from your hand, any restrictions that apply to playing that card wont matter.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Ironhide, Infantry • Bodyguard
When do I use this ability?

You use it before the game begins. After you put the Brainstorm into your hand, youll shuffle the rest of your deck. Then youll draw the normal 3 cards at the start of the game. This means youll start the game with 4 cards in hand (Brainstorm plus the 3 you draw). Youll still draw a card at the start of your first turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Wheeljack, Engineering Scientist
Can this ability trigger more than once in a the same turn?

No. You play your third action in a turn only once.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Captain Wheeljack, Engineering Scientist
Can I do anything else with the top card of my deck?

Nope. You can just a glimpse at whats coming up. You cant move the card anywhere unless something else tells you to.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Major Shockwave, Applied Sciences • Scientist
If I play a Decepticon card or a Secret Action from the top of my deck, does that count as my action for the turn (or my upgrade for a Decepticon upgrade)?

Yes. Major Shockwaves ability doesnt give you an extra action or upgrade for the turn. It just lets you pretend the top card of your deck is in your hand when playing it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Major Shockwave, Applied Sciences • Scientist
If my opponent plays a card that tells me to scrap a card from my hand, can I scrap the top card of my deck instead?

No. Major Shockwaves ability applies only when youre playing the card.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Major Shockwave, Applied Sciences • Scientist
Say the top card of my deck is a Decepticon upgrade. After I play it, the new top card is a Secret Action. Can I play that card too?

Yes. You can keep playing the top card of your deck as long as it meets Major Shockwaves conditions and youre allowed to play the card (keeping in mind the normal one action/upgrade per turn rule).
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Major Shockwave, Applied Sciences • Scientist
When do I use this ability?

You use it before the game begins. Youll put Ultra Magnus Armor onto Major Ultra Magnus, then shuffle the rest of your deck and draw 3 cards for your opening hand.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Major Ultra Magnus, Infantry • City Commander
What happens if one of the characters has an upgrade of a certain type, such as a Weapon, and the other character doesnt have an upgrade of that type?

In that case, the upgrade will move to the other character. It doesnt have to be an even swap.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Private Red Heat, Infantry • Emergency Response
What happens if one of the upgrades on one of the two characters has a Put on only restriction that the other character doesnt meet?

In that case, that upgrade stays where it is. If the other character has a upgrade of the same type, it also stays where it is. Other types of upgrades may still be swapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Private Red Heat, Infantry • Emergency Response
Do I count Battle Masters in my KO area?

Battle Masters in your KO area will be in their upgrade mode, either because they were played and subsequently left the battlefield or because you didnt play the upgrade after the character was KOd. This means they wont be characters in the KO area and wont add to Private Sideswipes bonus.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Private Sideswipe, Infantry • Soldier
When do I use this ability?

You use it before the game begins. Youll put Force Field onto Private Trailbreaker, then shuffle the rest of your deck and draw 3 cards for your opening hand.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Private Trailbreaker, Infantry • Fortification & Defense
Is the upgrade returned before my opponent flips battle cards?

Yes. Notably, if the upgrade gave your opponents character tough, the character wont have tough when its time to flip battle cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Raider Ion Storm, Infantry • Rainmaker
Can I use Raider Road Huggers tap ability to give itself an attack bonus?

You can, but remember that using a tap ability causes the character to become tapped. But well assume you have a plan.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Raider Road Hugger, Infantry • Tactics, Raider Road Hugger, Infantry • Tactics
If I have Runamuck on the battlefield when I flip Raider Runabout to alt mode but hes not damaged, can I still flip him from bot mode to alt mode?

Yes. The effects work separately.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Raider Runabout, Infantry • Soldier, Raider Runabout, Infantry • Soldier
So that means I can still repair a damage from Runamuck even if hes already in alt mode?

Correct.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Raider Runabout, Infantry • Soldier, Raider Runabout, Infantry • Soldier
Can I use Raider Storm Clouds ability to give itself bold 3 (or bold 6)?

You can, but remember that using a tap ability causes the character to become tapped. Hopefully its a good plan.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Raider Storm Cloud, Infantry Electronic Warfare
Sergeant Cog is a Weaponizer. That sounds awesome! Whats a Weaponizer?

All the rules that apply to Battle Masters also apply to Weaponizers. Sergeant Cog represents more advanced weaponry. Sergeant Cogs card is the same size as most characters.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Weaponizer
Wait, so does that mean I get to play a large upgrade on one of my characters?

Yes. Heavy Force Defensebreaker Cannon is large. It can be played onto any character, large or small.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Sergeant Cog, Artillery • Mechanic
Say Sergeant Hound has an Armor, and I play another Armor to replace that one. Will his ability trigger?

Yes. When you upgrade this means when any new upgrade is put onto Sergeant Hound.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Sergeant Hound, Infantry • Recon
If one of my other characters has upgrades and is KOd, will Sergeant Skrapnels ability trigger?

Yes. Those upgrades were on a character and were then scrapped, so the ability will trigger.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Sergeant Skrapnel, Infantry • Electronic Warfare
Say Sergeant Skrapnel has an upgrade and takes damage exactly equal to his health. Can I save Skrapnel using his ability?

No. Sergeant Skrapnel is KOd at the same time his upgrades are scrapped. His ability wont trigger in time to save him.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Sergeant Skrapnel, Infantry • Electronic Warfare
Can I return just one Secret Action from my scrap pile?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Sergeant Skywarp, Black Ops • Seeker
When do I use this ability?

You use it before the game begins. After you put the Medic! into your hand, youll shuffle the rest of your deck. Then youll draw the normal 3 cards at the start of the game. This means youll start the game with 4 cards in hand (Medic! plus the 3 you draw). Youll still draw a card at the start of your first turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Specialist Ratchet, Engineering • Rescue & Repair
If I move damage counters from one of my characters to another character, will Specialist Ratchets ability trigger?

No. Moving damage counters is different than repairing.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Specialist Ratchet, Engineering • Rescue & Repair
Can I use Backup Bag to save a Weapon or Armor that causes itself to be scrapped, such as Grenade Launcher?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Backup Bag
If I play Battering Ram, and the defender has more than one other mode, who chooses which mode it flips to?

Your opponent does.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battering Ram
What does it mean that a character can’t use brave or stealth?

Basically, just ignore that the character has that ability when determining which character you’re attacking.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battlefield Scan
What happens if my opponent is supposed to flip more than 4 cards during the battle?

The extra cards are simply not flipped. It doesn’t matter whether those extra flips were because of abilities like bold, a white battle icon, or any other ability.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dampening Field
If any of these upgrades (Reactive Armor, Dismantling Claw, Personal Targeting Drone) are scrapped because the character who had it was KO’d, does the ability trigger?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Reactive Armor
If one of these upgrades is on a character, and I play another upgrade of that type to replace it, does the ability trigger?

Yes. Replacing an upgrade this way causes the old upgrade to be scrapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Reactive Armor
Can using the first ability cause the second ability to trigger?

Yes. If the upgraded character defends and would take an even amount of attack damage, instead it takes no attack damage. That causes the second ability to trigger. You usually get only one use out of the Emergency Defense Field.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Emergency Defense Field
When determining if the character has 11 stars or more, does it matter which mode it’s in?

No. A character always has the number of stars printed on it, no matter which mode it’s in.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Energy Pack
If one of the cards has all three battle icons, do I still put the others into my hand?

Yes. The cards will all be put into your hand if their combined battle icons include at least one white, one blue, and one orange.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Fuel Cache
What happens if I play this with 1 or 2 cards left in my deck?

You’ll reveal the remaining cards of your deck, then reshuffle your scrap pile. Then reveal cards from the top of your deck until you’ve revealed 3 total cards. Then put them into your hand or scrap pile, depending on their battle icons.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Fuel Cache
Can I play the upgrades in any order?

You can.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Full Loadout
If the Autobot I tap has any upgrades that increase its attack, do those bonuses count?

Yes. A character’s attack total equals its printed attack value plus any bonuses it’s getting from any other card.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Heroic Team-Up
After seeing which of my characters gets stealth, can my opponent change which of their characters is attacking?

No. Hiding Spot isn’t revealed until after your opponent locks in their choice for attacker.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Hiding Spot
What happens if my opponent plays a Secret Action? I can’t see its battle icons!

Infiltrate won’t be revealed because of a Secret Action, even if that Secret Action has orange battle icons. This is also true when the Secret Action is later revealed. It was already played face down, so Infiltrate won’t notice it. Sneaky!
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Infiltrate
When determining if the character has 7 stars or fewer, does it matter which mode it’s in?

No. A character always has the number of stars printed on it, no matter which mode it’s in.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Laser Cutlass
If the upgraded character defends against an enemy that has pierce 1, what happens?

If a character’s pierce total is 0 or lower, treat that character as if it didn’t have pierce when determining how much damage is done. Pierce -1 doesn’t do anything weird.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Point-Defense System
If Repurpose is the last card in my hand when I play it, what happens?

Well, you can’t scrap a card from your hand if you don’t have any, so you skip that part and just draw 2 cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Repurpose
If the Spaceship is already in bot mode, what happens?

You would flip it to alt mode, even though it’s not flipping “back.”
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Unconventional Flying Object
What happens if one of us is supposed to flip more than 2 cards during the battle?

The extra cards are simply not flipped. It doesn’t matter whether those extra flips were because of abilities like bold, a white battle icon, or any other ability.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: W-5 Gyro Blaster
What are Combiners?

It would be hard to have a set called Rise of the Combiners without… the Combiners!
Combiners are teams of characters that join in a third mode called Combiner mode. Most teams have a corresponding battle card called an Enigma that combines the team under the right circumstances. One Combiner in this set (Dreadwing - Sky Destroyer) has a different way of combining.
When a character is combined, it starts untapped and it gets all the damage counters from the characters that formed it. It can keep upgrades from those characters based on its upgrade slots. Unless the Combiner says differently, it will have 1 Weapon slot, 1 Utility slot, and 1 Armor slot like most characters. If there are too many Upgrades to fit into a slot, you can keep as many as you can fit, and the rest are scrapped.
A character in Combiner mode is a single character, even though it’s made up of multiple cards. When it attacks, the whole thing becomes tapped. If it’s KO’d (and somehow you haven’t lost the game), it stays in Combiner mode in the KO area.
A character in Combiner mode can’t flip. Ignore any instruction to flip it. Also, a character in Combiner mode can’t “break apart” into its individual cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Combiner
If I use an Enigma to combine my characters into the Combiner, can I then use the card’s first
ability to get its effect?


No. You always follow the instructions on the card in order. If you don’t already have the specified Combiner on the battlefield, the first ability won’t do anything.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Enigma
What are Triple Changers?

Triple Changers are characters with three modes: bot mode and two alt modes (labeled 1 and
2). They start in alt mode 1. When a Triple Changer flips, it can flip to either of the two other
modes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Triple Changer
If a card specifically says to flip a Triple Changer to alt mode, what happens?

If it’s in bot mode, you can flip it to alt mode 1 or alt mode 2. If it’s in one of its alt modes,
you can either not flip it or flip it to the other alt mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Triple Changer
What is a Green Battle Icon?

This set introduces a new battle icon: green! Here’s how it works. After a battle in which you
flipped at least one card with a green battle icon, you may swap a card in your hand with one of
the cards you flipped with a green battle icon. The card you swap from your hand will be
scrapped at the end of the turn, along with all the other cards you played or flipped during the
turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Green Battle Icons, Battle Icons
I flipped 2 cards with green battle icons. Can I return both of them to my hand by swapping
two cards?


No. Only one card with a green battle icon per battle.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Green Battle Icons, Battle Icons
If both players flip a card with a green battle icon, who decides first?

The player whose turn it is goes first, then the other player.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Green Battle Icons, Battle Icons
What is Brave?

Brave is a new keyword ability that helps some characters protect the rest of their team. When
choosing which enemy to attack, you must choose one with brave if possible.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Brave
My opponent has two characters with brave that I could attack. What happens?

You choose one of them to attack.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Brave
My opponent has one tapped character and one untapped character with brave. Do I have to
attack the one with brave?


No, and in fact you can’t even if you want to. Brave doesn’t override the rules for attacking
tapped/untapped characters. If your opponent has any tapped characters you must attack one
of them. If a tapped character had brave, you would have to attack that one if you could.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Brave
What is Stealth?

Stealth is a new keyword ability that lets some characters strike from the shadows without fear
of reprisal. When choosing which enemy to attack, you must attack a character without stealth
if able.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Stealth
If my opponent has one tapped character with stealth, and the rest of their creatures are
untapped, which character can I attack?


Stealth doesn’t override the rules for attacking tapped/untapped characters. Since the
tapped character is the only one that can be attacked, that’s where your attack is headed.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Stealth
What happens if a character has brave and stealth?

Brave and stealth essentially cancel each other out. You must attack that character if able,
and you must attack other characters if able. This basically means you must attack a character
you can attack, the same as if those abilities weren’t there.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Stealth
What is Plan?

Plan is a new keyword that helps set up devastating battles. When instructed to plan, you may
put up to the specified number of cards from your hand back on top of your deck. If you put
more than one card on top of your deck this way, you can put them there in any order.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Plan
If Air Raid has an Upgrade that does damage to an enemy, will Air Raid’s ability trigger and let me scrap an Upgrade from that enemy?

No, unless the Upgrade specifically says that the upgraded character does the damage. Air Raid must do the damage for the ability to trigger.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Air Raid, Fearless Flyer
What happens if the 1 damage is enough to KO the attacking Plane?

Well, it doesn’t sound like it was a great attack for your opponent. No battle cards will be flipped, and the attack will end.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Alpha Bravo, Airborne Special Ops
If both of these characters are in my KO area, will their abilities let me combine them into Dreadwing, Sky Destroyer?

No. Even though each one has an ability that will find the other in the KO area, the abilities work only from the battlefield.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Blackwing, Aerial Attacker
If my opponent has multiple untapped characters when I use Blurr’s ability, which one does it attack?

You choose, just as you would for any battle.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Blurr, Fastest Bot in the Galaxy
Can I play any cards in before it attacks the untapped character?

No. The second attack starts right after the first one finishes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Blurr, Fastest Bot in the Galaxy
Do I have to attack a second time, or can I just leave Blurr untapped?

You do. Note that if there isn’t an untapped enemy, the ability doesn’t trigger and Blurr won’t untap.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Blurr, Fastest Bot in the Galaxy
What happens if this is KO’d and my opponent has fewer than 2 cards in hand?

If they have 1 card in hand, that card is scrapped. If they have an empty hand, nothing happens.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Decepticon Venin, Insecticon Tyrant
What happens if Venin and another of my Insecticons are KO’d at the same time?

In that case, Venin’s ability will trigger twice. Your opponent will scrap 4 cards from their hand.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Decepticon Venin, Insecticon Tyrant
If Slug attacks or defends more than once in a turn, will his ability work in each battle?

Yes. The first white battle icon you flip for each battle will result in 3 extra cards rather than 2.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dinobot Slug, Battering Ram
If the card I return to my hand also has orange battle icons, will those count toward Swoop’s attack?

Yes. You don’t use Swoop’s ability until after the battle is finished.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dinobot Swoop, Bombardier
If I flip more than one card with a green battle icon, can I return one to my hand using Swoop’s ability and another using the normal rules for green battle icons?

Yes. You’ll need to swap a card from your hand for the other card, as normal.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dinobot Swoop, Bombardier
After Dirge’s ability resolves, does the bonus change if the number of characters in my opponent’s KO area changes later in the turn?

No. you count the number of characters in your opponent’s KO area when the ability resolves. After that, even if you KO another character, the attack bonus won’t change.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dirge, Doombringer
What happens if I play Steamroll and choose Dirge?

If you attack with Dirge and it does more than enough attack damage to KO the defender, Steamroll’s ability will work, but Dirge’s ability won’t trigger. If Dirge does exactly enough damage to KO the defender, Steamroll won’t do anything.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Dirge, Doombringer
If the card isn’t an Action, does it stay revealed?

No, although you are allowed to look at it and read it. Once you’ve done so, the card goes back to your opponent’s hand hidden.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Divebomb, Aerial Assault
Does it matter how many cards I discard this way?

No. There just needs to be exactly four different colors among the battle icons on those cards.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Grapple, Autobot Architect
Does this mean I get a card from my collection? Do I have to own the card?

Yes, you get a character that’s not in the current game and add it to your KO area.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Grimlock, Powerful Commander
Can I choose a Dinobot that has the same name as one of my characters?

Yes. Twinsies!
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Grimlock, Powerful Commander
Have y'all clarified as of yet if the new Grimlock can fetch the Wave 1 Dinobots?

Yes. As written, Grimlock – Powerful Commander can find Wave 1 Dinobots.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Grimlock, Powerful Commander
Can Grimlock - Powerful Commander put another Grimlock - Powerful Commander into the KO area?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Grimlock, Powerful Commander
If I play an Action that lets me play another Action, such as Confidence, does that Action count as the extra one that Menasor lets me play?

No. If another card lets you play an Action, that won’t count for Menasor. You can play that Action and then another one for Menasor.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Menasor, Menacing Colossus
What happens if my opponent’s card tries to move damage counters onto one of my other characters?

Motormaster’s ability won’t affect any card that tries to move damage counters from one character to another. That doesn’t count as dealing damage. (The damage was already dealt. It’s just moving.)
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Motormaster, Stunticon Leader
Does Motormaster’s ability have any effect on my own cards?

No. Your cards can still do damage to your other characters. (Although they hope you have a good reason for doing that.)
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Motormaster, Stunticon Leader
Can I choose an untapped Stunticon to defend, even if I have other tapped Stunticons?

Yes. You can choose any Stunticon to defend, ignoring abilities like brave and stealth, and ignoring which characters are tapped and untapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Motormaster, Stunticon Leader
Does Motormaster take the damage with his Alt Mode effect?

Motormaster takes damage that would normally be dealt to him, but does not take damage meant for other characters.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Motormaster, Stunticon Leader
What happens if the 1 damage is enough to KO the attacking Car?

Well, it doesn’t sound like it was a great attack for your opponent. No battle cards will be flipped, and the attack will end.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Offroad, All-Terrain Soldier
Does the triggered ability happen before battle cards are flipped?

Yes. You’ll get to plan and set up your flip. The ability happens just after Optimus Maximus is chosen as the attacker or as the defender.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Optimus Maximus, Ultimate Defender
Does this mean I get characters from my collection? Do I have to own the card?

Yes, you get up to 3 Sentinels that aren’t in the current game and add them to your KO area.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Optimus Prime, Gleaming Commander
Can I choose Sentinels that have the same name as one of my characters?

The 3 Sentinels you bring into the game must all be different, but they can be the same as characters that were on your starting team.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Optimus Prime, Gleaming Commander
What happens if Rampage and an enemy are KO’d at the same time?

In that case, Rampage’s ability will trigger and 1 damage will be repaired from each of your Predacons. Note that Rampage will be in the KO area at this time and won’t have any damage repaired.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Predacon Rampage, Savage Hunter
When I flip Razorclaw to bot mode, can he still attack tapped characters?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Razorclaw, Predacon Leader
Can Razorclaw attack an untapped character that has stealth if there are other characters he could attack?

Yes. Abilities like stealth and brave still function. You just treat untapped characters as though they were tapped when determining what Razorclaw can attack.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Razorclaw, Predacon Leader
If Silverbolt attacks while in alt mode, how is attack damage calculated?

Silverbolt’s ability will trigger after you’ve flipped battle cards (assuming you flip the required battle icons). He’ll be in bot mode when it’s time to calculate attack damage, so you’ll use his base 3 attack. Note that if he flips to bot mode, and his bot mode ability KO’s the defender, Silverbolt won’t do attack damage.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Silverbolt, Aerialbot Leader
If I play a battle card with no battle icons, and then later in the turn I flip a battle card that has no battle icons, will Skywarp’s ability trigger again?

No. The “once per turn” applies to playing and flipping, not each individually.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Skywarp, Teleporting Seeker
If I attack with another character and flip a battle card with no battle icons, will Skywarp’s ability trigger?

Yes. This could matter if Skywarp gets to attack later in the turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Skywarp, Teleporting Seeker
What happens if I flip more than one Decepticon Crown in the same battle?

Starscream—sorry—King Starscream—’s ability will trigger once for each Decepticon Crown you flip. Hit 2 of them and get +6 to your attack and defense for the turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Starscream, Decepticon King
Can I use Thrust’s ability if he’s tapped when I attack with one of my other characters?

No. You can’t tap Thrust if he’s already tapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Thrust, Supersonic Interceptor
Can damage counters still be moved from enemy characters?

Yes. If an effect moves a damage counter without saying the damage is repaired, that effect will still work.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Torox, Fueler
What happens if the damage done by Volcanicus’s ability KO’s the defender?

In that case, the attack ends, although any other abilities that trigger when Volcanicus attacks will happen. Volcanicus won’t do attack damage and won’t untap.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Volcanicus, Fiery Champion
If my opponent has more than 1 card in their scrap pile with two blue battle icons, can they choose to do 1 damage to each of two of their characters, or is all the damage done to the same character?

They can choose individually for each card.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Warpath, Confident Sharpshooter
If the upgraded character is tapped, does it give itself a +1 attack bonus?

No. The upgraded character doesn’t count, only your other tapped Aerialbots.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Aerialbot Formation
What happens if I scrap two Actions or two Upgrades?

In that case, you can return one card to your hand. The other card remains scrapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Ancient Wisdom
What happens if I play this card with 2 cards left in my deck?

Whenever a card tells you to scrap (or reveal) cards from the top of your deck and then do something else with those cards, those cards aren’t included in the reshuffle. So you’ll scrap the top two cards, shuffle all other cards in your scrap pile into your deck, then return one or both scrapped cards to your hand, depending on what they are.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Ancient Wisdom
What happens if I play this card with 1 card left in my deck?

In that case, you’ll scrap the one card and shuffle all other cards in your scrap pile into your deck. Then scrap the new top card of your deck, meaning you’ve scrapped a total of two cards. Then return one or both scrapped cards to your hand, depending on what they are.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Ancient Wisdom
What happens to a scrapped card that I don’t return to my hand?

It stays in the scrap pile.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Ancient Wisdom
If I scrap Unleash Potential and return it to my hand, can I then play it?

Yes. You follow the instructions of Ancient Wisdom in the order written.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Ancient Wisdom
If I have a character upgraded with more than one Attack Drone and I play another Weapon, what happens?

All the Attack Drones in the character’s weapon slot are scrapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Attack Drone
What happens if a card tries to move damage counters to the upgraded character?

That effect is ignored. The damage counters stay where they are. They aren’t repaired. If the card trying to move the damage counters has other instructions, those are still followed if possible.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Bumpers
If I have a Sentinel in my KO area that’s in alt mode, can I flip it to bot mode?

No. Combat Commands works only on Sentinels in your KO area in alt mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Combat Commands
Does the Action I play have to be one of the cards I drew?

No. You can play any Action in your hand after you scrap 2 cards from it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Confidence
What happens if I have no other cards in my hand when I play Confidence?

You’ll draw 2 cards and them immediately scrap them. You won’t be able to play an Action because your hand will be empty.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Confidence
Can I put this on an undamaged Ranged character or a character that isn’t Ranged?

Yes. You’ll ignore the repair ability though.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Cooling Vents
When I play Cornered! and force my opponent to flip one of their character's do they get to use a "when you flip to this mode” Ability on my turn?

Yes. If you play Cornered! on an opponent’s character, they get to use a flip ability on that turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Cornered!
What happens if two effects are trying to modify the damage a character takes?

In cases like that, the player whose character it is can choose which effect to apply. Then see if the other effect(s) still apply. Keep applying these effects until none apply. Each effect can apply to the same damage only once.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Defensive Driving
If I flip four orange battle icons, does it deal 2 damage?

No. The ability does a maximum of 1 damage, no matter how many orange battle icons you flip.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Electrified Spikes
What happens if the 1 damage KO’s the attacker?

In that case, no damage is done to the defender.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Electrified Spikes
If a character is in a mode that has no stars printed on it, does it have 0 stars?

No. A character has the same number of stars no matter what mode it’s in.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Enemy Combat Analysis
If I flip two orange battle icons, does it deal 2 damage?

No. The ability does a maximum of 1 damage, no matter how many orange battle icons you flip.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Energized Field
Can I put this on an enemy character to lower its defense?

No. You can put Upgrades on your characters only.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Erratic Lightning
If I play this on a character with 0 defense, and then later something gives it +1 defense, what will its total defense be?

0. Erratic Lightning won’t drop your character’s defense below 0, but the -1 applies again once your character’s defense is raised.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Erratic Lightning
What happens if I put this on a Specialist when there’s only 1 card left in my deck?

In that case, you’ll scrap that card. Then you’ll shuffle all the other cards in your scrap pile into your deck. Then you may play the card you scrapped. If you don’t, it will stay in your scrap pile.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Field Communicator
Do I count the Focus Fire I’m playing?

Yes. The first one gives one of your characters bold 1.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Focus Fire
If I play a second Focus Fire, can I give the same character bold 1 twice?

Yes. You can give one character bold 1 twice (which is just like giving it bold 2), or you can give two separate characters bold 1.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Focus Fire
Who scraps cards from their hand first?

Actually, you each scrap cards at the same time. Each player should choose the cards they’re going to scrap and set them aside without revealing them. Once both players are ready, they turn them face up and put them in their scrap pile.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Fog of War
Can I play this if I have no untapped characters with 5 stars or more?

No. If you can’t follow the instructions on the left side of the arrow on an Action, you can’t play the Action.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Inferno Breath
Can I play this if I have no untapped Specialists with 5 stars or more?

No. If you can’t follow the instructions on the left side of the arrow on an Action, you can’t play the Action.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Intelligence Mission
What happens if I play Leap of Faith with only 1 card left in my deck?

First, you’ll scrap that card. Then you’ll shuffle all the other cards in your scrap pile into your deck. Then you may play the card you scrapped. If you don’t, it will stay in your scrap pile. Then scrap the new top card of your deck and you may play it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Leap of Faith
Can I put Mounted Missiles into a Weapon slot?

Yes. It can go into an Armor or Utility slot, but it doesn’t have to.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Mounted Missiles
If I play Mounted Missiles on a character, do I have to choose which slot it’s going in?

Yes. If you want it in the Armor slot, put it to the right of the character, where an Armor would normally go. If you want it in the Utility slot, put it below the character, where a Utility would normally go. Once Mounted Missiles is in a slot, it can’t move to another slot. This means that if you put it into a character’s Armor slot, you’d have to scrap Mounted Missiles if later you wanted to play an Armor on it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Mounted Missiles
Can I play this if I don’t have any Autobots or my opponent doesn’t have any Decepticons just to get one of the effects?

Yes.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Press the Advantage
Let’s say I play this and choose my opponent’s Decepticon with 1 defense. Later in the turn, it gets +2 defense. What will its total defense be?

1. Press the Advantage won’t drop the Decepticon’s defense below 0, but the -2 applies again once the Decepticon’s defense is raised.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Press the Advantage
Let’s say I flip 3 battle cards (the normal 2 + 1 for Recon System) and there’s a white battle icon there. Do I scrap one for Recon System’s effect immediately or do I flip the 2 extra cards?

Flip the extra cards first, then choose one of the cards you flipped and scrap it.Note that this was overruled inRoundup 2019-03-08 below.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Recon System
If I put Recon System on Optimus Prime, Battlefield Legend (bot mode), can I scrap an Action that I flipped and then play it?

No. By the time you use Prime’s ability to play one of the Action cards, it will be in the scrap pile and not among the cards you flipped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Recon System
If I play Scrounge with only 1 card left in my deck and it’s an Upgrade, can I play it?

Yes. You’ll shuffle all the other cards in your scrap pile and then you may play the Upgrade.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Scrounge
What happens if an opponent’s card tries to scrap a Weapon and an Armor from the upgraded character at the same time? Can Spare Parts save both of them?

No, Spare Parts can save only one other Upgrade. You choose whether it saves the Weapon or the Armor. Spare Parts and the other Upgrade will be scrapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Spare Parts
Can you give me an example of how this card works?

Sure. Let’s say your opponent has a character with 12 health and 9 damage counters on it. You attack with the chosen character and would do 6 damage to it. That’s 3 more than you need to KO the defender, so your opponent chooses one of their other characters and puts 3 damage counters on it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Steamroll
What if your opponent puts those 3 damage counters on a character with 10 health and 9 damage counters already on it? Do the extra damage counters on go to a third character?

No. The “Steamroll damage” only carries over to one other character. That 10-health character would end up in the KO area with 10 damage counters on it. The extra 2 damage counters are lost.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Steamroll
Does the damage counters my opponent puts on another character count as attack damage?

Yes. The damage counters represent attack damage done by the chosen character.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Steamroll
Does the Upgrade I play have to be one of the cards I drew?

No. You can play any Upgrade in your hand after you scrap 2 cards from it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Swindled
What happens if I have no other cards in my hand when I play Confidence?

You’ll draw 2 cards and them immediately scrap them. You won’t be able to play an Upgrade because your hand will be empty.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Swindled
Can I play this if I have no untapped Melee characters?

No. If you can’t follow the instructions on the left side of the arrow on an Action, you can’t play the Action.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tackle
Tech Research… doesn’t do anything?

Not by itself, but you’ll need to play it to play some Upgrades in the set.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tech Research
If I want to play a Weapon on the upgraded character, do I choose which slot it goes in?

Yes. If you want the Weapon in its Armor slot, put it to the right of Megatron, where an Armor would normally go. Once the Weapon is in a slot, it cant move to another slot. This means that if you put a Weapon into its Armor slot, youd have to scrap that Weapon if later you wanted to play an Armor on it.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tooth and Claw, Megatron, Living Weapon, Megatron, Living Weapon
If I have a Weapon in the upgraded character’s Armor slot and Tooth and Claw is removed from the character, what happens to the Weapon?

It stays where it is. Once an Upgrade is legally put into a slot, removing what made it legal to put it there doesn’t matter.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tooth and Claw
Does this mean I get a card from my collection? Do I have to own the card?

Yes, you get a card that’s not in the current game and add it to your hand. For the rest of the game, you’ll have one more battle card.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Unleash Potential
Can I get a card if I’m already playing with 3 of that card in my deck?

Yes. The 3-card and 25-star limits apply only to your starting deck and team. You can bring in a fourth card, even if it would put you over the 25-star limit.Allowing you to go over the 3-card limit was overruled for competitive play. See Tournament rules on sideboarding.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Unleash Potential
If I choose Weapons and my opponent has characters with Weapons in either Utility or Armor slots, are those Weapons scrapped?

Yes. It only matters what kind of Upgrade it is, not what slot it’s in.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Vandalize
What are Battle Masters?

Battle Masters are characters that start in bot mode and can be played in their upgrade mode
after they are KO’d. Battle Masters don’t have an alt mode and can’t flip while they are on the
battlefield. There are both Autobot and Decepticon Battle Masters.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
Battle Masters are the same size as battle cards! What does that mean?

The size of the card doesn’t change how they play. While in bot mode, Battle Masters are
just like other characters. They can attack and be attacked, they can be damaged, they can be
upgraded, and so on.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
If Battle Masters don’t have an alt mode, how do they start the game?

They start on the battlefield in bot mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
If a card tells me to flip a Battle Master, what happens?

It doesn’t flip. It just stays in bot mode. If the card has additional instructions, those are still
followed if possible.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
So how do I access the upgrade mode?

If a Battle Master in bot mode is KO’d, you can immediately flip the card and play its other
mode.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
Most of the time, characters are KO’d on their opponent’s turn. If that happens to my Battle
Master, can I still play the upgrade?


Yes. This may cause some abilities to trigger that normally don’t during your opponent’s turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
When I play the Battle Master in upgrade mode, does it count as my upgrade play for the
turn?


No. If you played an upgrade earlier in the turn, you can still play the Battle Master in its
upgrade mode after it’s KO’d in bot mode.
In some unusual situations, your Battle Master in bot mode is KO’d during your turn before you
attack. Playing the upgrade mode in those situations doesn’t stop you from then playing an
upgrade from your hand before you attack.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
What happens if the Battle Master upgrade would leave the battlefield?

If that happens, the card is put into your KO area with its upgrade mode face up. This can
happen if the upgrade would be returned to your hand, returned to your deck, directly
scrapped, or if the character that had it is KO’d.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Battle Master
What are Tap Abilities?

Micro Masters tend to be small, and they’ll often be outmatched on the battlefield. But that
doesn’t mean they can’t help your cause. They have tap abilities that give you an option other
than attacking with them.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
How can I recognize a tap ability?

Tap abilities all have the tap symbol (marked as [t] in text documents like this one) to the left
of the arrow.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
How do tap abilities work?

You can use one tap ability during your turn, before you attack. It’s one of your turn actions,
just like playing an Action card, playing an Upgrade card, or flipping one of your characters to its
other mode. To use the tap ability, the character that has the ability must be untapped. Using
the ability causes the character to become tapped.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
Does using a tap ability also mean the character attacks?

No. Using a tap ability isn’t the same as attacking.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
Do I have to use a tap ability during my turn?

No. It’s your choice. You don’t have to use a tap ability, even if you could.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
If I have more than one untapped character with a tap ability, can I use all of them in the
same turn?


No. You can use only one tap ability per turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
Can I use a tap ability, then play an Action that untaps that character, then use that tap
ability again?


Nope. One tap ability per turn.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap
Some tap abilities say I have to scrap cards from my hand or other additional costs. Can I use
a tap ability if I can’t pay that cost.


No. For example, if a tap ability says you have to scrap a card from your hand with an orange
battle icon, and you don’t have one, you can’t use that tap ability.
Source: Wizards of the Coast (2019-03-01)    【Link to Ruling】
Tags: Tap